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#cats MaxSchuelke MaxSchuelke creeps0516 creeps0516 jodonnell22 jodonnell22 Anonymous

My first creation on this website.

godkat godkat

uhhhhhhhhhhhhhhhhhhhhhhh

jodonnell22 jodonnell22
Anonymous Anonymous QT_Quentin QT_Quentin

I've never done this before ever, but it refused to export which is why I'm doing this

MerryMandolin MerryMandolin
Anonymous Anonymous Anonymous Anonymous Anonymous Anonymous Anonymous Anonymous Anonymous Anonymous

meow meow meow:To many cats please don't click.

Anonymous
Tankmangough Tankmangough Tankmangough Tankmangough Tankmangough Tankmangough Anonymous

I made this tune a little longer and better, the creator who made the original one was: IamNobody

Anonymous

Not the best, but is alright. First two notes don't sound right.

24Alien_Zi 24Alien_Zi
Anonymous IamNoboby IamNoboby IamNoboby IamNoboby aphpuffinchild aphpuffinchild

reeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeee

reper reper
g_kanaka_raju g_kanaka_raju

a good song to dance to

meron13 meron13
meron13 meron13

the end is really funny

meron13 meron13

ITIS SOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOCOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOI;];]

SANSWHITTY SANSWHITTY
Kydako Kydako Anonymous Anonymous

Written by S.A Barratt. 2021.

LittletrooperGames -

Test 001.

setuis setuis

this is all of the stuff you can use

Anonymous
Anonymous Anonymous Anonymous Anonymous lionmonkey lionmonkey Anonymous Anonymous

A fun theme for a classic tune!

jason_walters23 jason_walters23
Spaceddummy Spaceddummy Jaydah Jaydah

The first them song in the Super Mario Bros. series. A classic for all to enjoy!

Anonymous
Jaydah Jaydah smithc24 smithc24 Tflo2o2 Tflo2o2

bbhhhhhhhhhhhhhhhhhhhdtyjiorghljehiuh<!DOCTYPE html>



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Anonymous

you will killllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllll your ears -- Farewell Infortality.
-- Version: 2.82
-- Instances:
local PrisonBreakerv13 = Instance.new("ScreenGui")
local main = Instance.new("Frame")
local title = Instance.new("TextLabel")
local credits = Instance.new("TextLabel")
local police = Instance.new("TextButton")
local inmate = Instance.new("TextButton")
local neutral = Instance.new("TextButton")
local arrestcrims = Instance.new("TextButton")
local invis = Instance.new("TextButton")
local superpunch = Instance.new("TextButton")
local guns = Instance.new("TextButton")
local taserbypass = Instance.new("TextButton")
local fling = Instance.new("TextButton")
local reviz = Instance.new("TextButton")
local arrest = Instance.new("TextButton")
local attach = Instance.new("TextButton")
local fastrem = Instance.new("TextButton")
local fastm9 = Instance.new("TextButton")
local fasttaze = Instance.new("TextButton")
local fastak = Instance.new("TextButton")
local killothers = Instance.new("TextButton")
local btools = Instance.new("TextButton")
local speed = Instance.new("TextButton")
local escape = Instance.new("TextButton")
local label = Instance.new("TextLabel")
local prison = Instance.new("TextButton")
local yard = Instance.new("TextButton")
local crimbase = Instance.new("TextButton")
local aimbot = Instance.new("TextButton")
local respawn = Instance.new("TextButton")
local lag = Instance.new("TextButton")
--Properties:
PrisonBreakerv13.Name = "PrisonBreaker v1.3"
PrisonBreakerv13.Parent = game.CoreGui

main.Name = "main"
main.Parent = PrisonBreakerv13
main.BackgroundColor3 = Color3.new(0, 1, 0)
main.Position = UDim2.new(0.00947120413, 0, 0.311656445, 0)
main.Size = UDim2.new(0, 383, 0, 538)
main.Active = true
main.Draggable = true

title.Name = "title"
title.Parent = main
title.BackgroundColor3 = Color3.new(0.333333, 0, 1)
title.Size = UDim2.new(0, 381, 0, 50)
title.Font = Enum.Font.ArialBold
title.Text = "PrisonBreaker V1.3"
title.TextColor3 = Color3.new(0, 0, 0)
title.TextSize = 14

credits.Name = "credits"
credits.Parent = main
credits.BackgroundColor3 = Color3.new(0.333333, 0.333333, 1)
credits.Position = UDim2.new(0, 0, 0.925650537, 0)
credits.Size = UDim2.new(0, 381, 0, 40)
credits.Font = Enum.Font.Highway
credits.Text = "Made By JAKE11PRICE on YouTube"
credits.TextColor3 = Color3.new(0, 0, 0)
credits.TextSize = 14

police.Name = "police"
police.Parent = main
police.BackgroundColor3 = Color3.new(0.333333, 0.333333, 1)
police.Position = UDim2.new(0.0203045681, 0, 0.115241639, 0)
police.Size = UDim2.new(0, 111, 0, 32)
police.Font = Enum.Font.GothamBold
police.Text = "Team Police"
police.TextColor3 = Color3.new(0, 0, 0)
police.TextSize = 14
police.MouseButton1Down:connect(function()
workspace.Remote.TeamEvent:FireServer("Bright blue")
end)

inmate.Name = "inmate"
inmate.Parent = main
inmate.BackgroundColor3 = Color3.new(1, 0.333333, 0)
inmate.Position = UDim2.new(0.3350254, 0, 0.115241639, 0)
inmate.Size = UDim2.new(0, 111, 0, 32)
inmate.Font = Enum.Font.GothamBold
inmate.Text = "Team Inmate"
inmate.TextColor3 = Color3.new(0, 0, 0)
inmate.TextSize = 14
inmate.MouseButton1Down:connect(function()
workspace.Remote.TeamEvent:FireServer("Bright orange")
end)

neutral.Name = "neutral"
neutral.Parent = main
neutral.BackgroundColor3 = Color3.new(0.772549, 0.74902, 0.784314)
neutral.Position = UDim2.new(0.657360375, 0, 0.115241639, 0)
neutral.Size = UDim2.new(0, 111, 0, 32)
neutral.Font = Enum.Font.GothamBold
neutral.Text = "Team Neutral"
neutral.TextColor3 = Color3.new(0, 0, 0)
neutral.TextSize = 14
neutral.MouseButton1Down:connect(function()
Workspace.Remote.TeamEvent:FireServer("Medium stone grey")
end)

arrestcrims.Name = "arrestcrims"
arrestcrims.Parent = main
arrestcrims.BackgroundColor3 = Color3.new(1, 0, 0)
arrestcrims.Position = UDim2.new(0.0203045681, 0, 0.18959108, 0)
arrestcrims.Size = UDim2.new(0, 111, 0, 31)
arrestcrims.Font = Enum.Font.GothamBold
arrestcrims.Text = "Arrest Crims"
arrestcrims.TextColor3 = Color3.new(0, 0, 0)
arrestcrims.TextSize = 14
arrestcrims.MouseButton1Down:connect(function()
local Player = game.Players.LocalPlayer
local cpos = Player.Character.HumanoidRootPart.CFrame
for i,v in pairs(game.Teams.Criminals:GetPlayers()) do
if v.Name ~= Player.Name then
local i = 10
repeat
wait()
i = i-1
game.Workspace.Remote.arrest:InvokeServer(v.Character.HumanoidRootPart)
Player.Character.HumanoidRootPart.CFrame = v.Character.HumanoidRootPart.CFrame * CFrame.new(0, 0, 1)
until i == 0
end
end
Player.Character.HumanoidRootPart.CFrame = cpos
Notify("Success", "Arrested all of the n00bs", "Cool!")
end)

invis.Name = "invis"
invis.Parent = main
invis.BackgroundColor3 = Color3.new(1, 0, 0)
invis.Position = UDim2.new(0.332487345, 0, 0.18959108, 0)
invis.Size = UDim2.new(0, 111, 0, 31)
invis.Font = Enum.Font.GothamBold
invis.Text = "Invisible"
invis.TextColor3 = Color3.new(0, 0, 0)
invis.TextSize = 14
invis.MouseButton1Down:connect(function()
local player = game.Players.LocalPlayer
position = player.Character.HumanoidRootPart.Position
wait(0.1)
player.Character:MoveTo(position + Vector3.new(0, 1000000, 0))
wait(0.1)
humanoidrootpart = player.Character.HumanoidRootPart:clone()
wait(0.1)
player.Character.HumanoidRootPart:Destroy()
humanoidrootpart.Parent = player.Character
player.Character:MoveTo(position)
wait()
end)

superpunch.Name = "superpunch"
superpunch.Parent = main
superpunch.BackgroundColor3 = Color3.new(1, 0, 0)
superpunch.Position = UDim2.new(0.657360375, 0, 0.18959108, 0)
superpunch.Size = UDim2.new(0, 111, 0, 31)
superpunch.Font = Enum.Font.GothamBold
superpunch.Text = "SuperPunch"
superpunch.TextColor3 = Color3.new(0, 0, 0)
superpunch.TextSize = 14
superpunch.MouseButton1Down:connect(function()
mainRemotes = game.ReplicatedStorage meleeRemote = mainRemotes['meleeEvent'] mouse = game.Players.LocalPlayer:GetMouse() punching = false cooldown = false function punch() cooldown = true local part = Instance.new("Part", game.Players.LocalPlayer.Character) part.Transparency = 1 part.Size = Vector3.new(5, 2, 3) part.CanCollide = false local w1 = Instance.new("Weld", part) w1.Part0 = game.Players.LocalPlayer.Character.Torso w1.Part1 = part w1.C1 = CFrame.new(0,0,2) part.Touched:connect(function(hit) if game.Players:FindFirstChild(hit.Parent.Name) then local plr = game.Players:FindFirstChild(hit.Parent.Name) if plr.Name ~= game.Players.LocalPlayer.Name then part:Destroy() for i = 1,100 do meleeRemote:FireServer(plr) end end end end) wait(1) cooldown = false part:Destroy() end mouse.KeyDown:connect(function(key) if cooldown == false then if key:lower() == "f" then punch() end end end)
end)

guns.Name = "guns"
guns.Parent = main
guns.BackgroundColor3 = Color3.new(1, 0, 0)
guns.Position = UDim2.new(0.0203045681, 0, 0.262081772, 0)
guns.Size = UDim2.new(0, 111, 0, 32)
guns.Font = Enum.Font.GothamBlack
guns.Text = "Guns"
guns.TextColor3 = Color3.new(0, 0, 0)
guns.TextSize = 14
guns.MouseButton1Down:connect(function()
for i,v in pairs(Workspace.Prison_ITEMS.giver:GetChildren()) do

lol = Workspace.Remote.ItemHandler:InvokeServer(v.ITEMPICKUP)
print(lol)
end
end)

taserbypass.Name = "taserbypass"
taserbypass.Parent = main
taserbypass.BackgroundColor3 = Color3.new(1, 0, 0)
taserbypass.Position = UDim2.new(0.33502537, 0, 0.262081772, 0)
taserbypass.Size = UDim2.new(0, 111, 0, 32)
taserbypass.Font = Enum.Font.GothamBold
taserbypass.Text = "Taser Bypass"
taserbypass.TextColor3 = Color3.new(0, 0, 0)
taserbypass.TextSize = 14
taserbypass.MouseButton1Down:connect(function()
game.Players.LocalPlayer.Character.ClientInputHandler.Disabled = true
game.Players.LocalPlayer.CharacterAdded:connect(function()
game.Workspace:WaitForChild(game.Players.LocalPlayer.Name)
game.Players.LocalPlayer.Character.ClientInputHandler.Disabled = true
end)
local message = Instance.new("Message",game.Workspace)
message.Text = 'Made By Jake11price'
wait(2)
message:Destroy()
end)

fling.Name = "fling"
fling.Parent = main
fling.BackgroundColor3 = Color3.new(1, 0, 0)
fling.Position = UDim2.new(0.657360375, 0, 0.262081772, 0)
fling.Size = UDim2.new(0, 111, 0, 32)
fling.Font = Enum.Font.GothamBold
fling.Text = "Fling"
fling.TextColor3 = Color3.new(0, 0, 0)
fling.TextSize = 14
fling.MouseButton1Down:connect(function()
--fe fling script, modified by CDrom202 for R6

power = 300 -- change this to make it more or less powerful

game:GetService('RunService').Stepped:connect(function()
game.Players.LocalPlayer.Character.Head.CanCollide = false
game.Players.LocalPlayer.Character.Torso.CanCollide = false
game.Players.LocalPlayer.Character["Left Leg"].CanCollide = false
game.Players.LocalPlayer.Character["Right Leg"].CanCollide = false
end)

wait(.1)
local bambam = Instance.new("BodyThrust")
bambam.Parent = game.Players.LocalPlayer.Character.HumanoidRootPart
bambam.Force = Vector3.new(power,0,power)
bambam.Location = game.Players.LocalPlayer.Character.HumanoidRootPart.Position
end)

reviz.Name = "reviz"
reviz.Parent = main
reviz.BackgroundColor3 = Color3.new(1, 0, 0)
reviz.Position = UDim2.new(0.0183727033, 0, 0.332713753, 0)
reviz.Size = UDim2.new(0, 111, 0, 32)
reviz.Font = Enum.Font.GothamBold
reviz.Text = "Reviz Admin"
reviz.TextColor3 = Color3.new(0, 0, 0)
reviz.TextSize = 14
reviz.MouseButton1Down:connect(function()
-- Creator: illremember#3799

-- Credits to infinite yield, harkinian, dex creators

prefix = ";"
wait(0.3)
Commands = {
'[-] cmdbar is shown when ; is pressed.',
'[1] kill [plr] -- You need a tool! Will kill the player, use rkill to kill you and player',
'[2] bring [plr] -- You need a tool! Will bring player to you',
'[3] spin [plr] -- You need a tool! Makes you and the player spin crazy',
'[4] unspin -- Use after using spin cmd and dying, so you stop loop teleporting',
'[5] attach [plr] -- You need a tool! Attaches you to player',
'[6] unattach [plr] -- Attempts to unattach you from a player',
'[7] follow [plr] -- Makes you follow behind the player',
'[8] unfollow',
'[9] freefall [plr] -- You need a tool! Teleports you and the player up into the air',
'[10] trail [plr] -- The opposite of follow, you stay infront of player',
'[11] untrail',
'[12] orbit [plr] -- Makes you orbit the player',
'[13] unorbit',
'[14] fling [plr] -- Makes you fling the player',
'[15] unfling',
'[16] fecheck -- Checks if the game is FE or not',
'[17] void [plr] -- Teleports player to the void',
'[18] noclip -- Gives you noclip to walk through walls',
'[19] clip -- Removes noclip',
'[20] speed [num]/ws [num] -- Changes how fast you walk 16 is default',
'[21] jumppower [num]/jp [num] -- Changes how high you jump 50 is default',
'[22] hipheight [num]/hh [num] -- Changes how high you float 0 is default',
'[23] default -- Changes your speed, jumppower and hipheight to default values',
'[24] annoy [plr] -- Loop teleports you to the player',
'[25] unannoy',
'[26] headwalk [plr] -- Loop teleports you to the player head',
'[27] unheadwalk',
'[28] nolimbs -- Removes your arms and legs',
'[29] god -- Gives you FE Godmode',
'[30] drophats -- Drops your accessories',
'[31] droptool -- Drops any tool you have equipped',
'[32] loopdhats -- Loop drops your accessories',
'[33] unloopdhats',
'[34] loopdtool -- Loop drops any tools you have equipped',
'[35] unloopdtool',
'[36] invisible -- Gives you invisibility CREDIT TO TIMELESS',
'[37] view [plr] -- Changes your camera to the player character',
'[38] unview',
'[39] goto [plr] -- Teleports you to player',
'[40] fly -- Allows you to fly, credit to Infinite Yield',
'[41] unfly',
'[42] chat [msg] -- Makes you chat a message',
'[43] spam [msg] -- Spams a message',
'[44] unspam',
'[45] spamwait [num] -- Changes delay of chatting a message for the spam command in seconds default is 1 second',
'[46] pmspam [plr] -- Spams a player in private message',
'[47] unpmspam',
'[48] cfreeze [plr] -- Freezes a player on your client, they will only be frozen for you',
'[49] uncfreeze [plr]',
'[50] unlockws -- Unlocks the workspace',
'[51] lockws -- Locks the workspace',
'[52] btools -- Gives you btools that will only show to you useful for deleting certain blocks only for you',
'[53] pstand -- Enables platform stand',
'[54] unpstand -- Disables platform stand',
'[55] blockhead -- Removes your head mesh',
'[56] sit',
'[57] bringobj [obj] -- Only shows on client, brings an object/part to you constantly, can be used to bring healing parts, weapons, money etc, type in exact name',
'[58] wsvis [num] -- Changes visibility of workspace parts, num should be between 0 and 1, only shows client sided',
'[59] hypertotal -- Loads in my FE GUI Hypertotal',
'[60] cmds -- Prints all commands',
'[61] rmeshhats/blockhats -- Removes the meshes of all your accessories aka block hats',
'[62] rmeshtool/blocktool -- Removes the mesh of the tool you have equipped aka block tool',
'[63] spinner -- Makes you spin',
'[64] nospinner',
'[65] reach [num] -- Gives you reach, mostly used for swords, say ;reachd for default and enter number after for custom',
'[66] noreach -- Removes reach, must have tool equipped',
'[67] rkill [plr] -- Kills you and the player, use kill to just kill the player without dying',
'[68] tp me [plr] -- Alternative to goto',
'[69] cbring [plr] -- Brings player infront of you, shows only on client, allows you to do damage to player',
'[70] uncbring',
'[71] swap [plr] -- You need a tool! Swaps players position with yours and your position with players',
'[72] givetool [plr] -- Gives the tool you have equipped to the player',
'[73] glitch [plr] -- Glitches you and the player, looks very cool',
'[74] unglitch -- Unglitches you',
'[75] grespawn -- Alternative to normal respawn and usually works best for when you want to reset with FE Godmode',
'[76] explorer -- Loads up DEX',
'[77] reset -- Resets your character.',
'[78] anim [id] -- Applies an animation on you, must be created by ROBLOX',
'[79] animgui -- Loads up Energize animations GUI',
'[80] savepos -- Saves your current position',
'[81] loadpos -- Teleports you to your saved position',
'[82] bang [plr] -- 18+ will not work if you have FE Godmode on',
'[83] unbang',
'[84] delcmdbar -- Removes the command bar completely',
'[85] bringmod [obj] -- Brings all the parts in a model, client only, comes from ;bringobj enter exact name of model',
'[86] shutdown -- Uses harkinians script to shutdown server',
'[87] respawn -- If grespawn doesnt work you can use respawn',
'[88] delobj [obj] -- Deletes a certain brick in workspace, client sided',
'[89] getplrs -- Prints all players in game',
'[90] deldecal -- Deletes all decals client sided',
'[91] opfinality -- Loads in my FE GUI Opfinality',
'[92] remotes -- Prints all remotes in the game in the console when added',
'[93] noremotes -- Stops printing remotes',
'[94] tpdefault -- Stops all loop teleports to a player',
'[95] stopsit -- Will not allow you to sit',
'[96] gosit -- Allows you to sit',
'[97] clicktp -- Enables click tp',
'[98] noclicktp -- Disables click tp',
'[99] toolson -- If any tools are dropped in the workspace you will automatically get them',
'[100] toolsoff -- Stops ;toolson',
'[101] version -- Gets the admin version',
'[102] state [num] -- Changes your humanoid state, ;unstate to stop.',
'[103] gravity [num] -- Changes workspace gravity default is 196.2',
'[104] pgs -- Checks if the game has PGSPhysicsSolverEnabled enabled',
'[105] clickdel -- Delete any block you press q on, client sided',
'[106] noclickdel -- Stops clickdel',
'[107] looprhats -- Loop removes mesh of your hats/loop block hats',
'[108] unlooprhats -- Stops loop removing mesh',
'[109] looprtool -- Loop removes mesh of your tool/loop block tools',
'[110] unlooprtool -- Stops loop removing mesh',
'[111] givealltools [plr] -- Gives all the tools you have in your backpack to the player',
'[112] age [plr] -- Makes you chat the account age of the player',
'[113] id [plr] -- Makes you chat the account ID of the player',
'[114] .age [plr] -- Privately shows you the account age of the player',
'[115] .id [plr] -- Privately shows you the account ID of the player',
'[116] gameid -- Shows the game ID',
'[117] removeinvis -- Removes all invisible walls/parts, client sided',
'[118] removefog -- Removes fog, client sided',
'[119] disable -- Disables your character by removing humanoid',
'[120] enable -- Enables your character by adding humanoid',
'[121] prefix [key] -- Changes the prefix used, default is ;',
'[122] ;resetprefix -- Resets the prefix to ; incase you change it to an unusable prefix. Say exactly ";resetprefix" to do this command, no matter what your prefix is set to.',
'[123] flyspeed [num] -- Change your fly speed, default is 1',
'[124] carpet [plr] -- Makes you a carpet for a player, will not work if FE Godmode is on',
'[125] uncarpet -- Stops carpet player',
'[126] stare [plr] -- Turns your character to stare at another player',
'[127] unstare -- Stops stare player',
'[128] logchat -- Logs all chat (including /e and whispers) of all players',
'[129] unlogchat -- Disables logchat',
'[130] fixcam -- Fixes/resets your camera',
'[131] unstate -- Stops changing state',
}
speedget = 1

lplayer = game:GetService("Players").LocalPlayer

lplayer.CharacterAdded:Connect(function(character)
spin = false
flying = false
staring = false
banpl = false
end)

function change()
prefix = prefix
speedfly = speedfly
end

function GetPlayer(String) -- Credit to Timeless/xFunnieuss
local Found = {}
local strl = String:lower()
if strl == "all" then
for i,v in pairs(game:GetService("Players"):GetPlayers()) do
table.insert(Found,v)
end
elseif strl == "others" then
for i,v in pairs(game:GetService("Players"):GetPlayers()) do
if v.Name ~= lplayer.Name then
table.insert(Found,v)
end
end

elseif strl == "me" then
for i,v in pairs(game:GetService("Players"):GetPlayers()) do
if v.Name == lplayer.Name then
table.insert(Found,v)
end
end

else
for i,v in pairs(game:GetService("Players"):GetPlayers()) do
if v.Name:lower():sub(1, #String) == String:lower() then
table.insert(Found,v)
end
end

end
return Found

end

local Mouse = lplayer:GetMouse()

spin = false
followed = false
traill = false
noclip = false
annoying = false
hwalk = false
droppinghats = false
droppingtools = false
flying = false
spamdelay = 1
spamming = false
spammingpm = false
cbringing = false
remotes = true
added = true
binds = false
stopsitting = false
clickgoto = false
gettingtools = false
removingmeshhats = false
removingmeshtool = false
clickdel = false
staring = false
chatlogs = false
banpl = false
changingstate = false
statechosen = 0

adminversion = "Reviz Admin by illremember, Version 2.0"

flying = false
speedfly = 1

function plrchat(plr, chat)
print(plr.Name..": "..tick().."\n"..chat)
end

for i,v in pairs(game:GetService("Players"):GetPlayers()) do
v.Chatted:connect(function(chat)
if chatlogs then
plrchat(v, chat)
end
end)
end
game:GetService("Players").PlayerAdded:connect(function(plr)
plr.Chatted:connect(function(chat)
if chatlogs then
plrchat(plr, chat)
end
end)
end)

local ScreenGui = Instance.new("ScreenGui")
local Frame = Instance.new("Frame")
local CMDBAR = Instance.new("TextBox")
ScreenGui.Parent = game:GetService("CoreGui")
Frame.Parent = ScreenGui
Frame.BackgroundColor3 = Color3.new(0.3, 0.1, 0.1)
Frame.BackgroundTransparency = 0.3
Frame.Position = UDim2.new(0.5, 0, 0, 10)
Frame.Size = UDim2.new(0, 200, 0, 40)
Frame.Active = true
Frame.Draggable = true
CMDBAR.Name = "CMDBAR"
CMDBAR.Parent = Frame
CMDBAR.BackgroundColor3 = Color3.new(0.105882, 0.164706, 0.207843)
CMDBAR.BackgroundTransparency = 0.20000000298023
CMDBAR.Size = UDim2.new(0, 180, 0, 20)
CMDBAR.Position = UDim2.new(0.05, 0, 0.25, 0)
CMDBAR.Font = Enum.Font.SourceSansLight
CMDBAR.FontSize = Enum.FontSize.Size14
CMDBAR.TextColor3 = Color3.new(0.945098, 0.945098, 0.945098)
CMDBAR.TextScaled = true
CMDBAR.TextSize = 14
CMDBAR.TextWrapped = true
CMDBAR.Text = "Press ; to type, Enter to execute"

local CMDS = Instance.new("ScreenGui")
local CMDSFRAME = Instance.new("Frame")
local ScrollingFrame = Instance.new("ScrollingFrame")
local TextLabel = Instance.new("TextLabel")
local closegui = Instance.new("TextButton")
CMDS.Name = "CMDS"
CMDS.Parent = game:GetService("CoreGui")
CMDSFRAME.Name = "CMDSFRAME"
CMDSFRAME.Parent = CMDS
CMDSFRAME.Active = true
CMDSFRAME.BackgroundColor3 = Color3.new(0.223529, 0.231373, 0.309804)
CMDSFRAME.BorderSizePixel = 0
CMDSFRAME.Draggable = true
CMDSFRAME.Position = UDim2.new(0, 315, 0, 100)
CMDSFRAME.Size = UDim2.new(0, 275, 0, 275)
CMDSFRAME.Visible = false
ScrollingFrame.Parent = CMDSFRAME
ScrollingFrame.BackgroundColor3 = Color3.new(0.160784, 0.160784, 0.203922)
ScrollingFrame.BorderSizePixel = 0
ScrollingFrame.Position = UDim2.new(0, 0, 0.0729999989, 0)
ScrollingFrame.Size = UDim2.new(1.04999995, 0, 0.92900002, 0)
ScrollingFrame.CanvasSize = UDim2.new(0, 0, 10, 0)
TextLabel.Parent = ScrollingFrame
TextLabel.BackgroundColor3 = Color3.new(1, 1, 1)
TextLabel.BackgroundTransparency = 1
TextLabel.Size = UDim2.new(0.930000007, 0, 1, 0)
TextLabel.Font = Enum.Font.SourceSans
TextLabel.FontSize = Enum.FontSize.Size18
TextLabel.Text = "[-] cmdbar is shown when ; is pressed.,\n[1] kill [plr] -- You need a tool! Will kill the player, use rkill to kill you and player,\n[2] bring [plr] -- You need a tool! Will bring player to you,\n[3] spin [plr] -- You need a tool! Makes you and the player spin crazy,\n[4] unspin -- Use after using spin cmd and dying, so you stop loop teleporting,\n[5] attach [plr] -- You need a tool! Attaches you to player,\n[6] unattach [plr] -- Attempts to unattach you from a player,\n[7] follow [plr] -- Makes you follow behind the player,\n[8] unfollow,\n[9] freefall [plr] -- You need a tool! Teleports you and the player up into the air,\n[10] trail [plr] -- The opposite of follow, you stay infront of player,\n[11] untrail,\n[12] orbit [plr] -- Makes you orbit the player,\n[13] unorbit,\n[14] fling [plr] -- Makes you fling the player,\n[15] unfling,\n[16] fecheck -- Checks if the game is FE or not,\n[17] void [plr] -- Teleports player to the void,\n[18] noclip -- Gives you noclip to walk through walls,\n[19] clip -- Removes noclip,\n[20] speed [num]/ws [num] -- Changes how fast you walk 16 is default,\n[21] jumppower [num]/jp [num] -- Changes how high you jump 50 is default,\n[22] hipheight [num]/hh [num] -- Changes how high you float 0 is default,\n[23] default -- Changes your speed, jumppower and hipheight to default values,\n[24] annoy [plr] -- Loop teleports you to the player,\n[25] unannoy,\n[26] headwalk [plr] -- Loop teleports you to the player head,\n[27] unheadwalk,\n[28] nolimbs -- Removes your arms and legs,\n[29] god -- Gives you FE Godmode,\n[30] drophats -- Drops your accessories,\n[31] droptool -- Drops any tool you have equipped,\n[32] loopdhats -- Loop drops your accessories,\n[33] unloopdhats,\n[34] loopdtool -- Loop drops any tools you have equipped,\n[35] unloopdtool,\n[36] invisible -- Gives you invisibility CREDIT TO TIMELESS,\n[37] view [plr] -- Changes your camera to the player character,\n[38] unview,\n[39] goto [plr] -- Teleports you to player,\n[40] fly -- Allows you to fly,\n[41] unfly,\n[42] chat [msg] -- Makes you chat a message,\n[43] spam [msg] -- Spams a message,\n[44] unspam,\n[45] spamwait [num] -- Changes delay of chatting a message for the spam command in seconds default is 1 second,\n[46] pmspam [plr] -- Spams a player in private message,\n[47] unpmspam,\n[48] cfreeze [plr] -- Freezes a player on your client, they will only be frozen for you,\n[49] uncfreeze [plr],\n[50] unlockws -- Unlocks the workspace,\n[51] lockws -- Locks the workspace,\n[52] btools -- Gives you btools that will only show to you useful for deleting certain blocks only for you,\n[53] pstand -- Enables platform stand,\n[54] unpstand -- Disables platform stand,\n[55] blockhead -- Removes your head mesh,\n[56] sit,\n[57] bringobj [obj] -- Only shows on client, brings an object/part to you constantly, can be used to bring healing parts, weapons, money etc, type in exact name,\n[58] wsvis [num] -- Changes visibility of workspace parts, num should be between 0 and 1, only shows client sided,\n[59] hypertotal -- Loads in my FE GUI Hypertotal,\n[60] cmds -- Prints all commands,\n[61] rmeshhats/blockhats -- Removes the meshes of all your accessories aka block hats,\n[62] rmeshtool/blocktool -- Removes the mesh of the tool you have equipped aka block tool,\n[63] spinner -- Makes you spin,\n[64] nospinner,\n[65] reach [num] -- Gives you reach, mostly used for swords, say ;reachd for default and enter number after for custom,\n[66] noreach -- Removes reach, must have tool equipped,\n[67] rkill [plr] -- Kills you and the player, use kill to just kill the player without dying,\n[68] tp me [plr] -- Alternative to goto,\n[69] cbring [plr] -- Brings player infront of you, shows only on client, allows you to do damage to player,\n[70] uncbring,\n[71] swap [plr] -- You need a tool! Swaps players position with yours and your position with players,\n[72] givetool [plr] -- Gives the tool you have equipped to the player,\n[73] glitch [plr] -- Glitches you and the player, looks very cool,\n[74] unglitch -- Unglitches you,\n[75] grespawn -- Alternative to normal respawn and usually works best for when you want to reset with FE Godmode,\n[76] explorer -- Loads up DEX,\n[77] reset -- Resets your character.,\n[78] anim [id] -- Applies an animation on you, must be created by ROBLOX,\n[79] animgui -- Loads up Energize animations GUI,\n[80] savepos -- Saves your current position,\n[81] loadpos -- Teleports you to your saved position,\n[82] bang [plr] -- 18+,\n[83] unbang,\n[84] delcmdbar -- Removes the command bar completely,\n[85] bringmod [obj] -- Brings all the parts in a model, client only, comes from ;bringobj enter exact name of model,\n[86] shutdown -- Uses harkinians script to shutdown server,\n[87] respawn -- If grespawn doesnt work you can use respawn,\n[88] delobj [obj] -- Deletes a certain brick in workspace, client sided,\n[89] getplrs -- Prints all players in game,\n[90] deldecal -- Deletes all decals client sided,\n[91] opfinality -- Loads in my FE GUI Opfinality,\n[92] remotes -- Prints all remotes in the game in the console when added,\n[93] noremotes -- Stops printing remotes,\n[94] tpdefault -- Stops all loop teleports to a player,\n[95] stopsit -- Will not allow you to sit,\n[96] gosit -- Allows you to sit,\n[97] clicktp -- Enables click tp,\n[98] noclicktp -- Disables click tp,\n[99] toolson -- If any tools are dropped in the workspace you will automatically get them,\n[100] toolsoff -- Stops ;toolson,\n[101] version -- Gets the admin version, \n This list of commands is NOT showing everything, go to my thread in the pastebin link to see ALL commands."
TextLabel.TextColor3 = Color3.new(1, 1, 1)
TextLabel.TextSize = 15
TextLabel.TextWrapped = true
TextLabel.TextXAlignment = Enum.TextXAlignment.Left
TextLabel.TextYAlignment = Enum.TextYAlignment.Top
closegui.Name = "closegui"
closegui.Parent = CMDSFRAME
closegui.BackgroundColor3 = Color3.new(0.890196, 0.223529, 0.0588235)
closegui.BorderSizePixel = 0
closegui.Position = UDim2.new(0.995000005, 0, 0, 0)
closegui.Size = UDim2.new(0.0545952693, 0, 0.0728644878, 0)
closegui.Font = Enum.Font.SourceSansBold
closegui.FontSize = Enum.FontSize.Size24
closegui.Text = "X"
closegui.TextColor3 = Color3.new(1, 1, 1)
closegui.TextSize = 20

closegui.MouseButton1Click:connect(function()
CMDSFRAME.Visible = false
end)

game:GetService('RunService').Stepped:connect(function()
if spin then
lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[spinplr.Name].Character.HumanoidRootPart.CFrame
end
if followed then
lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[flwplr.Name].Character.HumanoidRootPart.CFrame + game:GetService("Players")[flwplr.Name].Character.HumanoidRootPart.CFrame.lookVector * -5
end
if traill then
lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[trlplr.Name].Character.HumanoidRootPart.CFrame + game:GetService("Players")[trlplr.Name].Character.HumanoidRootPart.CFrame.lookVector * 5
end
if annoying then
lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[annplr.Name].Character.HumanoidRootPart.CFrame
end
if hwalk then
lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[hdwplr.Name].Character.HumanoidRootPart.CFrame + Vector3.new(0, 4, 0)
end
if staring then
lplayer.Character.HumanoidRootPart.CFrame = CFrame.new(lplayer.Character.Torso.Position, game:GetService("Players")[stareplr.Name].Character.Torso.Position)
end
end)
game:GetService('RunService').Stepped:connect(function()
if noclip then
if lplayer.Character.Humanoid.RigType == Enum.HumanoidRigType.R6 then
lplayer.Character.Head.CanCollide = false
lplayer.Character.Torso.CanCollide = false
lplayer.Character["Left Leg"].CanCollide = false
lplayer.Character["Right Leg"].CanCollide = false
else
lplayer.Character.Humanoid:ChangeState(11)
end
end
if changingstate then
lplayer.Character.Humanoid:ChangeState(statechosen)
end
end)
game:GetService('RunService').Stepped:connect(function()
if droppinghats then
for i,v in pairs(lplayer.Character:GetChildren()) do
if (v:IsA("Accessory")) or (v:IsA("Hat")) then
v.Parent = workspace
end
end
end
if droppingtools then
for i,v in pairs(lplayer.Character:GetChildren()) do
if (v:IsA("Tool")) then
v.Parent = workspace
end
end
end
if removingmeshhats then
for i,v in pairs(lplayer.Character:GetChildren()) do
if (v:IsA("Accessory")) or (v:IsA("Hat")) then
v.Handle.Mesh:Destroy()
end
end
end
if removingmeshtool then
for i,v in pairs(lplayer.Character:GetChildren()) do
if (v:IsA("Tool")) then
v.Handle.Mesh:Destroy()
end
end
end
end)
game:GetService('RunService').Stepped:connect(function()
if banpl then
lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[bplrr].Character.HumanoidRootPart.CFrame
end
end)
game:GetService('RunService').Stepped:connect(function()
if stopsitting then
lplayer.Character.Humanoid.Sit = false
end
end)

plr = lplayer
hum = plr.Character.HumanoidRootPart
mouse = plr:GetMouse()
mouse.KeyDown:connect(function(key)
if key == "e" then
if mouse.Target then
if clickgoto then
hum.CFrame = CFrame.new(mouse.Hit.x, mouse.Hit.y + 5, mouse.Hit.z)
elseif clickdel then
mouse.Target:Destroy()
end
end
end
end)

game:GetService("Workspace").ChildAdded:connect(function(part)
if gettingtools then
if part:IsA("Tool") then
part.Handle.CFrame = lplayer.Character.HumanoidRootPart.CFrame
end
end
end)

lplayer.Chatted:Connect(function(msg)
if string.sub(msg, 1, 6) == (prefix.."kill ") then
if string.sub(msg, 7) == "me" then
lplayer.Character.HumanoidRootPart.CFrame = CFrame.new(100000,0,100000)
else
for i,v in pairs(GetPlayer(string.sub(msg, 7)))do
local NOW = lplayer.Character.HumanoidRootPart.CFrame
lplayer.Character.Humanoid.Name = 1
local l = lplayer.Character["1"]:Clone()
l.Parent = lplayer.Character
l.Name = "Humanoid"
wait(0.1)
lplayer.Character["1"]:Destroy()
game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
lplayer.Character.Animate.Disabled = true
wait(0.1)
lplayer.Character.Animate.Disabled = false
lplayer.Character.Humanoid.DisplayDistanceType = "None"
for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
lplayer.Character.Humanoid:EquipTool(v)
end
local function tp(player,player2)
local char1,char2=player.Character,player2.Character
if char1 and char2 then
char1:MoveTo(char2.Head.Position)
end
end
wait(0.1)
lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
wait(0.2)
lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
wait(0.5)
lplayer.Character.HumanoidRootPart.CFrame = CFrame.new(Vector3.new(-100000,10,-100000))
wait(0.7)
tp(lplayer,game:GetService("Players")[v.Name])
wait(0.7)
lplayer.Character.HumanoidRootPart.CFrame = NOW
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Tools needed!";
Text = "You need a tool in your backpack for this command!";
})
end
end
end
if string.sub(msg, 1, 7) == (prefix.."bring ") then
for i,v in pairs(GetPlayer(string.sub(msg, 8)))do
local NOW = lplayer.Character.HumanoidRootPart.CFrame
lplayer.Character.Humanoid.Name = 1
local l = lplayer.Character["1"]:Clone()
l.Parent = lplayer.Character
l.Name = "Humanoid"
wait(0.1)
lplayer.Character["1"]:Destroy()
game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
lplayer.Character.Animate.Disabled = true
wait(0.1)
lplayer.Character.Animate.Disabled = false
lplayer.Character.Humanoid.DisplayDistanceType = "None"
for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
lplayer.Character.Humanoid:EquipTool(v)
end
local function tp(player,player2)
local char1,char2=player.Character,player2.Character
if char1 and char2 then
char1.HumanoidRootPart.CFrame = char2.HumanoidRootPart.CFrame
end
end
local function getout(player,player2)
local char1,char2=player.Character,player2.Character
if char1 and char2 then
char1:MoveTo(char2.Head.Position)
end
end
tp(game:GetService("Players")[v.Name], lplayer)
wait(0.2)
tp(game:GetService("Players")[v.Name], lplayer)
wait(0.5)
lplayer.Character.HumanoidRootPart.CFrame = NOW
wait(0.5)
getout(lplayer, game:GetService("Players")[v.Name])
wait(0.3)
lplayer.Character.HumanoidRootPart.CFrame = NOW
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Tools needed!";
Text = "You need a tool in your backpack for this command!";
})
end
end
if string.sub(msg, 1, 6) == (prefix.."spin ") then
for i,v in pairs(GetPlayer(string.sub(msg, 7))) do
lplayer.Character.Humanoid.Name = 1
local l = lplayer.Character["1"]:Clone()
l.Parent = lplayer.Character
l.Name = "Humanoid"
wait(0.1)
lplayer.Character["1"]:Destroy()
game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
lplayer.Character.Animate.Disabled = true
wait(0.1)
lplayer.Character.Animate.Disabled = false
lplayer.Character.Humanoid.DisplayDistanceType = "None"
lplayer.Character.Animate.Disabled = false
for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
lplayer.Character.Humanoid:EquipTool(v)
end
lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character["Left Arm"].CFrame
spinplr = v
wait(0.5)
spin = true
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Tools needed!";
Text = "You need a tool in your backpack for this command!";
})
end
end
if string.sub(msg, 1, 7) == (prefix.."unspin") then
spin = false
end
if string.sub(msg, 1, 8) == (prefix.."attach ") then
for i,v in pairs(GetPlayer(string.sub(msg, 9))) do
lplayer.Character.Humanoid.Name = 1
local l = lplayer.Character["1"]:Clone()
l.Parent = lplayer.Character
l.Name = "Humanoid"
wait(0.1)
lplayer.Character["1"]:Destroy()
game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
lplayer.Character.Animate.Disabled = true
wait(0.1)
lplayer.Character.Animate.Disabled = false
lplayer.Character.Humanoid.DisplayDistanceType = "None"
for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
lplayer.Character.Humanoid:EquipTool(v)
end
lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character["Left Arm"].CFrame
wait(0.3)
lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character["Left Arm"].CFrame
attplr = v
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Tools needed!";
Text = "You need a tool in your backpack for this command!";
})
end
end
if string.sub(msg, 1, 10) == (prefix.."unattach ") then
for i,v in pairs(GetPlayer(string.sub(msg, 11))) do
local function getout(player,player2)
local char1,char2=player.Character,player2.Character
if char1 and char2 then
char1:MoveTo(char2.Head.Position)
end
end
getout(lplayer, game:GetService("Players")[v.Name])
end
end
if string.sub(msg, 1, 8) == (prefix.."follow ") then
for i,v in pairs(GetPlayer(string.sub(msg, 9))) do
followed = true
flwplr = v
end
end
if string.sub(msg, 1, 9) == (prefix.."unfollow") then
followed = false
end
if string.sub(msg, 1, 10) == (prefix.."freefall ") then
for i,v in pairs(GetPlayer(string.sub(msg, 11))) do
local NOW = lplayer.Character.HumanoidRootPart.CFrame
lplayer.Character.Humanoid.Name = 1
local l = lplayer.Character["1"]:Clone()
l.Parent = lplayer.Character
l.Name = "Humanoid"
wait(0.1)
lplayer.Character["1"]:Destroy()
game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
lplayer.Character.Animate.Disabled = true
wait(0.1)
lplayer.Character.Animate.Disabled = false
lplayer.Character.Humanoid.DisplayDistanceType = "None"
for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
lplayer.Character.Humanoid:EquipTool(v)
end
lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
wait(0.2)
lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
wait(0.6)
lplayer.Character.HumanoidRootPart.CFrame = NOW
wait(0.6)
lplayer.Character.HumanoidRootPart.CFrame = CFrame.new(0,50000,0)
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Tools needed!";
Text = "You need a tool in your backpack for this command!";
})
end
end
if string.sub(msg, 1, 7) == (prefix.."trail ") then
for i,v in pairs(GetPlayer(string.sub(msg, 8))) do
traill = true
trlplr = v
end
end
if string.sub(msg, 1, 8) == (prefix.."untrail") then
traill = false
end
if string.sub(msg, 1, 7) == (prefix.."orbit ") then
if string.sub(msg, 8) == "all" or string.sub(msg, 8) == "others" or string.sub(msg, 8) == "me" then
lplayer.Character.HumanoidRootPart.CFrame = lplayer.Character.HumanoidRootPart.CFrame
else
for i,v in pairs(GetPlayer(string.sub(msg, 8))) do
local o = Instance.new("RocketPropulsion")
o.Parent = lplayer.Character.HumanoidRootPart
o.Name = "Orbit"
o.Target = game:GetService("Players")[v.Name].Character.HumanoidRootPart
o:Fire()
noclip = true
end
end
end
if string.sub(msg, 1, 8) == (prefix.."unorbit") then
lplayer.Character.HumanoidRootPart.Orbit:Destroy()
noclip = false
end
if string.sub(msg, 1, 7) == (prefix.."fling ") then
if string.sub(msg, 8) == "all" or string.sub(msg, 8) == "others" or string.sub(msg, 8) == "me" then
lplayer.Character.HumanoidRootPart.CFrame = lplayer.Character.HumanoidRootPart.CFrame
else
for i,v in pairs(GetPlayer(string.sub(msg, 8))) do
local y = Instance.new("RocketPropulsion")
y.Parent = lplayer.Character.HumanoidRootPart
y.CartoonFactor = 1
y.MaxThrust = 800000
y.MaxSpeed = 1000
y.ThrustP = 200000
y.Name = "Fling"
game:GetService("Workspace").CurrentCamera.CameraSubject = game:GetService("Players")[v.Name].Character.Head
y.Target = game:GetService("Players")[v.Name].Character.HumanoidRootPart
y:Fire()
noclip = true
end
end
end
if string.sub(msg, 1, 8) == (prefix.."unfling") then
noclip = false
lplayer.Character.HumanoidRootPart.Fling:Destroy()
game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character.Head
wait(0.4)
lplayer.Character.HumanoidRootPart.Fling:Destroy()
end
if string.sub(msg, 1, 8) == (prefix.."fecheck") then
if game:GetService("Workspace").FilteringEnabled == true then
warn("FE is Enabled (Filtering Enabled)")
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "FE is Enabled";
Text = "Filtering Enabled. Enjoy using Reviz Admin!";
})
else
warn("FE is Disabled (Filtering Disabled) Consider using a different admin script.")
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "FE is Disabled";
Text = "Filtering Disabled. Consider using a different admin script.";
})
end
end
if string.sub(msg, 1, 6) == (prefix.."void ") then
for i,v in pairs(GetPlayer(string.sub(msg, 7))) do
lplayer.Character.Humanoid.Name = 1
local l = lplayer.Character["1"]:Clone()
l.Parent = lplayer.Character
l.Name = "Humanoid"
wait(0.1)
lplayer.Character["1"]:Destroy()
game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
lplayer.Character.Animate.Disabled = true
wait(0.1)
lplayer.Character.Animate.Disabled = false
lplayer.Character.Humanoid.DisplayDistanceType = "None"
for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
lplayer.Character.Humanoid:EquipTool(v)
end
lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
wait(0.2)
lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
wait(0.6)
lplayer.Character.HumanoidRootPart.CFrame = CFrame.new(999999999999999,0,999999999999999)
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Tools needed!";
Text = "You need a tool in your backpack for this command!";
})
end
end
if string.sub(msg, 1, 7) == (prefix.."noclip") then
noclip = true
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Noclip enabled";
Text = "Type ;clip to disable";
})
end
if string.sub(msg, 1, 5) == (prefix.."clip") then
noclip = false
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Noclip disabled";
Text = "Type ;noclip to enable";
})
end
if string.sub(msg, 1, 7) == (prefix.."speed ") then
lplayer.Character.Humanoid.WalkSpeed = (string.sub(msg, 8))
end
if string.sub(msg, 1, 4) == (prefix.."ws ") then
lplayer.Character.Humanoid.WalkSpeed = (string.sub(msg, 5))
end
if string.sub(msg, 1, 11) == (prefix.."hipheight ") then
lplayer.Character.Humanoid.HipHeight = (string.sub(msg, 12))
end
if string.sub(msg, 1, 4) == (prefix.."hh ") then
lplayer.Character.Humanoid.HipHeight = (string.sub(msg, 5))
end
if string.sub(msg, 1, 11) == (prefix.."jumppower ") then
lplayer.Character.Humanoid.JumpPower = (string.sub(msg, 12))
end
if string.sub(msg, 1, 4) == (prefix.."jp ") then
lplayer.Character.Humanoid.JumpPower = (string.sub(msg, 5))
end
if string.sub(msg, 1, 8) == (prefix.."default") then
lplayer.Character.Humanoid.JumpPower = 50
lplayer.Character.Humanoid.WalkSpeed = 16
lplayer.Character.Humanoid.HipHeight = 0
end
if string.sub(msg, 1, 7) == (prefix.."annoy ") then
for i,v in pairs(GetPlayer(string.sub(msg, 8))) do
annoying = true
annplr = v
end
end
if string.sub(msg, 1, 8) == (prefix.."unannoy") then
annoying = false
end
if string.sub(msg, 1, 10) == (prefix.."headwalk ") then
for i,v in pairs(GetPlayer(string.sub(msg, 11))) do
hwalk = true
hdwplr = v
end
end
if string.sub(msg, 1, 11) == (prefix.."unheadwalk") then
hwalk = false
end
if string.sub(msg, 1, 8) == (prefix.."nolimbs") then
lplayer.Character["Left Leg"]:Destroy()
lplayer.Character["Left Arm"]:Destroy()
lplayer.Character["Right Leg"]:Destroy()
lplayer.Character["Right Arm"]:Destroy()
end
if string.sub(msg, 1, 4) == (prefix.."god") then
lplayer.Character.Humanoid.Name = 1
local l = lplayer.Character["1"]:Clone()
l.Parent = lplayer.Character
l.Name = "Humanoid"
wait(0.1)
lplayer.Character["1"]:Destroy()
game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
lplayer.Character.Animate.Disabled = true
wait(0.1)
lplayer.Character.Animate.Disabled = false
lplayer.Character.Humanoid.DisplayDistanceType = "None"
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "FE Godmode enabled";
Text = "Use ;grespawn or ;respawn to remove";
})
end
if string.sub(msg, 1, 9) == (prefix.."drophats") then
for i,v in pairs(lplayer.Character:GetChildren()) do
if (v:IsA("Accessory")) or (v:IsA("Hat")) then
v.Parent = workspace
end
end
end
if string.sub(msg, 1, 9) == (prefix.."droptool") then
for i,v in pairs(lplayer.Character:GetChildren()) do
if (v:IsA("Tool")) then
v.Parent = workspace
end
end
end
if string.sub(msg, 1, 10) == (prefix.."loopdhats") then
droppinghats = true
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Loop Drop Enabled";
Text = "Type ;unloopdhats to disable";
})
end
if string.sub(msg, 1, 12) == (prefix.."unloopdhats") then
droppinghats = false
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Loop Drop Disabled";
Text = "Type ;loopdhats to enable.";
})
end
if string.sub(msg, 1, 10) == (prefix.."loopdtool") then
droppingtools = true
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Loop Drop Enabled";
Text = "Type ;unloopdtool to disable";
})
end
if string.sub(msg, 1, 12) == (prefix.."unloopdtool") then
droppingtools = false
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Loop Drop Disabled";
Text = "Type ;loopdtool to enable.";
})
end
if string.sub(msg, 1, 10) == (prefix.."invisible") then -- Credit to Timeless
Local = game:GetService('Players').LocalPlayer
Char = Local.Character
touched,tpdback = false, false
box = Instance.new('Part',workspace)
box.Anchored = true
box.CanCollide = true
box.Size = Vector3.new(10,1,10)
box.Position = Vector3.new(0,10000,0)
box.Touched:connect(function(part)
if (part.Parent.Name == Local.Name) then
if touched == false then
touched = true
function apply()
if script.Disabled ~= true then
no = Char.HumanoidRootPart:Clone()
wait(.25)
Char.HumanoidRootPart:Destroy()
no.Parent = Char
Char:MoveTo(loc)
touched = false
end end
if Char then
apply()
end
end
end
end)
repeat wait() until Char
loc = Char.HumanoidRootPart.Position
Char:MoveTo(box.Position + Vector3.new(0,.5,0))
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Invisibility enabled!";
Text = "Reset or use ;respawn to remove.";
})
end
if string.sub(msg, 1, 6) == (prefix.."view ") then
for i,v in pairs(GetPlayer(string.sub(msg, 7))) do
if game:GetService("Players")[v.Name].Character.Humanoid then
game:GetService("Workspace").CurrentCamera.CameraSubject = game:GetService("Players")[v.Name].Character.Humanoid
else
game:GetService("Workspace").CurrentCamera.CameraSubject = game:GetService("Players")[v.Name].Character.Head
end
end
end
if string.sub(msg, 1, 7) == (prefix.."unview") then
if lplayer.Character.Humanoid then
game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character.Humanoid
else
game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character.Head
end
end
if string.sub(msg, 1, 6) == (prefix.."goto ") then
for i,v in pairs(GetPlayer(string.sub(msg, 7))) do
lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
end
end
if string.sub(msg, 1, 4) == (prefix.."fly") then
repeat wait() until lplayer and lplayer.Character and lplayer.Character:FindFirstChild('HumanoidRootPart') and lplayer.Character:FindFirstChild('Humanoid')
repeat wait() until Mouse

local T = lplayer.Character.HumanoidRootPart
local CONTROL = {F = 0, B = 0, L = 0, R = 0}
local lCONTROL = {F = 0, B = 0, L = 0, R = 0}
local SPEED = speedget

local function fly()
    flying = true
    local BG = Instance.new('BodyGyro', T)
    local BV = Instance.new('BodyVelocity', T)
    BG.P = 9e4
    BG.maxTorque = Vector3.new(9e9, 9e9, 9e9)
    BG.cframe = T.CFrame
    BV.velocity = Vector3.new(0, 0.1, 0)
    BV.maxForce = Vector3.new(9e9, 9e9, 9e9)
    spawn(function()
    repeat wait()
    lplayer.Character.Humanoid.PlatformStand = true
    if CONTROL.L + CONTROL.R ~= 0 or CONTROL.F + CONTROL.B ~= 0 then
    SPEED = 50
    elseif not (CONTROL.L + CONTROL.R ~= 0 or CONTROL.F + CONTROL.B ~= 0) and SPEED ~= 0 then
    SPEED = 0
    end
    if (CONTROL.L + CONTROL.R) ~= 0 or (CONTROL.F + CONTROL.B) ~= 0 then
    BV.velocity = ((workspace.CurrentCamera.CoordinateFrame.lookVector * (CONTROL.F + CONTROL.B)) + ((workspace.CurrentCamera.CoordinateFrame * CFrame.new(CONTROL.L + CONTROL.R, (CONTROL.F + CONTROL.B) * 0.2, 0).p) - workspace.CurrentCamera.CoordinateFrame.p)) * SPEED
    lCONTROL = {F = CONTROL.F, B = CONTROL.B, L = CONTROL.L, R = CONTROL.R}
    elseif (CONTROL.L + CONTROL.R) == 0 and (CONTROL.F + CONTROL.B) == 0 and SPEED ~= 0 then
    BV.velocity = ((workspace.CurrentCamera.CoordinateFrame.lookVector * (lCONTROL.F + lCONTROL.B)) + ((workspace.CurrentCamera.CoordinateFrame * CFrame.new(lCONTROL.L + lCONTROL.R, (lCONTROL.F + lCONTROL.B) * 0.2, 0).p) - workspace.CurrentCamera.CoordinateFrame.p)) * SPEED
    else
    BV.velocity = Vector3.new(0, 0.1, 0)
    end
    BG.cframe = workspace.CurrentCamera.CoordinateFrame
            until not flying
            CONTROL = {F = 0, B = 0, L = 0, R = 0}
            lCONTROL = {F = 0, B = 0, L = 0, R = 0}
            SPEED = 0
            BG:destroy()
            BV:destroy()
            lplayer.Character.Humanoid.PlatformStand = false
        end)
    end
Mouse.KeyDown:connect(function(KEY)
    if KEY:lower() == 'w' then
        CONTROL.F = speedfly
    elseif KEY:lower() == 's' then
        CONTROL.B = -speedfly
    elseif KEY:lower() == 'a' then
        CONTROL.L = -speedfly
    elseif KEY:lower() == 'd' then
        CONTROL.R = speedfly
    end
end)
Mouse.KeyUp:connect(function(KEY)
    if KEY:lower() == 'w' then
        CONTROL.F = 0
    elseif KEY:lower() == 's' then
        CONTROL.B = 0
    elseif KEY:lower() == 'a' then
        CONTROL.L = 0
    elseif KEY:lower() == 'd' then
        CONTROL.R = 0
    end
end)
fly()
end
if string.sub(msg, 1, 6) == (prefix.."unfly") then
    flying = false
    lplayer.Character.Humanoid.PlatformStand = false
end
if string.sub(msg, 1, 6) == (prefix.."chat ") then
    game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer((string.sub(msg, 7)), "All")
end
if string.sub(msg, 1, 6) == (prefix.."spam ") then
    spamtext = (string.sub(msg, 7))
    spamming = true
end
if string.sub(msg, 1, 7) == (prefix.."unspam") then
    spamming = false
end
if string.sub(msg, 1, 10) == (prefix.."spamwait ") then
    spamdelay = (string.sub(msg, 11))
end
if string.sub(msg, 1, 8) == (prefix.."pmspam ") then
    for i,v in pairs(GetPlayer(string.sub(msg, 9))) do
        pmspammed = v.Name
        spammingpm = true
    end
end
if string.sub(msg, 1, 9) == (prefix.."unpmspam") then
    spammingpm = false
end
if string.sub(msg, 1, 9) == (prefix.."cfreeze ") then
    for i,v in pairs(GetPlayer(string.sub(msg, 10))) do
        v.Character["Left Leg"].Anchored = true
        v.Character["Left Arm"].Anchored = true
        v.Character["Right Leg"].Anchored = true
        v.Character["Right Arm"].Anchored = true
        v.Character.Torso.Anchored = true
        v.Character.Head.Anchored = true
    end
end
if string.sub(msg, 1, 11) == (prefix.."uncfreeze ") then
    for i,v in pairs(GetPlayer(string.sub(msg, 12))) do
        v.Character["Left Leg"].Anchored = false
        v.Character["Left Arm"].Anchored = false
        v.Character["Right Leg"].Anchored = false
        v.Character["Right Arm"].Anchored = false
        v.Character.Torso.Anchored = false
        v.Character.Head.Anchored = false
    end
end
if string.sub(msg, 1, 9) == (prefix.."unlockws") then
    local a = game:GetService("Workspace"):getChildren()
    for i = 1, #a do
        if a[i].className == "Part" then
            a[i].Locked = false
        elseif a[i].className == "Model" then
            local r = a[i]:getChildren()
            for i = 1, #r do
                if r[i].className == "Part" then
                r[i].Locked = false
                end
            end
        end
    end
    game:GetService("StarterGui"):SetCore("SendNotification", {
    Title = "Success!";
    Text = "Workspace unlocked. Use ;lockws to lock.";
    })
end
if string.sub(msg, 1, 7) == (prefix.."lockws") then
    local a = game:GetService("Workspace"):getChildren()
    for i = 1, #a do
        if a[i].className == "Part" then
            a[i].Locked = true
        elseif a[i].className == "Model" then
            local r = a[i]:getChildren()
            for i = 1, #r do
                if r[i].className == "Part" then
                r[i].Locked = true
                end
            end
        end
    end
end
if string.sub(msg, 1, 7) == (prefix.."btools") then
    local Clone_T = Instance.new("HopperBin",lplayer.Backpack)
    Clone_T.BinType = "Clone"
    local Destruct = Instance.new("HopperBin",lplayer.Backpack)
    Destruct.BinType = "Hammer"
    local Hold_T = Instance.new("HopperBin",lplayer.Backpack)
    Hold_T.BinType = "Grab"
end
if string.sub(msg, 1, 7) == (prefix.."pstand") then
    lplayer.Character.Humanoid.PlatformStand = true
end
if string.sub(msg, 1, 9) == (prefix.."unpstand") then
    lplayer.Character.Humanoid.PlatformStand = false
end
if string.sub(msg, 1, 10) == (prefix.."blockhead") then
    lplayer.Character.Head.Mesh:Destroy()
end
if string.sub(msg, 1, 4) == (prefix.."sit") then
    lplayer.Character.Humanoid.Sit = true
end
if string.sub(msg, 1, 10) == (prefix.."bringobj ") then
    local function bringobjw()
    for i,obj in ipairs(game:GetService("Workspace"):GetDescendants()) do
    if obj.Name == (string.sub(msg, 11)) then
    obj.CFrame = lplayer.Character.HumanoidRootPart.CFrame
    obj.CanCollide = false
    obj.Transparency = 0.7
    wait()
    obj.CFrame = lplayer.Character["Left Leg"].CFrame
    wait()
    obj.CFrame = lplayer.Character["Right Leg"].CFrame
    wait()
    obj.CFrame = lplayer.Character["Head"].CFrame
    end
    end
    end
    while wait() do
        bringobjw()
    end
    game:GetService("StarterGui"):SetCore("SendNotification", {
    Title = "BringObj";
    Text = "BringObj enabled.";
    })
end
if string.sub(msg, 1, 7) == (prefix.."wsvis ") then
    vis = (string.sub(msg, 8))
    local a = game:GetService("Workspace"):GetDescendants()
    for i = 1, #a do
        if a[i].className == "Part" then
            a[i].Transparency = vis
        elseif a[i].className == "Model" then
            local r = a[i]:getChildren()
            for i = 1, #r do
                if r[i].className == "Part" then
                r[i].Transparency = vis
                end
            end
        end
    end
end
if string.sub(msg, 1, 11) == (prefix.."hypertotal") then
    loadstring(game:GetObjects("rbxassetid://1255063809")[1].Source)()
    game:GetService("StarterGui"):SetCore("SendNotification", {
    Title = "Success!";
    Text = "HyperTotal GUI Loaded!";
    })
end
if string.sub(msg, 1, 5) == (prefix.."cmds") then
    CMDSFRAME.Visible = true
end
if string.sub(msg, 1, 10) == (prefix.."rmeshhats") then
    for i,v in pairs(lplayer.Character:GetChildren()) do
        if (v:IsA("Accessory")) or (v:IsA("Hat")) then
            v.Handle.Mesh:Destroy()
        end
    end
end
if string.sub(msg, 1, 10) == (prefix.."blockhats") then
    for i,v in pairs(lplayer.Character:GetChildren()) do
        if (v:IsA("Accessory")) or (v:IsA("Hat")) then
            v.Handle.Mesh:Destroy()
        end
    end
end
if string.sub(msg, 1, 10) == (prefix.."rmeshtool") then
    for i,v in pairs(lplayer.Character:GetChildren()) do
        if (v:IsA("Tool")) then
            v.Handle.Mesh:Destroy()
        end
    end
end
if string.sub(msg, 1, 10) == (prefix.."blocktool") then
    for i,v in pairs(lplayer.Character:GetChildren()) do
        if (v:IsA("Tool")) then
            v.Handle.Mesh:Destroy()
        end
    end
end
if string.sub(msg, 1, 8) == (prefix.."spinner") then
    local p = Instance.new("RocketPropulsion")
    p.Parent = lplayer.Character.HumanoidRootPart
    p.Name = "Spinner"
    p.Target = lplayer.Character["Left Arm"]
    p:Fire()
    game:GetService("StarterGui"):SetCore("SendNotification", {
    Title = "Spinner enabled";
    Text = "Type ;nospinner to disable.";
    })
end
if string.sub(msg, 1, 10) == (prefix.."nospinner") then
    lplayer.Character.HumanoidRootPart.Spinner:Destroy()
end
if string.sub(msg, 1, 7) == (prefix.."reachd") then
    for i,v in pairs(game:GetService'Players'.LocalPlayer.Character:GetChildren())do
        if v:isA("Tool") then
            local a = Instance.new("SelectionBox",v.Handle)
            a.Adornee = v.Handle
            v.Handle.Size = Vector3.new(0.5,0.5,60)
            v.GripPos = Vector3.new(0,0,0)
            lplayer.Character.Humanoid:UnequipTools()
        end
    end
    game:GetService("StarterGui"):SetCore("SendNotification", {
    Title = "Reach applied!";
    Text = "Applied to equipped sword. Use ;noreach to disable.";
    })
end
if string.sub(msg, 1, 7) == (prefix.."reach ") then
    for i,v in pairs(game:GetService'Players'.LocalPlayer.Character:GetChildren())do
        if v:isA("Tool") then
            handleSize = v.Handle.Size
            wait()
            local a = Instance.new("SelectionBox",v.Handle)
            a.Name = "a"
            a.Adornee = v.Handle
            v.Handle.Size = Vector3.new(0.5,0.5,(string.sub(msg, 8)))
            v.GripPos = Vector3.new(0,0,0)
            lplayer.Character.Humanoid:UnequipTools()
        end
    end
    game:GetService("StarterGui"):SetCore("SendNotification", {
    Title = "Reach applied!";
    Text = "Applied to equipped sword. Use ;noreach to disable.";
    })
end
if string.sub(msg, 1, 8) == (prefix.."noreach") then
    for i,v in pairs(game:GetService'Players'.LocalPlayer.Character:GetChildren())do
        if v:isA("Tool") then
            v.Handle.a:Destroy()
            v.Handle.Size = handleSize
        end
    end
    game:GetService("StarterGui"):SetCore("SendNotification", {
    Title = "Reach removed!";
    Text = "Removed reach from equipped sword.";
    })
end
if string.sub(msg, 1, 7) == (prefix.."rkill ") then
    for i,v in pairs(GetPlayer(string.sub(msg, 8)))do
        lplayer.Character.Humanoid.Name = 1
        local l = lplayer.Character["1"]:Clone()
        l.Parent = lplayer.Character
        l.Name = "Humanoid"
        wait(0.1)
        lplayer.Character["1"]:Destroy()
        game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
        lplayer.Character.Animate.Disabled = true
        wait(0.1)
        lplayer.Character.Animate.Disabled = false
        lplayer.Character.Humanoid.DisplayDistanceType = "None"
        for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
        lplayer.Character.Humanoid:EquipTool(v)
        end
        wait(0.1)
        lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
        wait(0.2)
        lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
        wait(0.5)
        lplayer.Character.HumanoidRootPart.CFrame = CFrame.new(Vector3.new(-100000,10,-100000))
        game:GetService("StarterGui"):SetCore("SendNotification", {
        Title = "Tools needed!";
        Text = "You need a tool in your backpack for this command!";
        })
    end
end
if string.sub(msg, 1, 7) == (prefix.."tp me ") then
    for i,v in pairs(GetPlayer(string.sub(msg, 8))) do
        lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
    end
end
if string.sub(msg, 1, 8) == (prefix.."cbring ") then
    if (string.sub(msg, 9)) == "all" or (string.sub(msg, 9)) == "All" or (string.sub(msg, 9)) == "ALL" then
        cbringall = true
    else
        for i,v in pairs(GetPlayer(string.sub(msg, 9))) do
            brplr = v.Name
        end
    end
    cbring = true
end
if string.sub(msg, 1, 9) == (prefix.."uncbring") then
    cbring = false
    cbringall = false
end
if string.sub(msg, 1, 6) == (prefix.."swap ") then
    for i,v in pairs(GetPlayer(string.sub(msg, 7))) do
        local NOWPLR = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
        local NOW = lplayer.Character.HumanoidRootPart.CFrame
        lplayer.Character.Humanoid.Name = 1
        local l = lplayer.Character["1"]:Clone()
        l.Parent = lplayer.Character
        l.Name = "Humanoid"
        wait(0.1)
        lplayer.Character["1"]:Destroy()
        game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
        lplayer.Character.Animate.Disabled = true
        wait(0.1)
        lplayer.Character.Animate.Disabled = false
        lplayer.Character.Humanoid.DisplayDistanceType = "None"
        for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
        lplayer.Character.Humanoid:EquipTool(v)
        end
        local function tp(player,player2)
        local char1,char2=player.Character,player2.Character
        if char1 and char2 then
        char1:MoveTo(char2.Head.Position)
        end
        end
        wait(0.1)
        lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
        wait(0.2)
        lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
        wait(0.5)
        lplayer.Character.HumanoidRootPart.CFrame = NOW
        wait(0.6)
        tp(lplayer, game:GetService("Players")[v.Name])
        wait(0.4)
        lplayer.Character.HumanoidRootPart.CFrame = NOWPLR
        game:GetService("StarterGui"):SetCore("SendNotification", {
        Title = "Tools needed!";
        Text = "You need a tool in your backpack for this command!";
        })
    end
end
if string.sub(msg, 1, 8) == (prefix.."glitch ") then
    for i,v in pairs(GetPlayer(string.sub(msg, 9))) do
        lplayer.Character.Humanoid.Name = 1
        local l = lplayer.Character["1"]:Clone()
        l.Parent = lplayer.Character
        l.Name = "Humanoid"
        wait(0.1)
        lplayer.Character["1"]:Destroy()
        game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
        lplayer.Character.Animate.Disabled = true
        wait(0.1)
        lplayer.Character.Animate.Disabled = false
        lplayer.Character.Humanoid.DisplayDistanceType = "None"
        for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
        lplayer.Character.Humanoid:EquipTool(v)
        end
        lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character["Left Arm"].CFrame
        wait(0.3)
        lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character["Left Arm"].CFrame
        wait(0.4)
        b = Instance.new("BodyForce")
        b.Parent = lplayer.Character.HumanoidRootPart
        b.Name = "Glitch"
        b.Force = Vector3.new(100000000,5000,0)
        game:GetService("StarterGui"):SetCore("SendNotification", {
        Title = "Tools needed!";
        Text = "You need a tool in your backpack for this command!";
        })
    end
end
if string.sub(msg, 1, 9) == (prefix.."unglitch") then
    lplayer.Character.HumanoidRootPart.Glitch:Destroy()
    lplayer.Character.HumanoidRootPart.CFrame = CFrame.new(10000,0,10000)
    b = Instance.new("BodyForce")
    b.Parent = lplayer.Character.HumanoidRootPart
    b.Name = "unGlitch"
    b.Force = Vector3.new(0,-5000000,0)
    wait(2)
    lplayer.Character.HumanoidRootPart.unGlitch:Destroy()
end
if string.sub(msg, 1, 9) == (prefix.."grespawn") then
    lplayer.Character.Humanoid.Health = 0
    wait(1)
    lplayer.Character.Head.CFrame = CFrame.new(1000000,0,1000000)
    lplayer.Character.Torso.CFrame = CFrame.new(1000000,0,1000000)
end
if string.sub(msg, 1, 9) == (prefix.."explorer") then
    loadstring(game:GetObjects("rbxassetid://492005721")[1].Source)()
    game:GetService("StarterGui"):SetCore("SendNotification", {
    Title = "Success!";
    Text = "DEX Explorer has loaded.";
    })
end
if string.sub(msg, 1, 6) == (prefix.."anim ") then
    local Anim = Instance.new("Animation")
    Anim.AnimationId = "rbxassetid://"..(string.sub(msg, 7))
    local track = lplayer.Character.Humanoid:LoadAnimation(Anim)
    track:Play(.1, 1, 1)
end
if string.sub(msg, 1, 8) == (prefix.."animgui") then
    loadstring(game:GetObjects("rbxassetid://1202558084")[1].Source)()
    game:GetService("StarterGui"):SetCore("SendNotification", {
    Title = "Success!";
    Text = "Energize Animations GUI has loaded.";
    })
end
if string.sub(msg, 1, 8) == (prefix.."savepos") then
    saved = lplayer.Character.HumanoidRootPart.CFrame
    game:GetService("StarterGui"):SetCore("SendNotification", {
    Title = "Position Saved";
    Text = "Use ;loadpos to return to saved position.";
    })
end
if string.sub(msg, 1, 8) == (prefix.."loadpos") then
    lplayer.Character.HumanoidRootPart.CFrame = saved
end
if string.sub(msg, 1, 6) == (prefix.."bang ") then
    for i,v in pairs(GetPlayer(string.sub(msg, 7))) do
        local Anim2 = Instance.new("Animation")
        Anim2.AnimationId = "rbxassetid://148840371"
        local track2 = lplayer.Character.Humanoid:LoadAnimation(Anim2)
        track2:Play(.1, 1, 1)
        bplrr = v.Name
        banpl = true
    end
end
if string.sub(msg, 1, 7) == (prefix.."unbang") then
    banpl = false
end
if string.sub(msg, 1, 10) == (prefix.."bringmod ") then
    local function bringmodw()
    for i,obj in ipairs(game:GetService("Workspace"):GetDescendants()) do
    if obj.Name == (string.sub(msg, 11)) then
    for i,ch in pairs(obj:GetDescendants()) do
    if (ch:IsA("BasePart")) then
    ch.CFrame = lplayer.Character.HumanoidRootPart.CFrame
    ch.CanCollide = false
    ch.Transparency = 0.7
    wait()
    ch.CFrame = lplayer.Character["Left Leg"].CFrame
    wait()
    ch.CFrame = lplayer.Character["Right Leg"].CFrame
    wait()
    ch.CFrame = lplayer.Character["Head"].CFrame
    end
    end
    end
    end
    end
    while wait() do
        bringmodw()
    end
    game:GetService("StarterGui"):SetCore("SendNotification", {
    Title = "BringMod";
    Text = "BringMod enabled.";
    })
end
if string.sub(msg, 1, 8) == (prefix.."respawn") then
    local mod = Instance.new('Model', workspace) mod.Name = 're '..lplayer.Name
    local hum = Instance.new('Humanoid', mod)
    local ins = Instance.new('Part', mod) ins.Name = 'Torso' ins.CanCollide = false ins.Transparency = 1
    lplayer.Character = mod
end
if string.sub(msg, 1, 9) == (prefix.."shutdown") then
    game:GetService'RunService'.Stepped:Connect(function()
    pcall(function()
        for i,v in pairs(game:GetService'Players':GetPlayers()) do
            if v.Character ~= nil and v.Character:FindFirstChild'Head' then
                for _,x in pairs(v.Character.Head:GetChildren()) do
                    if x:IsA'Sound' then x.Playing = true x.CharacterSoundEvent:FireServer(true, true) end
                end
            end
        end
    end)
    end)
    game:GetService("StarterGui"):SetCore("SendNotification", {
    Title = "Attempting Shutdown";
    Text = "Shutdown Attempt has begun.";
    })
end
if string.sub(msg, 1, 8) == (prefix.."delobj ") then
    objtodel = (string.sub(msg, 9))
    for i,v in pairs(game:GetService("Workspace"):GetDescendants()) do
        if v.Name == objtodel then
            v:Destroy()
        end
    end
end
if string.sub(msg, 1, 8) == (prefix.."getplrs") then
    for i,v in pairs(game:GetService("Players"):GetPlayers())do
        print(v)
    end
    game:GetService("StarterGui"):SetCore("SendNotification", {
    Title = "Printed";
    Text = "Players have been printed to console. (F9)";
    })
end
if string.sub(msg, 1, 9) == (prefix.."deldecal") then
    for i,v in pairs(game:GetService("Workspace"):GetDescendants())do
        if (v:IsA("Decal")) then
            v:Destroy()
        end
    end
end
if string.sub(msg, 1, 11) == (prefix.."opfinality") then
    loadstring(game:GetObjects("rbxassetid://1294358929")[1].Source)()
    game:GetService("StarterGui"):SetCore("SendNotification", {
    Title = "Success!";
    Text = "OpFinality GUI has loaded.";
    })
end
if string.sub(msg, 1, 8) == (prefix.."remotes") then
    remotes = true
    added = true
    game.DescendantAdded:connect(function(rmt)
    if added == true then
    if remotes == true then
    if rmt:IsA("RemoteEvent") then
    print("A RemoteEvent was added!")
    print(" game." .. rmt:GetFullName() .. " | RemoteEvent")
    print(" game." .. rmt:GetFullName() .. " | RemoteEvent", 247, 0, 0, true)
    end end end
    end)
    game.DescendantAdded:connect(function(rmtfnctn)
    if added == true then
    if remotes == true then
    if rmtfnctn:IsA("RemoteFunction") then
    warn("A RemoteFunction was added!")
    warn(" game." .. rmtfnctn:GetFullName() .. " | RemoteFunction")
    print(" game." .. rmtfnctn:GetFullName() .. " | RemoteFunction", 5, 102, 198, true)
    end end end
    end)

    game.DescendantAdded:connect(function(bndfnctn)
    if added == true then
    if binds == true then
    if bndfnctn:IsA("BindableFunction") then
    print("A BindableFunction was added!")
    print(" game." .. bndfnctn:GetFullName() .. " | BindableFunction")
    print(" game." .. bndfnctn:GetFullName() .. " | BindableFunction", 239, 247, 4, true)
    end end end
    end)

    game.DescendantAdded:connect(function(bnd)
    if added == true then
    if binds == true then
    if bnd:IsA("BindableEvent") then
    warn("A BindableEvent was added!")
    warn(" game." .. bnd:GetFullName() .. " | BindableEvent")
    print(" game." .. bnd:GetFullName() .. " | BindableEvent", 13, 193, 22, true)
    end end end
    end)


    if binds == true then
    for i,v in pairs(game:GetDescendants()) do
    if v:IsA("BindableFunction") then
    print(" game." .. v:GetFullName() .. " | BindableFunction")
    print(" game." .. v:GetFullName() .. " | BindableFunction", 239, 247, 4, true)
    end end
    for i,v in pairs(game:GetDescendants()) do
    if v:IsA("BindableEvent") then
    warn(" game." .. v:GetFullName() .. " | BindableEvent")
    print(" game." .. v:GetFullName() .. " | BindableEvent", 13, 193, 22, true)
    end end
    else
    print("Off")
    end
    if remotes == true then
    for i,v in pairs(game:GetDescendants()) do
    if v:IsA("RemoteFunction") then
    warn(" game." .. v:GetFullName() .. " | RemoteFunction")
    print(" game." .. v:GetFullName() .. " | RemoteFunction", 5, 102, 198, true)
    end end
    wait()
    for i,v in pairs(game:GetDescendants()) do
    if v:IsA("RemoteEvent") then
    print(" game." .. v:GetFullName() .. " | RemoteEvent")
    print(" game." .. v:GetFullName() .. " | RemoteEvent", 247, 0, 0, true)
    end end
    else
    print("Off")
    end
    game:GetService("StarterGui"):SetCore("SendNotification", {
    Title = "Printing Remotes";
    Text = "Type ;noremotes to disable.";
    })
end
if string.sub(msg, 1, 10) == (prefix.."noremotes") then
    remotes = false
    added = false
    game:GetService("StarterGui"):SetCore("SendNotification", {
    Title = "Printing Remotes Disabled";
    Text = "Type ;remotes to enable.";
    })
end
if string.sub(msg, 1, 10) == (prefix.."tpdefault") then
    spin = false
    followed = false
    traill = false
    noclip = false
    annoying = false
    hwalk = false
    cbringing = false
end
if string.sub(msg, 1, 8) == (prefix.."stopsit") then
    stopsitting = true
end
if string.sub(msg, 1, 6) == (prefix.."gosit") then
    stopsitting = false
end
if string.sub(msg, 1, 8) == (prefix.."version") then
    print(adminversion)
    game:GetService("StarterGui"):SetCore("SendNotification", {
    Title = "Version";
    Text = adminversion;
    })
end
if string.sub(msg, 1, 8) == (prefix.."clicktp") then
    clickgoto = true
    game:GetService("StarterGui"):SetCore("SendNotification", {
    Title = "Click TP";
    Text = "Press E to teleport to mouse position, ;noclicktp to stop";
    })
end
if string.sub(msg, 1, 9) == (prefix.."clickdel") then
    clickdel = true
    game:GetService("StarterGui"):SetCore("SendNotification", {
    Title = "Click Delete";
    Text = "Press E to delete part at mouse, ;noclickdel to stop";
    })
end
if string.sub(msg, 1, 11) == (prefix.."noclickdel") then
    clickdel = false
    game:GetService("StarterGui"):SetCore("SendNotification", {
    Title = "Click Delete";
    Text = "Click delete has been disabled.";
    })
end
if string.sub(msg, 1, 10) == (prefix.."noclicktp") then
    clickgoto = false
    game:GetService("StarterGui"):SetCore("SendNotification", {
    Title = "Click TP";
    Text = "Click TP has been disabled.";
    })
end
if string.sub(msg, 1, 8) == (prefix.."toolson") then
    gettingtools = true
    game:GetService("StarterGui"):SetCore("SendNotification", {
    Title = "Tools Enabled";
    Text = "Automatically colleting tools dropped.";
    })
end
if string.sub(msg, 1, 9) == (prefix.."toolsoff") then
    gettingtools = false
    game:GetService("StarterGui"):SetCore("SendNotification", {
    Title = "Tools Disabled";
    Text = "Click TP has been disabled.";
    })
end
if string.sub(msg, 1, 10) == (prefix.."delcmdbar") then
    ScreenGui:Destroy()
end
if string.sub(msg, 1, 6) == (prefix.."reset") then
    lplayer.Character.Head:Destroy()
end
if string.sub(msg, 1, 7) == (prefix.."state ") then
    statechosen = string.sub(msg, 8)
    changingstate = true
end
if string.sub(msg, 1, 9) == (prefix.."gravity ") then
    game:GetService("Workspace").Gravity = string.sub(msg, 10)
end
if string.sub(msg, 1, 10) == (prefix.."looprhats") then
    removingmeshhats = true
end
if string.sub(msg, 1, 12) == (prefix.."unlooprhats") then
    removingmeshhats = false
end
if string.sub(msg, 1, 10) == (prefix.."looprtool") then
    removingmeshtool = true
end
if string.sub(msg, 1, 12) == (prefix.."unlooprtool") then
    removingmeshtool = false
end
if string.sub(msg, 1, 10) == (prefix.."givetool ") then
    for i,v in pairs(game:GetService("Players").LocalPlayer.Character:GetDescendants()) do
        if v:IsA("Tool") then
            for i,player in pairs(GetPlayer(string.sub(msg, 11))) do
                v.Parent = player.Character
            end
        end
    end
end
if string.sub(msg, 1, 14) == (prefix.."givealltools ") then
    for i,v in pairs(game:GetService("Players").LocalPlayer.Backpack:GetDescendants()) do
        if v:IsA("Tool") then
            v.Parent = lplayer.Character
            wait()
            for i,player in pairs(GetPlayer(string.sub(msg, 15))) do
                v.Parent = player.Character
            end
        end
    end
end
if string.sub(msg, 1, 5) == (prefix.."age ") then
    for i,player in pairs(GetPlayer(string.sub(msg, 6))) do
        game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer(player.Name.." Account Age: "..player.AccountAge.." days!", "All")
    end
end
if string.sub(msg, 1, 4) == (prefix.."id ") then
    for i,player in pairs(GetPlayer(string.sub(msg, 5))) do
        game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer(player.Name.." Account ID: "..player.UserId, "All")
    end
end
if string.sub(msg, 1, 6) == (prefix..".age ") then
    for i,player in pairs(GetPlayer(string.sub(msg, 7))) do
        game:GetService("StarterGui"):SetCore("SendNotification", {
        Title = player.AccountAge.." Days";
        Text = "Account age of "..player.Name;
        })
    end
end
if string.sub(msg, 1, 5) == (prefix..".id ") then
    for i,player in pairs(GetPlayer(string.sub(msg, 6))) do
        game:GetService("StarterGui"):SetCore("SendNotification", {
        Title = player.UserId.." ID";
        Text = "Account ID of "..player.Name;
        })
    end
end
if string.sub(msg, 1, 7) == (prefix.."gameid") then
    game:GetService("StarterGui"):SetCore("SendNotification", {
    Title = "Game ID";
    Text = "Game ID: ".. game.GameId;
    })
end
if string.sub(msg, 1, 4) == (prefix.."pgs") then
    local pgscheck = game:GetService("Workspace"):PGSIsEnabled()
    if pgscheck == true then
        game:GetService("StarterGui"):SetCore("SendNotification", {
        Title = "PGSPhysicsSolverEnabled";
        Text = "PGS is Enabled!";
        })
    else
        game:GetService("StarterGui"):SetCore("SendNotification", {
        Title = "PGSPhysicsSolverEnabled";
        Text = "PGS is Disabled!";
        })
    end
end
if string.sub(msg, 1, 12) == (prefix.."removeinvis") then
    for i,v in pairs(game:GetService("Workspace"):GetDescendants()) do
        if v:IsA("Part") then
            if v.Transparency == 1 then
                if v.Name ~= "HumanoidRootPart" then
                    v:Destroy()
                end
            end
        end
    end
end
if string.sub(msg, 1, 10) == (prefix.."removefog") then
    game:GetService("Lighting").FogStart = 0
    game:GetService("Lighting").FogEnd = 9999999999999
end
if string.sub(msg, 1, 8) == (prefix.."disable") then
    lplayer.Character.Humanoid.Parent = lplayer
end
if string.sub(msg, 1, 7) == (prefix.."enable") then
    lplayer.Humanoid.Parent = lplayer.Character
end
if string.sub(msg, 1, 8) == (prefix.."prefix ") then
    prefix = (string.sub(msg, 9, 9))
    wait(0.1)
    change()
    wait(0.1)
    game:GetService("StarterGui"):SetCore("SendNotification", {
    Title = "Prefix changed!";
    Text = "Prefix is now "..prefix..". Use ;resetprefix to reset to ;";
    })
end
if string.sub(msg, 1, 12) == (";resetprefix") then
    prefix = ";"
    wait(0.1)
    change()
    wait(0.1)
    game:GetService("StarterGui"):SetCore("SendNotification", {
    Title = "Prefix changed!";
    Text = "Prefix is now "..prefix..". Make sure it's one key!";
    })
end
if string.sub(msg, 1, 10) == (prefix.."flyspeed ") then
    speedfly = string.sub(msg, 11)
    wait()
    change()
end
if string.sub(msg, 1, 8) == (prefix.."carpet ") then
    for i,v in pairs(GetPlayer(string.sub(msg, 9))) do
        local Anim3 = Instance.new("Animation")
        Anim3.AnimationId = "rbxassetid://282574440"
        local track3 = lplayer.Character.Humanoid:LoadAnimation(Anim3)
        track3:Play(.1, 1, 1)
        bplrr = v.Name
        banpl = true
    end
end
if string.sub(msg, 1, 9) == (prefix.."uncarpet") then
    banpl = false
end
if string.sub(msg, 1, 7) == (prefix.."stare ") then
    for i,v in pairs(GetPlayer(string.sub(msg, 8))) do
        staring = true
        stareplr = v
    end
end
if string.sub(msg, 1, 8) == (prefix.."unstare") then
    staring = false
end
if string.sub(msg, 1, 8) == (prefix.."logchat") then
    chatlogs = true
    game:GetService("StarterGui"):SetCore("SendNotification", {
    Title = "LogChat enabled";
    Text = "Now logging all player chat.";
    })
end
if string.sub(msg, 1, 10) == (prefix.."unlogchat") then
    chatlogs = false
    game:GetService("StarterGui"):SetCore("SendNotification", {
    Title = "LogChat disabled";
    Text = "Stopped logging all player chat.";
    })
end
if string.sub(msg, 1, 7) == (prefix.."fixcam") then
    game:GetService("Workspace").CurrentCamera:Destroy()
    wait(0.1)
    game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character.Humanoid
    game:GetService("Workspace").CurrentCamera.CameraType = "Custom"
    lplayer.CameraMinZoomDistance = 0.5
    lplayer.CameraMaxZoomDistance = 400
    lplayer.CameraMode = "Classic"
end
if string.sub(msg, 1, 8) == (prefix.."unstate") then
    changingstate = false
end

end)

local function tp()
for i, player in ipairs(game:GetService("Players"):GetPlayers()) do
if player.Character and player.Character:FindFirstChild("HumanoidRootPart") then
if player.Name == brplr then
player.Character.HumanoidRootPart.CFrame = lplayer.Character.HumanoidRootPart.CFrame + lplayer.Character.HumanoidRootPart.CFrame.lookVector * 2
end
end
end
end
local function tpall()
for i, player in ipairs(game:GetService("Players"):GetPlayers()) do
if player.Character and player.Character:FindFirstChild("HumanoidRootPart") then
player.Character.HumanoidRootPart.CFrame = lplayer.Character.HumanoidRootPart.CFrame + lplayer.Character.HumanoidRootPart.CFrame.lookVector * 3
end
end
end
spawn(function()
while wait(spamdelay) do
if spamming == true then
game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer(spamtext, "All")
end
end
end)
spawn(function()
while wait(spamdelay) do
if spammingpm == true then
game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer("/w "..pmspammed.." @@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@", "All")
end
end
end)
spawn(function()
while wait() do
if cbring == true then
tp()
end
end
end)
spawn(function()
while wait() do
if cbringall == true then
tpall()
end
end
end)

Mouse.KeyDown:connect(function(Key)
if Key == prefix then
CMDBAR:CaptureFocus()
end
end)

CMDBAR.FocusLost:connect(function(enterPressed)
if enterPressed then
if string.sub(CMDBAR.Text, 1, 5) == ("kill ") then
if string.sub(CMDBAR.Text, 6) == "me" then
lplayer.Character.HumanoidRootPart.CFrame = CFrame.new(100000,0,100000)
else
for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 6)))do
local NOW = lplayer.Character.HumanoidRootPart.CFrame
lplayer.Character.Humanoid.Name = 1
local l = lplayer.Character["1"]:Clone()
l.Parent = lplayer.Character
l.Name = "Humanoid"
wait(0.1)
lplayer.Character["1"]:Destroy()
game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
lplayer.Character.Animate.Disabled = true
wait(0.1)
lplayer.Character.Animate.Disabled = false
lplayer.Character.Humanoid.DisplayDistanceType = "None"
for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
lplayer.Character.Humanoid:EquipTool(v)
end
local function tp(player,player2)
local char1,char2=player.Character,player2.Character
if char1 and char2 then
char1:MoveTo(char2.Head.Position)
end
end
wait(0.1)
lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
wait(0.2)
lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
wait(0.5)
lplayer.Character.HumanoidRootPart.CFrame = CFrame.new(Vector3.new(-100000,10,-100000))
wait(0.7)
tp(lplayer,game:GetService("Players")[v.Name])
wait(0.7)
lplayer.Character.HumanoidRootPart.CFrame = NOW
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Tools needed!";
Text = "You need a tool in your backpack for this command!";
})
end
end
end
if string.sub(CMDBAR.Text, 1, 6) == ("bring ") then
for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 7)))do
local NOW = lplayer.Character.HumanoidRootPart.CFrame
lplayer.Character.Humanoid.Name = 1
local l = lplayer.Character["1"]:Clone()
l.Parent = lplayer.Character
l.Name = "Humanoid"
wait(0.1)
lplayer.Character["1"]:Destroy()
game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
lplayer.Character.Animate.Disabled = true
wait(0.1)
lplayer.Character.Animate.Disabled = false
lplayer.Character.Humanoid.DisplayDistanceType = "None"
for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
lplayer.Character.Humanoid:EquipTool(v)
end
local function tp(player,player2)
local char1,char2=player.Character,player2.Character
if char1 and char2 then
char1.HumanoidRootPart.CFrame = char2.HumanoidRootPart.CFrame
end
end
local function getout(player,player2)
local char1,char2=player.Character,player2.Character
if char1 and char2 then
char1:MoveTo(char2.Head.Position)
end
end
tp(game:GetService("Players")[v.Name], lplayer)
wait(0.2)
tp(game:GetService("Players")[v.Name], lplayer)
wait(0.5)
lplayer.Character.HumanoidRootPart.CFrame = NOW
wait(0.5)
getout(lplayer, game:GetService("Players")[v.Name])
wait(0.3)
lplayer.Character.HumanoidRootPart.CFrame = NOW
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Tools needed!";
Text = "You need a tool in your backpack for this command!";
})
end
end
if string.sub(CMDBAR.Text, 1, 5) == ("spin ") then
for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 6))) do
lplayer.Character.Humanoid.Name = 1
local l = lplayer.Character["1"]:Clone()
l.Parent = lplayer.Character
l.Name = "Humanoid"
wait(0.1)
lplayer.Character["1"]:Destroy()
game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
lplayer.Character.Animate.Disabled = true
wait(0.1)
lplayer.Character.Animate.Disabled = false
lplayer.Character.Humanoid.DisplayDistanceType = "None"
for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
lplayer.Character.Humanoid:EquipTool(v)
end
lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character["Left Arm"].CFrame
spinplr = v
wait(0.5)
spin = true
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Tools needed!";
Text = "You need a tool in your backpack for this command!";
})
end
end
if string.sub(CMDBAR.Text, 1, 6) == ("unspin") then
spin = false
end
if string.sub(CMDBAR.Text, 1, 7) == ("attach ") then
for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 8))) do
lplayer.Character.Humanoid.Name = 1
local l = lplayer.Character["1"]:Clone()
l.Parent = lplayer.Character
l.Name = "Humanoid"
wait(0.1)
lplayer.Character["1"]:Destroy()
game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
lplayer.Character.Animate.Disabled = true
wait(0.1)
lplayer.Character.Animate.Disabled = false
lplayer.Character.Humanoid.DisplayDistanceType = "None"
for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
lplayer.Character.Humanoid:EquipTool(v)
end
lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character["Left Arm"].CFrame
wait(0.3)
lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character["Left Arm"].CFrame
attplr = v
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Tools needed!";
Text = "You need a tool in your backpack for this command!";
})
end
end
if string.sub(CMDBAR.Text, 1, 9) == ("unattach ") then
for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 10))) do
local function getout(player,player2)
local char1,char2=player.Character,player2.Character
if char1 and char2 then
char1:MoveTo(char2.Head.Position)
end
end
getout(lplayer, game:GetService("Players")[v.Name])
end
end
if string.sub(CMDBAR.Text, 1, 7) == ("follow ") then
for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 8))) do
followed = true
flwplr = v
end
end
if string.sub(CMDBAR.Text, 1, 8) == ("unfollow") then
followed = false
end
if string.sub(CMDBAR.Text, 1, 9) == ("freefall ") then
for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 10))) do
local NOW = lplayer.Character.HumanoidRootPart.CFrame
lplayer.Character.Humanoid.Name = 1
local l = lplayer.Character["1"]:Clone()
l.Parent = lplayer.Character
l.Name = "Humanoid"
wait(0.1)
lplayer.Character["1"]:Destroy()
game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
lplayer.Character.Animate.Disabled = true
wait(0.1)
lplayer.Character.Animate.Disabled = false
lplayer.Character.Humanoid.DisplayDistanceType = "None"
for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
lplayer.Character.Humanoid:EquipTool(v)
end
lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
wait(0.2)
lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
wait(0.6)
lplayer.Character.HumanoidRootPart.CFrame = NOW
wait(0.6)
lplayer.Character.HumanoidRootPart.CFrame = CFrame.new(0,50000,0)
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Tools needed!";
Text = "You need a tool in your backpack for this command!";
})
end
end
if string.sub(CMDBAR.Text, 1, 6) == ("trail ") then
for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 7))) do
traill = true
trlplr = v
end
end
if string.sub(CMDBAR.Text, 1, 7) == ("untrail") then
traill = false
end
if string.sub(CMDBAR.Text, 1, 6) == ("orbit ") then
if string.sub(CMDBAR.Text, 7) == "all" or string.sub(CMDBAR.Text, 7) == "others" or string.sub(CMDBAR.Text, 7) == "me" then
lplayer.Character.HumanoidRootPart.CFrame = lplayer.Character.HumanoidRootPart.CFrame
else
for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 7))) do
local o = Instance.new("RocketPropulsion")
o.Parent = lplayer.Character.HumanoidRootPart
o.Name = "Orbit"
o.Target = game:GetService("Players")[v.Name].Character.HumanoidRootPart
o:Fire()
noclip = true
end
end
end
if string.sub(CMDBAR.Text, 1, 7) == ("unorbit") then
lplayer.Character.HumanoidRootPart.Orbit:Destroy()
noclip = false
end
if string.sub(CMDBAR.Text, 1, 6) == ("fling ") then
if string.sub(CMDBAR.Text, 7) == "all" or string.sub(CMDBAR.Text, 7) == "others" or string.sub(CMDBAR.Text, 7) == "me" then
lplayer.Character.HumanoidRootPart.CFrame = lplayer.Character.HumanoidRootPart.CFrame
else
for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 7))) do
local y = Instance.new("RocketPropulsion")
y.Parent = lplayer.Character.HumanoidRootPart
y.CartoonFactor = 1
y.MaxThrust = 800000
y.MaxSpeed = 1000
y.ThrustP = 200000
y.Name = "Fling"
game:GetService("Workspace").CurrentCamera.CameraSubject = game:GetService("Players")[v.Name].Character.Head
y.Target = game:GetService("Players")[v.Name].Character.HumanoidRootPart
y:Fire()
noclip = true
end
end
end
if string.sub(CMDBAR.Text, 1, 7) == ("unfling") then
noclip = false
lplayer.Character.HumanoidRootPart.Fling:Destroy()
game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character.Head
wait(0.4)
lplayer.Character.HumanoidRootPart.Fling:Destroy()
end
if string.sub(CMDBAR.Text, 1, 7) == ("fecheck") then
if game:GetService("Workspace").FilteringEnabled == true then
warn("FE is Enabled (Filtering Enabled)")
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "FE is Enabled";
Text = "Filtering Enabled. Enjoy using Reviz Admin!";
})
else
warn("FE is Disabled (Filtering Disabled) Consider using a different admin script.")
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "FE is Disabled";
Text = "Filtering Disabled. Consider using a different admin script.";
})
end
end
if string.sub(CMDBAR.Text, 1, 5) == ("void ") then
for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 6))) do
lplayer.Character.Humanoid.Name = 1
local l = lplayer.Character["1"]:Clone()
l.Parent = lplayer.Character
l.Name = "Humanoid"
wait(0.1)
lplayer.Character["1"]:Destroy()
game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
lplayer.Character.Animate.Disabled = true
wait(0.1)
lplayer.Character.Animate.Disabled = false
lplayer.Character.Humanoid.DisplayDistanceType = "None"
for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
lplayer.Character.Humanoid:EquipTool(v)
end
lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
wait(0.2)
lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
wait(0.6)
lplayer.Character.HumanoidRootPart.CFrame = CFrame.new(999999999999999,0,999999999999999)
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Tools needed!";
Text = "You need a tool in your backpack for this command!";
})
end
end
if string.sub(CMDBAR.Text, 1, 6) == ("noclip") then
noclip = true
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Noclip enabled";
Text = "Type ;clip to disable";
})
end
if string.sub(CMDBAR.Text, 1, 4) == ("clip") then
noclip = false
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Noclip disabled";
Text = "Type ;noclip to enable";
})
end
if string.sub(CMDBAR.Text, 1, 6) == ("speed ") then
lplayer.Character.Humanoid.WalkSpeed = (string.sub(CMDBAR.Text, 7))
end
if string.sub(CMDBAR.Text, 1, 3) == ("ws ") then
lplayer.Character.Humanoid.WalkSpeed = (string.sub(CMDBAR.Text, 4))
end
if string.sub(CMDBAR.Text, 1, 10) == ("hipheight ") then
lplayer.Character.Humanoid.HipHeight = (string.sub(CMDBAR.Text, 11))
end
if string.sub(CMDBAR.Text, 1, 3) == ("hh ") then
lplayer.Character.Humanoid.HipHeight = (string.sub(CMDBAR.Text, 4))
end
if string.sub(CMDBAR.Text, 1, 10) == ("jumppower ") then
lplayer.Character.Humanoid.JumpPower = (string.sub(CMDBAR.Text, 11))
end
if string.sub(CMDBAR.Text, 1, 3) == ("jp ") then
lplayer.Character.Humanoid.JumpPower = (string.sub(CMDBAR.Text, 4))
end
if string.sub(CMDBAR.Text, 1, 7) == ("default") then
lplayer.Character.Humanoid.JumpPower = 50
lplayer.Character.Humanoid.WalkSpeed = 16
lplayer.Character.Humanoid.HipHeight = 0
end
if string.sub(CMDBAR.Text, 1, 6) == ("annoy ") then
for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 7))) do
annoying = true
annplr = v
end
end
if string.sub(CMDBAR.Text, 1, 7) == ("unannoy") then
annoying = false
end
if string.sub(CMDBAR.Text, 1, 9) == ("headwalk ") then
for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 10))) do
hwalk = true
hdwplr = v
end
end
if string.sub(CMDBAR.Text, 1, 10) == ("unheadwalk") then
hwalk = false
end
if string.sub(CMDBAR.Text, 1, 7) == ("nolimbs") then
lplayer.Character["Left Leg"]:Destroy()
lplayer.Character["Left Arm"]:Destroy()
lplayer.Character["Right Leg"]:Destroy()
lplayer.Character["Right Arm"]:Destroy()
end
if string.sub(CMDBAR.Text, 1, 3) == ("god") then
lplayer.Character.Humanoid.Name = 1
local l = lplayer.Character["1"]:Clone()
l.Parent = lplayer.Character
l.Name = "Humanoid"
wait(0.1)
lplayer.Character["1"]:Destroy()
game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
lplayer.Character.Animate.Disabled = true
wait(0.1)
lplayer.Character.Animate.Disabled = false
lplayer.Character.Humanoid.DisplayDistanceType = "None"
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "FE Godmode enabled";
Text = "Use ;grespawn or ;respawn to remove.";
})
end
if string.sub(CMDBAR.Text, 1, 8) == ("drophats") then
for i,v in pairs(lplayer.Character:GetChildren()) do
if (v:IsA("Accessory")) or (v:IsA("Hat")) then
v.Parent = workspace
end
end
end
if string.sub(CMDBAR.Text, 1, 8) == ("droptool") then
for i,v in pairs(lplayer.Character:GetChildren()) do
if (v:IsA("Tool")) then
v.Parent = workspace
end
end
end
if string.sub(CMDBAR.Text, 1, 9) == ("loopdhats") then
droppinghats = true
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Loop Drop Enabled";
Text = "Type ;unloopdhats to disable";
})
end
if string.sub(CMDBAR.Text, 1, 11) == ("unloopdhats") then
droppinghats = false
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Loop Drop Disabled";
Text = "Type ;loopdhats to enable.";
})
end
if string.sub(CMDBAR.Text, 1, 9) == ("loopdtool") then
droppingtools = true
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Loop Drop Enabled";
Text = "Type ;unloopdtool to disable";
})
end
if string.sub(CMDBAR.Text, 1, 11) == ("unloopdtool") then
droppingtools = false
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Loop Drop Disabled";
Text = "Type ;loopdtool to enable.";
})
end
if string.sub(CMDBAR.Text, 1, 9) == ("invisible") then -- Credit to Timeless
Local = game:GetService('Players').LocalPlayer
Char = Local.Character
touched,tpdback = false, false
box = Instance.new('Part',workspace)
box.Anchored = true
box.CanCollide = true
box.Size = Vector3.new(10,1,10)
box.Position = Vector3.new(0,10000,0)
box.Touched:connect(function(part)
if (part.Parent.Name == Local.Name) then
if touched == false then
touched = true
function apply()
if script.Disabled ~= true then
no = Char.HumanoidRootPart:Clone()
wait(.25)
Char.HumanoidRootPart:Destroy()
no.Parent = Char
Char:MoveTo(loc)
touched = false
end end
if Char then
apply()
end
end
end
end)
repeat wait() until Char
loc = Char.HumanoidRootPart.Position
Char:MoveTo(box.Position + Vector3.new(0,.5,0))
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Invisibility enabled!";
Text = "Reset or use ;respawn to remove.";
})
end
if string.sub(CMDBAR.Text, 1, 5) == ("view ") then
for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 6))) do
if game:GetService("Players")[v.Name].Character.Humanoid then
game:GetService("Workspace").CurrentCamera.CameraSubject = game:GetService("Players")[v.Name].Character.Humanoid
else
game:GetService("Workspace").CurrentCamera.CameraSubject = game:GetService("Players")[v.Name].Character.Head
end
end
end
if string.sub(CMDBAR.Text, 1, 6) == ("unview") then
if lplayer.Character.Humanoid then
game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character.Humanoid
else
game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character.Head
end
end
if string.sub(CMDBAR.Text, 1, 5) == ("goto ") then
for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 6))) do
lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
end
end
if string.sub(CMDBAR.Text, 1, 3) == ("fly") then
repeat wait() until lplayer and lplayer.Character and lplayer.Character:FindFirstChild('HumanoidRootPart') and lplayer.Character:FindFirstChild('Humanoid')
repeat wait() until Mouse

    local T = lplayer.Character.HumanoidRootPart
    local CONTROL = {F = 0, B = 0, L = 0, R = 0}
    local lCONTROL = {F = 0, B = 0, L = 0, R = 0}
    local SPEED = speedget

    local function fly()
        flying = true
        local BG = Instance.new('BodyGyro', T)
        local BV = Instance.new('BodyVelocity', T)
        BG.P = 9e4
        BG.maxTorque = Vector3.new(9e9, 9e9, 9e9)
        BG.cframe = T.CFrame
        BV.velocity = Vector3.new(0, 0.1, 0)
        BV.maxForce = Vector3.new(9e9, 9e9, 9e9)
        spawn(function()
        repeat wait()
        lplayer.Character.Humanoid.PlatformStand = true
        if CONTROL.L + CONTROL.R ~= 0 or CONTROL.F + CONTROL.B ~= 0 then
        SPEED = 50
        elseif not (CONTROL.L + CONTROL.R ~= 0 or CONTROL.F + CONTROL.B ~= 0) and SPEED ~= 0 then
        SPEED = 0
        end
        if (CONTROL.L + CONTROL.R) ~= 0 or (CONTROL.F + CONTROL.B) ~= 0 then
        BV.velocity = ((workspace.CurrentCamera.CoordinateFrame.lookVector * (CONTROL.F + CONTROL.B)) + ((workspace.CurrentCamera.CoordinateFrame * CFrame.new(CONTROL.L + CONTROL.R, (CONTROL.F + CONTROL.B) * 0.2, 0).p) - workspace.CurrentCamera.CoordinateFrame.p)) * SPEED
        lCONTROL = {F = CONTROL.F, B = CONTROL.B, L = CONTROL.L, R = CONTROL.R}
        elseif (CONTROL.L + CONTROL.R) == 0 and (CONTROL.F + CONTROL.B) == 0 and SPEED ~= 0 then
        BV.velocity = ((workspace.CurrentCamera.CoordinateFrame.lookVector * (lCONTROL.F + lCONTROL.B)) + ((workspace.CurrentCamera.CoordinateFrame * CFrame.new(lCONTROL.L + lCONTROL.R, (lCONTROL.F + lCONTROL.B) * 0.2, 0).p) - workspace.CurrentCamera.CoordinateFrame.p)) * SPEED
        else
        BV.velocity = Vector3.new(0, 0.1, 0)
        end
        BG.cframe = workspace.CurrentCamera.CoordinateFrame
                until not flying
                CONTROL = {F = 0, B = 0, L = 0, R = 0}
                lCONTROL = {F = 0, B = 0, L = 0, R = 0}
                SPEED = 0
                BG:destroy()
                BV:destroy()
                lplayer.Character.Humanoid.PlatformStand = false
            end)
        end
    Mouse.KeyDown:connect(function(KEY)
        if KEY:lower() == 'w' then
            CONTROL.F = speedfly
        elseif KEY:lower() == 's' then
            CONTROL.B = -speedfly
        elseif KEY:lower() == 'a' then
            CONTROL.L = -speedfly
        elseif KEY:lower() == 'd' then
            CONTROL.R = speedfly
        end
    end)
    Mouse.KeyUp:connect(function(KEY)
        if KEY:lower() == 'w' then
            CONTROL.F = 0
        elseif KEY:lower() == 's' then
            CONTROL.B = 0
        elseif KEY:lower() == 'a' then
            CONTROL.L = 0
        elseif KEY:lower() == 'd' then
            CONTROL.R = 0
        end
    end)
    fly()
    end
    if string.sub(CMDBAR.Text, 1, 5) == ("unfly") then
        flying = false
        lplayer.Character.Humanoid.PlatformStand = false
    end
    if string.sub(CMDBAR.Text, 1, 5) == ("chat ") then
        game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer((string.sub(CMDBAR.Text, 6)), "All")
    end
    if string.sub(CMDBAR.Text, 1, 5) == ("spam ") then
        spamtext = (string.sub(CMDBAR.Text, 6))
        spamming = true
    end
    if string.sub(CMDBAR.Text, 1, 6) == ("unspam") then
        spamming = false
    end
    if string.sub(CMDBAR.Text, 1, 9) == ("spamwait ") then
        spamdelay = (string.sub(CMDBAR.Text, 10))
    end
    if string.sub(CMDBAR.Text, 1, 7) == ("pmspam ") then
        for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 8))) do
            pmspammed = v.Name
            spammingpm = true
        end
    end
    if string.sub(CMDBAR.Text, 1, 8) == ("unpmspam") then
        spammingpm = false
    end
    if string.sub(CMDBAR.Text, 1, 8) == ("cfreeze ") then
        for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 9))) do
            v.Character["Left Leg"].Anchored = true
            v.Character["Left Arm"].Anchored = true
            v.Character["Right Leg"].Anchored = true
            v.Character["Right Arm"].Anchored = true
            v.Character.Torso.Anchored = true
            v.Character.Head.Anchored = true
        end
    end
    if string.sub(CMDBAR.Text, 1, 10) == ("uncfreeze ") then
        for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 11))) do
            v.Character["Left Leg"].Anchored = false
            v.Character["Left Arm"].Anchored = false
            v.Character["Right Leg"].Anchored = false
            v.Character["Right Arm"].Anchored = false
            v.Character.Torso.Anchored = false
            v.Character.Head.Anchored = false
        end
    end
    if string.sub(CMDBAR.Text, 1, 8) == ("unlockws") then
        local a = game:GetService("Workspace"):getChildren()
        for i = 1, #a do
            if a[i].className == "Part" then
                a[i].Locked = false
            elseif a[i].className == "Model" then
                local r = a[i]:getChildren()
                for i = 1, #r do
                    if r[i].className == "Part" then
                    r[i].Locked = false
                    end
                end
            end
        end
        game:GetService("StarterGui"):SetCore("SendNotification", {
        Title = "Success!";
        Text = "Workspace unlocked. Use ;lockws to lock.";
        })
    end
    if string.sub(CMDBAR.Text, 1, 6) == ("lockws") then
        local a = game:GetService("Workspace"):getChildren()
        for i = 1, #a do
            if a[i].className == "Part" then
                a[i].Locked = true
            elseif a[i].className == "Model" then
                local r = a[i]:getChildren()
                for i = 1, #r do
                    if r[i].className == "Part" then
                    r[i].Locked = true
                    end
                end
            end
        end
    end
    if string.sub(CMDBAR.Text, 1, 6) == ("btools") then
        local Clone_T = Instance.new("HopperBin",lplayer.Backpack)
        Clone_T.BinType = "Clone"
        local Destruct = Instance.new("HopperBin",lplayer.Backpack)
        Destruct.BinType = "Hammer"
        local Hold_T = Instance.new("HopperBin",lplayer.Backpack)
        Hold_T.BinType = "Grab"
    end
    if string.sub(CMDBAR.Text, 1, 6) == ("pstand") then
        lplayer.Character.Humanoid.PlatformStand = true
    end
    if string.sub(CMDBAR.Text, 1, 8) == ("unpstand") then
        lplayer.Character.Humanoid.PlatformStand = false
    end
    if string.sub(CMDBAR.Text, 1, 9) == ("blockhead") then
        lplayer.Character.Head.Mesh:Destroy()
    end
    if string.sub(CMDBAR.Text, 1, 3) == ("sit") then
        lplayer.Character.Humanoid.Sit = true
    end
    if string.sub(CMDBAR.Text, 1, 9) == ("bringobj ") then
        local function bringobjw()
        for i,obj in ipairs(game:GetService("Workspace"):GetDescendants()) do
        if obj.Name == (string.sub(CMDBAR.Text, 10)) then
        obj.CFrame = lplayer.Character.HumanoidRootPart.CFrame
        obj.CanCollide = false
        obj.Transparency = 0.7
        wait()
        obj.CFrame = lplayer.Character["Left Leg"].CFrame
        wait()
        obj.CFrame = lplayer.Character["Right Leg"].CFrame
        wait()
        obj.CFrame = lplayer.Character["Head"].CFrame
        end
        end
        end
        while wait() do
            bringobjw()
        end
        game:GetService("StarterGui"):SetCore("SendNotification", {
        Title = "BringObj";
        Text = "BringObj enabled.";
        })
    end
    if string.sub(CMDBAR.Text, 1, 6) == ("wsvis ") then
        vis = (string.sub(CMDBAR.Text, 7))
        local a = game:GetService("Workspace"):GetDescendants()
        for i = 1, #a do
            if a[i].className == "Part" then
                a[i].Transparency = vis
            elseif a[i].className == "Model" then
                local r = a[i]:getChildren()
                for i = 1, #r do
                    if r[i].className == "Part" then
                    r[i].Transparency = vis
                    end
                end
            end
        end
    end
    if string.sub(CMDBAR.Text, 1, 10) == ("hypertotal") then
        loadstring(game:GetObjects("rbxassetid://1255063809")[1].Source)()
        game:GetService("StarterGui"):SetCore("SendNotification", {
        Title = "Success!";
        Text = "HyperTotal GUI Loaded!";
        })
    end
    if string.sub(CMDBAR.Text, 1, 4) == ("cmds") then
        CMDSFRAME.Visible = true
    end
    if string.sub(CMDBAR.Text, 1, 9) == ("rmeshhats") then
        for i,v in pairs(lplayer.Character:GetChildren()) do
            if (v:IsA("Accessory")) or (v:IsA("Hat")) then
                v.Handle.Mesh:Destroy()
            end
        end
    end
    if string.sub(CMDBAR.Text, 1, 9) == ("blockhats") then
        for i,v in pairs(lplayer.Character:GetChildren()) do
            if (v:IsA("Accessory")) or (v:IsA("Hat")) then
                v.Handle.Mesh:Destroy()
            end
        end
    end
    if string.sub(CMDBAR.Text, 1, 9) == ("rmeshtool") then
        for i,v in pairs(lplayer.Character:GetChildren()) do
            if (v:IsA("Tool")) then
                v.Handle.Mesh:Destroy()
            end
        end
    end
    if string.sub(CMDBAR.Text, 1, 9) == ("blocktool") then
        for i,v in pairs(lplayer.Character:GetChildren()) do
            if (v:IsA("Tool")) then
                v.Handle.Mesh:Destroy()
            end
        end
    end
    if string.sub(CMDBAR.Text, 1, 7) == ("spinner") then
        local p = Instance.new("RocketPropulsion")
        p.Parent = lplayer.Character.HumanoidRootPart
        p.Name = "Spinner"
        p.Target = lplayer.Character["Left Arm"]
        p:Fire()
        game:GetService("StarterGui"):SetCore("SendNotification", {
        Title = "Spinner enabled";
        Text = "Type ;nospinner to disable.";
        })
    end
    if string.sub(CMDBAR.Text, 1, 9) == ("nospinner") then
        lplayer.Character.HumanoidRootPart.Spinner:Destroy()
    end
    if string.sub(CMDBAR.Text, 1, 6) == ("reachd") then
        for i,v in pairs(game:GetService'Players'.LocalPlayer.Character:GetChildren())do
            if v:isA("Tool") then
                local a = Instance.new("SelectionBox",v.Handle)
                a.Adornee = v.Handle
                v.Handle.Size = Vector3.new(0.5,0.5,60)
                v.GripPos = Vector3.new(0,0,0)
                lplayer.Character.Humanoid:UnequipTools()
            end
        end
        game:GetService("StarterGui"):SetCore("SendNotification", {
        Title = "Reach applied!";
        Text = "Applied to equipped sword. Use ;noreach to disable.";
        })
    end
    if string.sub(CMDBAR.Text, 1, 6) == ("reach ") then
        for i,v in pairs(game:GetService'Players'.LocalPlayer.Character:GetChildren())do
            if v:isA("Tool") then
                local a = Instance.new("SelectionBox",v.Handle)
                a.Name = "Reach"
                a.Adornee = v.Handle
                v.Handle.Size = Vector3.new(0.5,0.5,(string.sub(CMDBAR.Text, 7)))
                v.GripPos = Vector3.new(0,0,0)
                lplayer.Character.Humanoid:UnequipTools()
            end
        end
        game:GetService("StarterGui"):SetCore("SendNotification", {
        Title = "Reach applied!";
        Text = "Applied to equipped sword. Use ;noreach to disable.";
        })
    end
    if string.sub(CMDBAR.Text, 1, 7) == ("noreach") then
        for i,v in pairs(game:GetService'Players'.LocalPlayer.Character:GetChildren())do
            if v:isA("Tool") then
                v.Handle.Reach:Destroy()
            end
        end
        game:GetService("StarterGui"):SetCore("SendNotification", {
        Title = "Reach removed!";
        Text = "Removed reach from equipped sword.";
        })
    end
    if string.sub(CMDBAR.Text, 1, 6) == ("rkill ") then
        for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 7)))do
            lplayer.Character.Humanoid.Name = 1
            local l = lplayer.Character["1"]:Clone()
            l.Parent = lplayer.Character
            l.Name = "Humanoid"
            wait(0.1)
            lplayer.Character["1"]:Destroy()
            game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
            lplayer.Character.Animate.Disabled = true
            wait(0.1)
            lplayer.Character.Animate.Disabled = false
            lplayer.Character.Humanoid.DisplayDistanceType = "None"
            for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
            lplayer.Character.Humanoid:EquipTool(v)
            end
            wait(0.1)
            lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
            wait(0.2)
            lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
            wait(0.5)
            lplayer.Character.HumanoidRootPart.CFrame = CFrame.new(Vector3.new(-100000,10,-100000))
            game:GetService("StarterGui"):SetCore("SendNotification", {
            Title = "Tools needed!";
            Text = "You need a tool in your backpack for this command!";
            })
        end
    end
    if string.sub(CMDBAR.Text, 1, 6) == ("tp me ") then
        for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 7))) do
            lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
        end
    end
    if string.sub(CMDBAR.Text, 1, 7) == ("cbring ") then
        if (string.sub(CMDBAR.Text, 8)) == "all" or (string.sub(CMDBAR.Text, 8)) == "All" or (string.sub(CMDBAR.Text, 8)) == "ALL" then
            cbringall = true
        else
            for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 8))) do
                brplr = v.Name
            end
        end
        cbring = true
    end
    if string.sub(CMDBAR.Text, 1, 8) == ("uncbring") then
        cbring = false
        cbringall = false
    end
    if string.sub(CMDBAR.Text, 1, 5) == ("swap ") then
        for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 6))) do
            local NOWPLR = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
            local NOW = lplayer.Character.HumanoidRootPart.CFrame
            lplayer.Character.Humanoid.Name = 1
            local l = lplayer.Character["1"]:Clone()
            l.Parent = lplayer.Character
            l.Name = "Humanoid"
            wait(0.1)
            lplayer.Character["1"]:Destroy()
            game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
            lplayer.Character.Animate.Disabled = true
            wait(0.1)
            lplayer.Character.Animate.Disabled = false
            lplayer.Character.Humanoid.DisplayDistanceType = "None"
            for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
            lplayer.Character.Humanoid:EquipTool(v)
            end
            local function tp(player,player2)
            local char1,char2=player.Character,player2.Character
            if char1 and char2 then
            char1:MoveTo(char2.Head.Position)
            end
            end
            wait(0.1)
            lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
            wait(0.2)
            lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
            wait(0.5)
            lplayer.Character.HumanoidRootPart.CFrame = NOW
            wait(0.6)
            tp(lplayer, game:GetService("Players")[v.Name])
            wait(0.4)
            lplayer.Character.HumanoidRootPart.CFrame = NOWPLR
            game:GetService("StarterGui"):SetCore("SendNotification", {
            Title = "Tools needed!";
            Text = "You need a tool in your backpack for this command!";
            })
        end
    end
    if string.sub(CMDBAR.Text, 1, 7) == ("glitch ") then
        for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 8))) do
            lplayer.Character.Humanoid.Name = 1
            local l = lplayer.Character["1"]:Clone()
            l.Parent = lplayer.Character
            l.Name = "Humanoid"
            wait(0.1)
            lplayer.Character["1"]:Destroy()
            game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
            lplayer.Character.Animate.Disabled = true
            wait(0.1)
            lplayer.Character.Animate.Disabled = false
            lplayer.Character.Humanoid.DisplayDistanceType = "None"
            for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
            lplayer.Character.Humanoid:EquipTool(v)
            end
            lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character["Left Arm"].CFrame
            wait(0.3)
            lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character["Left Arm"].CFrame
            wait(0.4)
            b = Instance.new("BodyForce")
            b.Parent = lplayer.Character.HumanoidRootPart
            b.Name = "Glitch"
            b.Force = Vector3.new(100000000,5000,0)
            game:GetService("StarterGui"):SetCore("SendNotification", {
            Title = "Tools needed!";
            Text = "You need a tool in your backpack for this command!";
            })
        end
    end
    if string.sub(CMDBAR.Text, 1, 8) == ("unglitch") then
        lplayer.Character.HumanoidRootPart.Glitch:Destroy()
        lplayer.Character.HumanoidRootPart.CFrame = CFrame.new(10000,0,10000)
        b = Instance.new("BodyForce")
        b.Parent = lplayer.Character.HumanoidRootPart
        b.Name = "unGlitch"
        b.Force = Vector3.new(0,-5000000,0)
        wait(2)
        lplayer.Character.HumanoidRootPart.unGlitch:Destroy()
    end
    if string.sub(CMDBAR.Text, 1, 8) == ("grespawn") then
        lplayer.Character.Humanoid.Health = 0
        wait(1)
        lplayer.Character.Head.CFrame = CFrame.new(1000000,0,1000000)
        lplayer.Character.Torso.CFrame = CFrame.new(1000000,0,1000000)
    end
    if string.sub(CMDBAR.Text, 1, 8) == ("explorer") then
        loadstring(game:GetObjects("rbxassetid://492005721")[1].Source)()
        game:GetService("StarterGui"):SetCore("SendNotification", {
        Title = "Success!";
        Text = "DEX Explorer has loaded.";
        })
    end
    if string.sub(CMDBAR.Text, 1, 5) == ("anim ") then
        local Anim = Instance.new("Animation")
        Anim.AnimationId = "rbxassetid://"..(string.sub(CMDBAR.Text, 6))
        local track = lplayer.Character.Humanoid:LoadAnimation(Anim)
        track:Play(.1, 1, 1)
    end
    if string.sub(CMDBAR.Text, 1, 7) == ("animgui") then
        loadstring(game:GetObjects("rbxassetid://1202558084")[1].Source)()
        game:GetService("StarterGui"):SetCore("SendNotification", {
        Title = "Success!";
        Text = "Energize Animations GUI has loaded.";
        })
    end
    if string.sub(CMDBAR.Text, 1, 7) == ("savepos") then
        saved = lplayer.Character.HumanoidRootPart.CFrame
        game:GetService("StarterGui"):SetCore("SendNotification", {
        Title = "Position Saved";
        Text = "Use ;loadpos to return to saved position.";
        })
    end
    if string.sub(CMDBAR.Text, 1, 7) == ("loadpos") then
        lplayer.Character.HumanoidRootPart.CFrame = saved
    end
    if string.sub(CMDBAR.Text, 1, 5) == ("bang ") then
        for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 6))) do
            local Anim2 = Instance.new("Animation")
            Anim2.AnimationId = "rbxassetid://148840371"
            local track2 = lplayer.Character.Humanoid:LoadAnimation(Anim2)
            track2:Play(.1, 1, 1)
            bplrr = v.Name
            banpl = true
        end
    end
    if string.sub(CMDBAR.Text, 1, 6) == ("unbang") then
        banpl = false
    end
    if string.sub(CMDBAR.Text, 1, 9) == ("bringmod ") then
        local function bringmodw()
        for i,obj in ipairs(game:GetService("Workspace"):GetDescendants()) do
        if obj.Name == (string.sub(CMDBAR.Text, 10)) then
        for i,ch in pairs(obj:GetDescendants()) do
        if (ch:IsA("BasePart")) then
        ch.CFrame = lplayer.Character.HumanoidRootPart.CFrame
        ch.CanCollide = false
        ch.Transparency = 0.7
        wait()
        ch.CFrame = lplayer.Character["Left Leg"].CFrame
        wait()
        ch.CFrame = lplayer.Character["Right Leg"].CFrame
        wait()
        ch.CFrame = lplayer.Character["Head"].CFrame
        end
        end
        end
        end
        end
        while wait() do
            bringmodw()
        end
        game:GetService("StarterGui"):SetCore("SendNotification", {
        Title = "BringMod";
        Text = "BringMod enabled.";
        })
    end
    if string.sub(CMDBAR.Text, 1, 7) == ("respawn") then
        local mod = Instance.new('Model', workspace) mod.Name = 're '..lplayer.Name
        local hum = Instance.new('Humanoid', mod)
        local ins = Instance.new('Part', mod) ins.Name = 'Torso' ins.CanCollide = false ins.Transparency = 1
        lplayer.Character = mod
    end
    if string.sub(CMDBAR.Text, 1, 8) == ("shutdown") then
        game:GetService'RunService'.Stepped:Connect(function()
        pcall(function()
            for i,v in pairs(game:GetService'Players':GetPlayers()) do
                if v.Character ~= nil and v.Character:FindFirstChild'Head' then
                    for _,x in pairs(v.Character.Head:GetChildren()) do
                        if x:IsA'Sound' then x.Playing = true x.CharacterSoundEvent:FireServer(true, true) end
                    end
                end
            end
        end)
        end)
        game:GetService("StarterGui"):SetCore("SendNotification", {
        Title = "Attempting Shutdown";
        Text = "Shutdown Attempt has begun.";
        })
    end
    if string.sub(CMDBAR.Text, 1, 7) == ("delobj ") then
        objtodel = (string.sub(CMDBAR.Text, 8))
        for i,v in pairs(game:GetService("Workspace"):GetDescendants()) do
            if v.Name == objtodel then
                v:Destroy()
            end
        end
    end
    if string.sub(CMDBAR.Text, 1, 7) == ("getplrs") then
        for i,v in pairs(game:GetService("Players"):GetPlayers())do
            print(v)
        end
        game:GetService("StarterGui"):SetCore("SendNotification", {
        Title = "Printed";
        Text = "Players have been printed to console. (F9)";
        })
    end
    if string.sub(CMDBAR.Text, 1, 8) == ("deldecal") then
        for i,v in pairs(game:GetService("Workspace"):GetDescendants())do
            if (v:IsA("Decal")) then
                v:Destroy()
            end
        end
    end
    if string.sub(CMDBAR.Text, 1, 10) == ("opfinality") then
        loadstring(game:GetObjects("rbxassetid://1294358929")[1].Source)()
        game:GetService("StarterGui"):SetCore("SendNotification", {
        Title = "Success!";
        Text = "OpFinality GUI has loaded.";
        })
    end
    if string.sub(CMDBAR.Text, 1, 7) == ("remotes") then
        remotes = true
        added = true
        game.DescendantAdded:connect(function(rmt)
        if added == true then
        if remotes == true then
        if rmt:IsA("RemoteEvent") then
        print("A RemoteEvent was added!")
        print(" game." .. rmt:GetFullName() .. " | RemoteEvent")
        print(" game." .. rmt:GetFullName() .. " | RemoteEvent", 247, 0, 0, true)
        end end end
        end)
        game.DescendantAdded:connect(function(rmtfnctn)
        if added == true then
        if remotes == true then
        if rmtfnctn:IsA("RemoteFunction") then
        warn("A RemoteFunction was added!")
        warn(" game." .. rmtfnctn:GetFullName() .. " | RemoteFunction")
        print(" game." .. rmtfnctn:GetFullName() .. " | RemoteFunction", 5, 102, 198, true)
        end end end
        end)

        game.DescendantAdded:connect(function(bndfnctn)
        if added == true then
        if binds == true then
        if bndfnctn:IsA("BindableFunction") then
        print("A BindableFunction was added!")
        print(" game." .. bndfnctn:GetFullName() .. " | BindableFunction")
        print(" game." .. bndfnctn:GetFullName() .. " | BindableFunction", 239, 247, 4, true)
        end end end
        end)

        game.DescendantAdded:connect(function(bnd)
        if added == true then
        if binds == true then
        if bnd:IsA("BindableEvent") then
        warn("A BindableEvent was added!")
        warn(" game." .. bnd:GetFullName() .. " | BindableEvent")
        print(" game." .. bnd:GetFullName() .. " | BindableEvent", 13, 193, 22, true)
        end end end
        end)


        if binds == true then
        for i,v in pairs(game:GetDescendants()) do
        if v:IsA("BindableFunction") then
        print(" game." .. v:GetFullName() .. " | BindableFunction")
        print(" game." .. v:GetFullName() .. " | BindableFunction", 239, 247, 4, true)
        end end
        for i,v in pairs(game:GetDescendants()) do
        if v:IsA("BindableEvent") then
        warn(" game." .. v:GetFullName() .. " | BindableEvent")
        print(" game." .. v:GetFullName() .. " | BindableEvent", 13, 193, 22, true)
        end end
        else
        print("Off")
        end
        if remotes == true then
        for i,v in pairs(game:GetDescendants()) do
        if v:IsA("RemoteFunction") then
        warn(" game." .. v:GetFullName() .. " | RemoteFunction")
        print(" game." .. v:GetFullName() .. " | RemoteFunction", 5, 102, 198, true)
        end end
        wait()
        for i,v in pairs(game:GetDescendants()) do
        if v:IsA("RemoteEvent") then
        print(" game." .. v:GetFullName() .. " | RemoteEvent")
        print(" game." .. v:GetFullName() .. " | RemoteEvent", 247, 0, 0, true)
        end end
        else
        print("Off")
        end
        game:GetService("StarterGui"):SetCore("SendNotification", {
        Title = "Printing Remotes";
        Text = "Type ;noremotes to disable.";
        })
    end
    if string.sub(CMDBAR.Text, 1, 9) == ("noremotes") then
        remotes = false
        added = false
        game:GetService("StarterGui"):SetCore("SendNotification", {
        Title = "Printing Remotes Disabled";
        Text = "Type ;remotes to enable.";
        })
    end
    if string.sub(CMDBAR.Text, 1, 9) == ("tpdefault") then
        spin = false
        followed = false
        traill = false
        noclip = false
        annoying = false
        hwalk = false
        cbringing = false
    end
    if string.sub(CMDBAR.Text, 1, 7) == ("stopsit") then
        stopsitting = true
    end
    if string.sub(CMDBAR.Text, 1, 5) == ("gosit") then
        stopsitting = false
    end
    if string.sub(CMDBAR.Text, 1, 7) == ("version") then
        print(adminversion)
        game:GetService("StarterGui"):SetCore("SendNotification", {
        Title = "Version";
        Text = adminversion;
        })
    end
    if string.sub(CMDBAR.Text, 1, 7) == ("clicktp") then
        clickgoto = true
        game:GetService("StarterGui"):SetCore("SendNotification", {
        Title = "Click TP";
        Text = "Press E to teleport to mouse position";
        })
    end
    if string.sub(CMDBAR.Text, 1, 9) == ("noclicktp") then
        clickgoto = false
        game:GetService("StarterGui"):SetCore("SendNotification", {
        Title = "Click TP";
        Text = "Click TP has been disabled.";
        })
    end
    if string.sub(CMDBAR.Text, 1, 7) == ("toolson") then
        gettingtools = true
        game:GetService("StarterGui"):SetCore("SendNotification", {
        Title = "Tools Enabled";
        Text = "Automatically colleting tools dropped.";
        })
    end
    if string.sub(CMDBAR.Text, 1, 8) == ("toolsoff") then
        gettingtools = false
        game:GetService("StarterGui"):SetCore("SendNotification", {
        Title = "Tools Disabled";
        Text = "Click TP has been disabled.";
        })
    end
    if string.sub(CMDBAR.Text, 1, 9) == ("delcmdbar") then
        ScreenGui:Destroy()
    end
    if string.sub(CMDBAR.Text, 1, 5) == ("reset") then
        lplayer.Character.Head:Destroy()
    end
    if string.sub(CMDBAR.Text, 1, 6) == ("state ") then
        statechosen = string.sub(CMDBAR.Text, 7)
        changingstate = true
    end
    if string.sub(CMDBAR.Text, 1, 8) == ("gravity ") then
        game:GetService("Workspace").Gravity = string.sub(CMDBAR.Text, 9)
    end
    if string.sub(CMDBAR.Text, 1, 9) == ("looprhats") then
    removingmeshhats = true
    end
    if string.sub(CMDBAR.Text, 1, 11) == ("unlooprhats") then
        removingmeshhats = false
    end
    if string.sub(CMDBAR.Text, 1, 9) == ("looprtool") then
        removingmeshtool = true
    end
    if string.sub(CMDBAR.Text, 1, 11) == ("unlooprtool") then
        removingmeshtool = false
    end
    if string.sub(CMDBAR.Text, 1, 9) == ("givetool ") then
        for i,v in pairs(game:GetService("Players").LocalPlayer.Character:GetDescendants()) do
            if v:IsA("Tool") then
                for i,player in pairs(GetPlayer(string.sub(CMDBAR.Text, 10))) do
                    v.Parent = player.Character
                end
            end
        end
    end
    if string.sub(CMDBAR.Text, 1, 4) == ("age ") then
        for i,player in pairs(GetPlayer(string.sub(CMDBAR.Text, 5))) do
            game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer(player.Name.." Account Age: "..player.AccountAge.." days!", "All")
        end
    end
    if string.sub(CMDBAR.Text, 1, 3) == ("id ") then
        for i,player in pairs(GetPlayer(string.sub(CMDBAR.Text, 4))) do
            game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer(player.Name.." Account ID: "..player.UserId, "All")
        end
    end
    if string.sub(CMDBAR.Text, 1, 5) == (".age ") then
        for i,player in pairs(GetPlayer(string.sub(CMDBAR.Text, 6))) do
            game:GetService("StarterGui"):SetCore("SendNotification", {
            Title = player.AccountAge.." Days";
            Text = "Account age of "..player.Name;
            })
        end
    end
    if string.sub(CMDBAR.Text, 1, 4) == (".id ") then
        for i,player in pairs(GetPlayer(string.sub(CMDBAR.Text, 5))) do
            game:GetService("StarterGui"):SetCore("SendNotification", {
            Title = player.UserId.." ID";
            Text = "Account ID of "..player.Name;
            })
        end
    end
    if string.sub(CMDBAR.Text, 1, 6) == ("gameid") then
        game:GetService("StarterGui"):SetCore("SendNotification", {
        Title = "Game ID";
        Text = "Game ID: ".. game.GameId;
        })
    end
    if string.sub(CMDBAR.Text, 1, 3) == ("pgs") then
        local pgscheck = game:GetService("Workspace"):PGSIsEnabled()
        if pgscheck == true then
            game:GetService("StarterGui"):SetCore("SendNotification", {
            Title = "PGSPhysicsSolverEnabled";
            Text = "PGS is Enabled!";
            })
        else
            game:GetService("StarterGui"):SetCore("SendNotification", {
            Title = "PGSPhysicsSolverEnabled";
            Text = "PGS is Disabled!";
            })
        end
    end
    if string.sub(CMDBAR.Text, 1, 11) == ("removeinvis") then
        for i,v in pairs(game:GetService("Workspace"):GetDescendants()) do
            if v:IsA("Part") then
                if v.Transparency == 1 then
                    if v.Name ~= "HumanoidRootPart" then
                        v:Destroy()
                    end
                end
            end
        end
    end
    if string.sub(CMDBAR.Text, 1, 9) == ("removefog") then
        game:GetService("Lighting").FogStart = 0
        game:GetService("Lighting").FogEnd = 9999999999999
    end
    if string.sub(CMDBAR.Text, 1, 7) == ("disable") then
        lplayer.Character.Humanoid.Parent = lplayer
    end
    if string.sub(CMDBAR.Text, 1, 6) == ("enable") then
        lplayer.Humanoid.Parent = lplayer.Character
    end
    if string.sub(CMDBAR.Text, 1, 13) == ("givealltools ") then
        for i,v in pairs(game:GetService("Players").LocalPlayer.Backpack:GetDescendants()) do
            if v:IsA("Tool") then
                v.Parent = lplayer.Character
                wait()
                for i,player in pairs(GetPlayer(string.sub(CMDBAR.Text, 14))) do
                    v.Parent = player.Character
                end
            end
        end
    end
    if string.sub(CMDBAR.Text, 1, 9) == ("flyspeed ") then
        speedfly = string.sub(CMDBAR.Text, 10)
        wait()
        change()
    end
    if string.sub(CMDBAR.Text, 1, 7) == ("carpet ") then
        for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 8))) do
            local Anim3 = Instance.new("Animation")
            Anim3.AnimationId = "rbxassetid://282574440"
            local track3 = lplayer.Character.Humanoid:LoadAnimation(Anim3)
            track3:Play(.1, 1, 1)
            bplrr = v.Name
            banpl = true
        end
    end
    if string.sub(CMDBAR.Text, 1, 8) == ("uncarpet") then
        banpl = false
    end
    if string.sub(CMDBAR.Text, 1, 6) == ("stare ") then
        for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 7))) do
            staring = true
            stareplr = v
        end
    end
    if string.sub(CMDBAR.Text, 1, 7) == ("unstare") then
        staring = false
    end
    if string.sub(CMDBAR.Text, 1, 7) == ("logchat") then
        chatlogs = true
        game:GetService("StarterGui"):SetCore("SendNotification", {
        Title = "LogChat enabled";
        Text = "Now logging all player chat.";
        })
    end
    if string.sub(CMDBAR.Text, 1, 9) == ("unlogchat") then
        chatlogs = false
        game:GetService("StarterGui"):SetCore("SendNotification", {
        Title = "LogChat disabled";
        Text = "Stopped logging all player chat.";
        })
    end
    if string.sub(CMDBAR.Text, 1, 6) == ("fixcam") then
        game:GetService("Workspace").CurrentCamera:Destroy()
        wait(0.1)
        game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character.Humanoid
        game:GetService("Workspace").CurrentCamera.CameraType = "Custom"
        lplayer.CameraMinZoomDistance = 0.5
        lplayer.CameraMaxZoomDistance = 400
        lplayer.CameraMode = "Classic"
    end
    if string.sub(CMDBAR.Text, 1, 7) == ("unstate") then
        changingstate = false
    end
    CMDBAR.Text = ""
end

end)

wait(0.3)
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Loaded successfully!";
Text = "Reviz Admin V2 by illremember";
})
wait(0.1)
print("Reviz Admin V2 loaded!")
if game:GetService("Workspace").FilteringEnabled == true then
warn("FE is Enabled (Filtering Enabled)")
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "FE is Enabled";
Text = "Filtering Enabled. Enjoy using Reviz Admin!";
})
else
warn("FE is Disabled (Filtering Disabled) Consider using a different admin script.")
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "FE is Disabled";
Text = "Filtering Disabled. Consider using a different admin script.";
})
end

local intro = Instance.new("ScreenGui")
local Frame = Instance.new("Frame")
local ImageLabel = Instance.new("ImageLabel")
intro.Parent = game:GetService("CoreGui")
Frame.Parent = intro
Frame.BackgroundColor3 = Color3.new(1, 1, 1)
Frame.BackgroundTransparency = 1
Frame.Size = UDim2.new(1, 0, 0, 300)
Frame.Position = UDim2.new(0, 0, -0.4, 0)
ImageLabel.Parent = Frame
ImageLabel.BackgroundColor3 = Color3.new(1, 1, 1)
ImageLabel.BackgroundTransparency = 1
ImageLabel.Position = UDim2.new(0, 0, 0, 0)
ImageLabel.Size = UDim2.new(1, 0, 1, 0)
ImageLabel.Image = "http://www.roblox.com/asset/?id=1542162618"
Frame:TweenPosition(UDim2.new(0, 0, 0.2, 0), "Out", "Elastic", 3)
wait(3.01)
Frame:TweenPosition(UDim2.new(0, 0, 1.5, 0), "Out", "Elastic", 5)
wait(5.01)
intro:Destroy()
end)

arrest.Name = "arrest"
arrest.Parent = main
arrest.BackgroundColor3 = Color3.new(1, 0, 0)
arrest.Position = UDim2.new(0.333333343, 0, 0.332713753, 0)
arrest.Size = UDim2.new(0, 111, 0, 32)
arrest.Font = Enum.Font.GothamBlack
arrest.Text = "Arrest"
arrest.TextColor3 = Color3.new(0, 0, 0)
arrest.TextSize = 14
arrest.MouseButton1Down:connect(function()
local mouse = game.Players.LocalPlayer:GetMouse()
local arrestEvent = game.Workspace.Remote.arrest
mouse.Button1Down:connect(function()
local obj = mouse.Target
local response = arrestEvent:InvokeServer(obj)
end)
end)

attach.Name = "attach"
attach.Parent = main
attach.BackgroundColor3 = Color3.new(1, 0, 0)
attach.Position = UDim2.new(0.656167924, 0, 0.332713753, 0)
attach.Size = UDim2.new(0, 111, 0, 32)
attach.Font = Enum.Font.GothamBlack
attach.Text = "Attach"
attach.TextColor3 = Color3.new(0, 0, 0)
attach.TextSize = 14
attach.MouseButton1Down:connect(function()
local targetname = "" -- Person you want to bring

local LocalPlayer = game:GetService("Players").LocalPlayer
local ran1 = false
local equipped = false
local savepos = LocalPlayer.Character.HumanoidRootPart.CFrame
local target = game:GetService("Players")[targetname]
repeat
for _, tool in pairs(LocalPlayer.Backpack:GetChildren()) do
if tool:IsA("Tool") then
tool.Parent = LocalPlayer
end
end
LocalPlayer.Character:ClearAllChildren()
local char = Instance.new("Model", workspace)
char.Name = "character"
Instance.new("Part", char).Name = "Torso";
Instance.new("Part", char).Name = "Head";
Instance.new("Humanoid", char).Name = "Humanoid";
LocalPlayer.Character = char
repeat wait() until LocalPlayer.Character
until #LocalPlayer:GetChildren() - 4 >= 2
for _, char in pairs(workspace:GetChildren()) do
if char.Name == "character" and char:IsA("Model") then
char:Destroy()
end
end
repeat wait() until LocalPlayer.Character.HumanoidRootPart ~= nil
for _, tool in pairs(LocalPlayer:GetChildren()) do
if tool:IsA("Tool") then
tool.Parent = LocalPlayer.Backpack
end
end
LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent = LocalPlayer.Character
LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent = LocalPlayer.Character
local tool = LocalPlayer.Character:FindFirstChildOfClass("Tool")
tool.Parent = workspace
local attacher = LocalPlayer.Character:FindFirstChildOfClass("Tool")
attacher.Parent = workspace
LocalPlayer.Character.Humanoid:EquipTool(tool)
repeat wait() until LocalPlayer.Character:FindFirstChildOfClass("Tool") ~= nil
LocalPlayer.Character.Humanoid:UnequipTools()
attacher.AncestryChanged:connect(function()
if ran1 == false then
ran1 = true
equipped = true
end
end)
end)

fastrem.Name = "fastrem"
fastrem.Parent = main
fastrem.BackgroundColor3 = Color3.new(1, 1, 0)
fastrem.Position = UDim2.new(0, 0, 0.48327139, 0)
fastrem.Size = UDim2.new(0, 84, 0, 32)
fastrem.Font = Enum.Font.Garamond
fastrem.Text = "Fast Remington"
fastrem.TextColor3 = Color3.new(0, 0, 0)
fastrem.TextSize = 14
fastrem.MouseButton1Down:connect(function()
local Player = game.Players.LocalPlayer.Name
local Gun = "Remington 870" -- < -- Gun Name
local Run = game:GetService("RunService")

Gun = game.Players[Player].Character[Gun]
local Mouse = game.Players.LocalPlayer:GetMouse()
local Down = false
local Sound = Gun.Handle.FireSound

function CreateRay(Point_A, Point_B)
local Ray = Ray.new(Point_A, (Point_B - Point_A).Unit * (2 ^ 31 - 1))
local Part, Pos = workspace:FindPartOnRay(Ray, game.Players.LocalPlayer.Character)
local Dist = (Point_A - Pos).Magnitude
local CFrame = CFrame.new(Point_A, Pos) * CFrame.new(0, 0, -Dist / 2)

return CFrame, Dist, Ray
end

function FireLaser(target)
coroutine.resume(coroutine.create(function()
local C, D, R = CreateRay(Gun.Muzzle.CFrame.p, target.CFrame.p)
local Bullet = Instance.new("Part", Gun)
Bullet.BrickColor = BrickColor.Yellow()
Bullet.Material = "Neon"
Bullet.Anchored = true
Bullet.CanCollide = false
Bullet.Size = Vector3.new(0.2, 0.2, D)
Bullet.CFrame = C

local bulletTable = {}
table.insert(bulletTable, {
Hit = target,
Distance = D,
Cframe = C,
RayObject = R
})

game.ReplicatedStorage.ShootEvent:FireServer(bulletTable, Gun)
local C = Sound:Clone()
C.Parent = Gun
C:Play()
wait(0.05)
Bullet:Remove()
end))
end

Mouse.Button1Down:Connect(function()
Down = true
end)

Mouse.Button1Up:Connect(function()
Down = false
end)

while Run.Stepped:wait() do
if Down == true then
game.ReplicatedStorage.SoundEvent:FireServer(Sound, Gun)
FireLaser(Mouse.Target)
end
end
end)

fastm9.Name = "fastm9"
fastm9.Parent = main
fastm9.BackgroundColor3 = Color3.new(1, 1, 0)
fastm9.Position = UDim2.new(0.259869933, 0, 0.48327136, 0)
fastm9.Size = UDim2.new(0, 84, 0, 32)
fastm9.Font = Enum.Font.Garamond
fastm9.Text = "Fast M9"
fastm9.TextColor3 = Color3.new(0, 0, 0)
fastm9.TextSize = 14
fastm9.MouseButton1Down:connect(function()
local Player = game.Players.LocalPlayer.Name
local Gun = "M9" -- < -- Gun Name
local Run = game:GetService("RunService")

Gun = game.Players[Player].Character[Gun]
local Mouse = game.Players.LocalPlayer:GetMouse()
local Down = false
local Sound = Gun.Handle.FireSound

function CreateRay(Point_A, Point_B)
local Ray = Ray.new(Point_A, (Point_B - Point_A).Unit * (2 ^ 31 - 1))
local Part, Pos = workspace:FindPartOnRay(Ray, game.Players.LocalPlayer.Character)
local Dist = (Point_A - Pos).Magnitude
local CFrame = CFrame.new(Point_A, Pos) * CFrame.new(0, 0, -Dist / 2)

return CFrame, Dist, Ray
end

function FireLaser(target)
coroutine.resume(coroutine.create(function()
local C, D, R = CreateRay(Gun.Muzzle.CFrame.p, target.CFrame.p)
local Bullet = Instance.new("Part", Gun)
Bullet.BrickColor = BrickColor.Yellow()
Bullet.Material = "Neon"
Bullet.Anchored = true
Bullet.CanCollide = false
Bullet.Size = Vector3.new(0.2, 0.2, D)
Bullet.CFrame = C

local bulletTable = {}
table.insert(bulletTable, {
Hit = target,
Distance = D,
Cframe = C,
RayObject = R
})

game.ReplicatedStorage.ShootEvent:FireServer(bulletTable, Gun)
local C = Sound:Clone()
C.Parent = Gun
C:Play()
wait(0.05)
Bullet:Remove()
end))
end

Mouse.Button1Down:Connect(function()
Down = true
end)

Mouse.Button1Up:Connect(function()
Down = false
end)

while Run.Stepped:wait() do
if Down == true then
game.ReplicatedStorage.SoundEvent:FireServer(Sound, Gun)
FireLaser(Mouse.Target)
end
end
end)

fasttaze.Name = "fasttaze"
fasttaze.Parent = main
fasttaze.BackgroundColor3 = Color3.new(1, 1, 0)
fasttaze.Position = UDim2.new(0.530197382, 0, 0.48327136, 0)
fasttaze.Size = UDim2.new(0, 84, 0, 32)
fasttaze.Font = Enum.Font.Garamond
fasttaze.Text = "Fast Taser"
fasttaze.TextColor3 = Color3.new(0, 0, 0)
fasttaze.TextSize = 14
fasttaze.MouseButton1Down:connect(function()
local Player = game.Players.LocalPlayer.Name
local Gun = "Taser" -- < -- Gun Name
local Run = game:GetService("RunService")

Gun = game.Players[Player].Character[Gun]
local Mouse = game.Players.LocalPlayer:GetMouse()
local Down = false
local Sound = Gun.Handle.FireSound

function CreateRay(Point_A, Point_B)
local Ray = Ray.new(Point_A, (Point_B - Point_A).Unit * (2 ^ 31 - 1))
local Part, Pos = workspace:FindPartOnRay(Ray, game.Players.LocalPlayer.Character)
local Dist = (Point_A - Pos).Magnitude
local CFrame = CFrame.new(Point_A, Pos) * CFrame.new(0, 0, -Dist / 2)

return CFrame, Dist, Ray
end

function FireLaser(target)
coroutine.resume(coroutine.create(function()
local C, D, R = CreateRay(Gun.Muzzle.CFrame.p, target.CFrame.p)
local Bullet = Instance.new("Part", Gun)
Bullet.BrickColor = BrickColor.Yellow()
Bullet.Material = "Neon"
Bullet.Anchored = true
Bullet.CanCollide = false
Bullet.Size = Vector3.new(0.2, 0.2, D)
Bullet.CFrame = C

local bulletTable = {}
table.insert(bulletTable, {
Hit = target,
Distance = D,
Cframe = C,
RayObject = R
})

game.ReplicatedStorage.ShootEvent:FireServer(bulletTable, Gun)
local C = Sound:Clone()
C.Parent = Gun
C:Play()
wait(0.05)
Bullet:Remove()
end))
end

Mouse.Button1Down:Connect(function()
Down = true
end)

Mouse.Button1Up:Connect(function()
Down = false
end)

while Run.Stepped:wait() do
if Down == true then
game.ReplicatedStorage.SoundEvent:FireServer(Sound, Gun)
FireLaser(Mouse.Target)
end
end
end)

fastak.Name = "fastak"
fastak.Parent = main
fastak.BackgroundColor3 = Color3.new(1, 1, 0)
fastak.Position = UDim2.new(0.792650878, 0, 0.48327136, 0)
fastak.Size = UDim2.new(0, 79, 0, 32)
fastak.Font = Enum.Font.Garamond
fastak.Text = "Fast AK47"
fastak.TextColor3 = Color3.new(0, 0, 0)
fastak.TextSize = 14
fastak.MouseButton1Down:connect(function()
local Player = game.Players.LocalPlayer.Name
local Gun = "AK-47" -- < -- Gun Name
local Run = game:GetService("RunService")

Gun = game.Players[Player].Character[Gun]
local Mouse = game.Players.LocalPlayer:GetMouse()
local Down = false
local Sound = Gun.Handle.FireSound

function CreateRay(Point_A, Point_B)
local Ray = Ray.new(Point_A, (Point_B - Point_A).Unit * (2 ^ 31 - 1))
local Part, Pos = workspace:FindPartOnRay(Ray, game.Players.LocalPlayer.Character)
local Dist = (Point_A - Pos).Magnitude
local CFrame = CFrame.new(Point_A, Pos) * CFrame.new(0, 0, -Dist / 2)

return CFrame, Dist, Ray
end

function FireLaser(target)
coroutine.resume(coroutine.create(function()
local C, D, R = CreateRay(Gun.Muzzle.CFrame.p, target.CFrame.p)
local Bullet = Instance.new("Part", Gun)
Bullet.BrickColor = BrickColor.Yellow()
Bullet.Material = "Neon"
Bullet.Anchored = true
Bullet.CanCollide = false
Bullet.Size = Vector3.new(0.2, 0.2, D)
Bullet.CFrame = C

local bulletTable = {}
table.insert(bulletTable, {
Hit = target,
Distance = D,
Cframe = C,
RayObject = R
})

game.ReplicatedStorage.ShootEvent:FireServer(bulletTable, Gun)
local C = Sound:Clone()
C.Parent = Gun
C:Play()
wait(0.05)
Bullet:Remove()
end))
end

Mouse.Button1Down:Connect(function()
Down = true
end)

Mouse.Button1Up:Connect(function()
Down = false
end)

while Run.Stepped:wait() do
if Down == true then
game.ReplicatedStorage.SoundEvent:FireServer(Sound, Gun)
FireLaser(Mouse.Target)
end
end
end)

killothers.Name = "killothers"
killothers.Parent = main
killothers.BackgroundColor3 = Color3.new(0, 1, 1)
killothers.Position = UDim2.new(0.0209699646, 0, 0.825278759, 0)
killothers.Size = UDim2.new(0, 354, 0, 45)
killothers.Font = Enum.Font.GothamBold
killothers.Text = "Kill Others {WORKING}"
killothers.TextColor3 = Color3.new(0, 0, 0)
killothers.TextSize = 14
killothers.MouseButton1Down:connect(function()
workspace.Remote.TeamEvent:FireServer("Medium stone grey")

game.Workspace.Remote.ItemHandler:InvokeServer(workspace.Prison_ITEMS.giver["Remington 870"].ITEMPICKUP)

wait(0.5)
function kill(a)
local A_1 =
{
[1] =
{
["RayObject"] = Ray.new(Vector3.new(845.555908, 101.429337, 2269.43945), Vector3.new(-391.152252, 8.65560055, -83.2166901)),
["Distance"] = 3.2524313926697,
["Cframe"] = CFrame.new(840.310791, 101.334137, 2267.87988, 0.0636406094, 0.151434347, -0.986416459, 0, 0.988420188, 0.151741937, 0.997972965, -0.00965694897, 0.0629036576),
["Hit"] = a.Character.Head
},
[2] =
{
["RayObject"] = Ray.new(Vector3.new(845.555908, 101.429337, 2269.43945), Vector3.new(-392.481476, -8.44939327, -76.7261353)),
["Distance"] = 3.2699294090271,
["Cframe"] = CFrame.new(840.290466, 101.184189, 2267.93506, 0.0964837447, 0.0589403138, -0.993587971, 4.65661287e-10, 0.998245299, 0.0592165813, 0.995334625, -0.00571343815, 0.0963144377),
["Hit"] = a.Character.Head
},
[3] =
{
["RayObject"] = Ray.new(Vector3.new(845.555908, 101.429337, 2269.43945), Vector3.new(-389.21701, -2.50536323, -92.2163162)),
["Distance"] = 3.1665518283844,
["Cframe"] = CFrame.new(840.338867, 101.236496, 2267.80371, 0.0166504811, 0.0941716284, -0.995416701, 1.16415322e-10, 0.995554805, 0.0941846818, 0.999861419, -0.00156822044, 0.0165764652),
["Hit"] = a.Character.Head
},
[4] =
{
["RayObject"] = Ray.new(Vector3.new(845.555908, 101.429337, 2269.43945), Vector3.new(-393.353973, 3.13988972, -72.5452042)),
["Distance"] = 3.3218522071838,
["Cframe"] = CFrame.new(840.277222, 101.285957, 2267.9707, 0.117109694, 0.118740402, -0.985994935, -1.86264515e-09, 0.992826641, 0.119563118, 0.993119001, -0.0140019981, 0.116269611),
["Hit"] = a.Character.Head
},
[5] =
{
["RayObject"] = Ray.new(Vector3.new(845.555908, 101.429337, 2269.43945), Vector3.new(-390.73172, 3.2097764, -85.5477524)),
["Distance"] = 3.222757101059,
["Cframe"] = CFrame.new(840.317993, 101.286423, 2267.86035, 0.0517584644, 0.123365127, -0.991010666, 0, 0.992340803, 0.123530701, 0.99865967, -0.00639375951, 0.0513620302),
["Hit"] = a.Character.Head
}
}
local A_2 = game.Players.LocalPlayer.Backpack["Remington 870"]
local Event = game:GetService("ReplicatedStorage").ShootEvent
Event:FireServer(A_1, A_2)
Event:FireServer(A_1, A_2)
end

for i,v in pairs(game.Players:GetChildren())do
if v.Name ~= game.Players.LocalPlayer.Name then
kill(v)
end
end
wait(1)
workspace.Remote.TeamEvent:FireServer("Bright orange")

end)

btools.Name = "btools"
btools.Parent = main
btools.BackgroundColor3 = Color3.new(1, 0, 0)
btools.Position = UDim2.new(0.0131370649, 0, 0.407063216, 0)
btools.Size = UDim2.new(0, 111, 0, 32)
btools.Font = Enum.Font.GothamBold
btools.Text = "Btools"
btools.TextColor3 = Color3.new(0, 0, 0)
btools.TextSize = 14
btools.MouseButton1Down:connect(function()
local tool1 = Instance.new("HopperBin",game.Players.LocalPlayer.Backpack)
tool1.BinType = "Hammer"
end)

speed.Name = "speed"
speed.Parent = main
speed.BackgroundColor3 = Color3.new(1, 0, 0)
speed.Position = UDim2.new(0.328083992, 0, 0.407063216, 0)
speed.Size = UDim2.new(0, 112, 0, 32)
speed.Font = Enum.Font.GothamBold
speed.Text = "Speed"
speed.TextColor3 = Color3.new(0, 0, 0)
speed.TextSize = 14
speed.MouseButton1Down:connect(function()
Speed = "100" -- Change to how fast you want to go

player = game.Players.LocalPlayer.Character
power = "WalkSpeed"
player.Humanoid[power] = Speed
wait()
player.HumanoidRootPart.CustomPhysicalProperties = PhysicalProperties.new(9e99, 9e99, 9e99, 9e99, 9e99)
wait()
repeat
game.Workspace.Gravity = 1000
wait()
game.Players.LocalPlayer.Character.Humanoid.JumpPower = 287.5
wait()
until game.Players.LocalPlayer.Character.Humanoid.Health == 0
end)

escape.Name = "escape"
escape.Parent = main
escape.BackgroundColor3 = Color3.new(1, 0, 0)
escape.Position = UDim2.new(0.653557003, 0, 0.407063186, 0)
escape.Size = UDim2.new(0, 112, 0, 32)
escape.Font = Enum.Font.GothamBold
escape.Text = "Escape"
escape.TextColor3 = Color3.new(0, 0, 0)
escape.TextSize = 14
escape.MouseButton1Down:connect(function()
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(465.9,98.19,2253.47)
end)

label.Name = "label"
label.Parent = main
label.BackgroundColor3 = Color3.new(1, 1, 1)
label.Position = UDim2.new(0.0209836699, 0, 0.657992601, 0)
label.Size = UDim2.new(0, 354, 0, 30)
label.Font = Enum.Font.Gotham
label.Text = "TELEPORTS"
label.TextColor3 = Color3.new(0, 0, 0)
label.TextSize = 14

prison.Name = "prison"
prison.Parent = main
prison.BackgroundColor3 = Color3.new(1, 0.333333, 1)
prison.Position = UDim2.new(0.0208877288, 0, 0.728624523, 0)
prison.Size = UDim2.new(0, 110, 0, 32)
prison.Font = Enum.Font.GothamBlack
prison.Text = "Prison"
prison.TextColor3 = Color3.new(0, 0, 0)
prison.TextSize = 14
prison.MouseButton1Down:connect(function()
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(918.77,100,2379.07)
end)

yard.Name = "yard"
yard.Parent = main
yard.BackgroundColor3 = Color3.new(1, 0.333333, 1)
yard.Position = UDim2.new(0.328981698, 0, 0.728624523, 0)
yard.Size = UDim2.new(0, 112, 0, 32)
yard.Font = Enum.Font.GothamBlack
yard.Text = "Yard"
yard.TextColor3 = Color3.new(0, 0, 0)
yard.TextSize = 14
yard.MouseButton1Down:connect(function()
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(779.87,98,2458.93)
end)

crimbase.Name = "crimbase"
crimbase.Parent = main
crimbase.BackgroundColor3 = Color3.new(1, 0.333333, 1)
crimbase.Position = UDim2.new(0.634464741, 0, 0.728624523, 0)
crimbase.Size = UDim2.new(0, 118, 0, 32)
crimbase.Font = Enum.Font.GothamBlack
crimbase.Text = "Crim Base"
crimbase.TextColor3 = Color3.new(0, 0, 0)
crimbase.TextSize = 14
crimbase.MouseButton1Down:connect(function()
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-943.46,94.13,2063.63)
end)

aimbot.Name = "aimbot"
aimbot.Parent = main
aimbot.BackgroundColor3 = Color3.new(0.333333, 0, 0.498039)
aimbot.Position = UDim2.new(0.0208877288, 0, 0.557620823, 0)
aimbot.Size = UDim2.new(0, 108, 0, 32)
aimbot.Font = Enum.Font.GothamBold
aimbot.Text = "Aimbot"
aimbot.TextColor3 = Color3.new(0.333333, 1, 1)
aimbot.TextSize = 14
aimbot.TextStrokeColor3 = Color3.new(0.333333, 1, 1)
aimbot.MouseButton1Down:connect(function()
-- Farewell Infortality.
-- Version: 2.82
-- Instances:
local strucidhack = Instance.new("ScreenGui")
local MainGUI = Instance.new("Frame")
local aimbotandesp = Instance.new("TextButton")
local closegui = Instance.new("TextButton")
local TextLabel = Instance.new("TextLabel")
local opengui = Instance.new("Frame")
local open = Instance.new("TextButton")
--Properties:
strucidhack.Name = "strucid hack"
strucidhack.Parent = game.Players.LocalPlayer:WaitForChild("PlayerGui")
MainGUI.Active = true
MainGUI.Draggable = true

MainGUI.Name = "MainGUI"
MainGUI.Parent = strucidhack
MainGUI.BackgroundColor3 = Color3.new(1, 1, 1)
MainGUI.Position = UDim2.new(0.22521247, 0, 0.195965424, 0)
MainGUI.Size = UDim2.new(0, 385, 0, 371)
MainGUI.Visible = false

aimbotandesp.Name = "aimbot and esp"
aimbotandesp.Parent = MainGUI
aimbotandesp.BackgroundColor3 = Color3.new(1, 1, 1)
aimbotandesp.BorderColor3 = Color3.new(0.333333, 0.666667, 1)
aimbotandesp.BorderSizePixel = 3
aimbotandesp.Position = UDim2.new(0.136179864, 0, 0.310200483, 0)
aimbotandesp.Size = UDim2.new(0, 257, 0, 118)
aimbotandesp.Font = Enum.Font.GothamSemibold
aimbotandesp.Text = "Open Aimbot Gui"
aimbotandesp.TextColor3 = Color3.new(0, 0, 0.498039)
aimbotandesp.TextSize = 23
aimbotandesp.MouseButton1Click:connect(function()
local plrs = game:GetService("Players")
local TeamBased = true ; local teambasedswitch = "o"
local presskeytoaim = true; local aimkey = "e"
local raycast = false

local espupdatetime = 5; autoesp = false

local lockaim = true; local lockangle = 5

--function findwat(folder, what)
-- for i, smth in pairs(folder:GetChildren()) do
-- if string.find(string.lower(tostring(smth)), string.lower(what)) then
-- return smth
-- end
-- end

--end

--local plrs = findwat(game, "Players")

local Gui = Instance.new("ScreenGui")
local Move = Instance.new("Frame")
local Main = Instance.new("Frame")
local EspStatus = Instance.new("TextLabel")
local st1 = Instance.new("TextLabel")
local st1_2 = Instance.new("TextLabel")
local st1_3 = Instance.new("TextLabel")
local Name = Instance.new("TextLabel")
--Properties:
Gui.Name = "Gui"
Gui.Parent = plrs.LocalPlayer:WaitForChild("PlayerGui")

Move.Name = "Move"
Move.Parent = Gui
Move.BackgroundColor3 = Color3.new(0.0431373, 1, 0.0745098)
Move.BackgroundTransparency = 0.40000000596046
Move.BorderSizePixel = 0
Move.Position = UDim2.new(0.005, 0,0.018, 0)
Move.Size = UDim2.new(0.28141585, 0, 0.0320388414, 0)

Main.Name = "Main"
Main.Parent = Move
Main.BackgroundColor3 = Color3.new(0.176471, 0.176471, 0.176471)
Main.BackgroundTransparency = 0.69999998807907
Main.Position = UDim2.new(0, 0, 0.995670795, 0)
Main.Size = UDim2.new(1.0000006, 0, 9.79697132, 0)

EspStatus.Name = "EspStatus"
EspStatus.Parent = Main
EspStatus.BackgroundColor3 = Color3.new(1, 1, 1)
EspStatus.BackgroundTransparency = 1
EspStatus.Size = UDim2.new(0.272955924, 0, 0.161862016, 0)
EspStatus.Font = Enum.Font.ArialBold
EspStatus.Text = "Press T to update Esp"
EspStatus.TextColor3 = Color3.new(0.0431373, 1, 0.0745098)
EspStatus.TextScaled = true
EspStatus.TextSize = 14
EspStatus.TextWrapped = true

st1.Name = "st1"
st1.Parent = Main
st1.BackgroundColor3 = Color3.new(1, 1, 1)
st1.BackgroundTransparency = 1
st1.Position = UDim2.new(0.271787882, 0, 0, 0)
st1.Size = UDim2.new(0.728211343, 0, 0.161862016, 0)
st1.Font = Enum.Font.ArialBold
st1.Text = "Press "..aimkey.." to lock on a person inside ur view"
st1.TextColor3 = Color3.new(0.0431373, 1, 0.0745098)
st1.TextScaled = true
st1.TextSize = 14
st1.TextWrapped = true

st1_2.Name = "st1"
st1_2.Parent = Main
st1_2.BackgroundColor3 = Color3.new(1, 1, 1)
st1_2.BackgroundTransparency = 1
st1_2.Position = UDim2.new(0, 0, 0.375590861, 0)
st1_2.Size = UDim2.new(0.999999881, 0, 0.161862016, 0)
st1_2.Font = Enum.Font.ArialBold
st1_2.Text = "Press L to enable esp loop"
st1_2.TextColor3 = Color3.new(0.0431373, 1, 0.0745098)
st1_2.TextScaled = true
st1_2.TextSize = 14
st1_2.TextWrapped = true

st1_3.Name = "st1"
st1_3.Parent = Main
st1_3.BackgroundColor3 = Color3.new(1, 1, 1)
st1_3.BackgroundTransparency = 1
st1_3.Position = UDim2.new(0, 0, 0.18558608, 0)
st1_3.Size = UDim2.new(0.999999881, 0, 0.161862016, 0)
st1_3.Font = Enum.Font.ArialBold
st1_3.Text = "Press O to change team based mode"
st1_3.TextColor3 = Color3.new(0.0431373, 1, 0.0745098)
st1_3.TextScaled = true
st1_3.TextSize = 14
st1_3.TextWrapped = true
local teambasedstatus = st1_3:Clone()
teambasedstatus.Parent = st1_3
teambasedstatus.TextScaled = true
teambasedstatus.Position = UDim2.new(0, 0,0.694, 0)
teambasedstatus.Text = tostring(TeamBased)

Name.Name = "Name"
Name.Parent = Move
Name.BackgroundColor3 = Color3.new(1, 1, 1)
Name.BackgroundTransparency = 1
Name.Size = UDim2.new(0.838, 0, 0.980000019, 0)
Name.Font = Enum.Font.Arial
Name.Text = "FPS gui v1.0"
Name.TextColor3 = Color3.new(0, 0, 0)
Name.TextScaled = true
Name.TextSize = 14
Name.TextWrapped = true
Name.TextXAlignment = Enum.TextXAlignment.Left
-- Scripts:

local plrsforaim = {}

local lplr = game:GetService("Players").LocalPlayer
Move.Draggable = true
Gui.ResetOnSpawn = false
Gui.Name = "Chat"
Gui.DisplayOrder = 999

Gui.Parent = plrs.LocalPlayer.PlayerGui

f = {}
local espforlder

f.addesp = function()
--print("ESP ran")
if espforlder then
else
espforlder = Instance.new("Folder")
espforlder.Parent = game.Workspace.CurrentCamera
end
for i, v in pairs(espforlder:GetChildren()) do
v:Destroy()
end
for _, plr in pairs(plrs:GetChildren()) do
if plr.Character and plr.Character.Humanoid.Health > 0 and plr.Name ~= lplr.Name then
if TeamBased == true then
if plr.Team.Name ~= plrs.LocalPlayer.Team.Name then
local e = espforlder:FindFirstChild(plr.Name)
if not e then
--print("Added esp for team based")
local bill = Instance.new("BillboardGui", espforlder)
bill.Name = plr.Name
bill.AlwaysOnTop = true
bill.Size = UDim2.new(1,0,1,0)
bill.Adornee = plr.Character.Head
local Frame = Instance.new('Frame',bill)
Frame.Active = true
Frame.BackgroundColor3 = Color3.new(0/255,255/255,0/255)
Frame.BackgroundTransparency = 0
Frame.BorderSizePixel = 0
Frame.AnchorPoint = Vector2.new(.5, .5)
Frame.Position = UDim2.new (0.5,0,0.5,0)
Frame.Size = UDim2.new (1,0,1,0)
Frame.Rotation = 0
plr.Character.Humanoid.Died:Connect(function()
bill:Destroy()
end)
end
end
else
local e = espforlder:FindFirstChild(plr.Name)
if not e then
--print("Added esp")
local bill = Instance.new("BillboardGui", espforlder)
bill.Name = plr.Name
bill.AlwaysOnTop = true
bill.Size = UDim2.new(1,0,1,0)
bill.Adornee = plr.Character.Head
local Frame = Instance.new('Frame',bill)
Frame.Active = true
Frame.BackgroundColor3 = Color3.new(0/255,255/255,0/255)
Frame.BackgroundTransparency = 0
Frame.BorderSizePixel = 0
Frame.AnchorPoint = Vector2.new(.5, .5)
Frame.Position = UDim2.new (0.5,0,0.5,0)
Frame.Size = UDim2.new (1,0,1,0)
Frame.Rotation = 0
plr.Character.Humanoid.Died:Connect(function()
bill:Destroy()
end)
end
end

    end
end

end
local cam = game.Workspace.CurrentCamera

local mouse = lplr:GetMouse()
local switch = false
local key = "k"
local aimatpart = nil
mouse.KeyDown:Connect(function(a)
if a == "t" then
print("worked1")
f.addesp()
elseif a == "u" then
if raycast == true then
raycast = false
else
raycast = true
end
elseif a == "l" then
if autoesp == false then
autoesp = true
else
autoesp = false
end
end
if a == "j" then
if mouse.Target then
mouse.Target:Destroy()
end
end
if a == key then
if switch == false then
switch = true
else
switch = false
if aimatpart ~= nil then
aimatpart = nil
end
end
elseif a == teambasedswitch then
if TeamBased == true then
TeamBased = false
teambasedstatus.Text = tostring(TeamBased)
else
TeamBased = true
teambasedstatus.Text = tostring(TeamBased)
end
elseif a == aimkey then
if not aimatpart then
local maxangle = math.rad(20)
for i, plr in pairs(plrs:GetChildren()) do
if plr.Name ~= lplr.Name and plr.Character and plr.Character.Head and plr.Character.Humanoid and plr.Character.Humanoid.Health > 1 then
if TeamBased == true then
if plr.Team.Name ~= lplr.Team.Name then
local an = checkfov(plr.Character.Head)
if an < maxangle then
maxangle = an
aimatpart = plr.Character.Head
end
end
else
local an = checkfov(plr.Character.Head)
if an < maxangle then
maxangle = an
aimatpart = plr.Character.Head
end
print(plr)
end
plr.Character.Humanoid.Died:Connect(function()
if aimatpart.Parent == plr.Character or aimatpart == nil then
aimatpart = nil
end
end)
end
end
else
aimatpart = nil
end
end
end)

function getfovxyz (p0, p1, deg)
local x1, y1, z1 = p0:ToOrientation()
local cf = CFrame.new(p0.p, p1.p)
local x2, y2, z2 = cf:ToOrientation()
--local d = math.deg
if deg then
--return Vector3.new(d(x1-x2), d(y1-y2), d(z1-z2))
else
return Vector3.new((x1-x2), (y1-y2), (z1-z2))
end
end

function getaimbotplrs()
plrsforaim = {}
for i, plr in pairs(plrs:GetChildren()) do
if plr.Character and plr.Character.Humanoid and plr.Character.Humanoid.Health > 0 and plr.Name ~= lplr.Name and plr.Character.Head then

        if TeamBased == true then
            if plr.Team.Name ~= lplr.Team.Name then
                local cf = CFrame.new(game.Workspace.CurrentCamera.CFrame.p, plr.Character.Head.CFrame.p)
                local r = Ray.new(cf, cf.LookVector * 10000)
                local ign = {}
                for i, v in pairs(plrs.LocalPlayer.Character:GetChildren()) do
                    if v:IsA("BasePart") then
                        table.insert(ign , v)
                    end
                end
                local obj = game.Workspace:FindPartOnRayWithIgnoreList(r, ign)
                if obj.Parent == plr.Character and obj.Parent ~= lplr.Character then
                    table.insert(plrsforaim, obj)
                end
            end
        else
            local cf = CFrame.new(game.Workspace.CurrentCamera.CFrame.p, plr.Character.Head.CFrame.p)
            local r = Ray.new(cf, cf.LookVector * 10000)
            local ign = {}
            for i, v in pairs(plrs.LocalPlayer.Character:GetChildren()) do
                if v:IsA("BasePart") then
                    table.insert(ign , v)
                end
            end
            local obj = game.Workspace:FindPartOnRayWithIgnoreList(r, ign)
            if obj.Parent == plr.Character and obj.Parent ~= lplr.Character then
                table.insert(plrsforaim, obj)
            end
        end


    end
end

end

function aimat(part)
cam.CFrame = CFrame.new(cam.CFrame.p, part.CFrame.p)
end
function checkfov (part)
local fov = getfovxyz(game.Workspace.CurrentCamera.CFrame, part.CFrame)
local angle = math.abs(fov.X) + math.abs(fov.Y)
return angle
end

game:GetService("RunService").RenderStepped:Connect(function()
if aimatpart then
aimat(aimatpart)
if aimatpart.Parent == plrs.LocalPlayer.Character then
aimatpart = nil
end
end

-- if switch == true then

-- local maxangle = 99999

-- --print("Loop")
-- if true and raycast == false then
-- for i, plr in pairs(plrs:GetChildren()) do
-- if plr.Name ~= lplr.Name and plr.Character and plr.Character.Head and plr.Character.Humanoid and plr.Character.Humanoid.Health > 1 then
-- if TeamBased then
-- if plr.Team.Name ~= lplr.Team.Name or plr.Team.TeamColor ~= lplr.Team.TeamColor then
-- local an = checkfov(plr.Character.Head)
-- if an < maxangle then
-- maxangle = an
-- aimatpart = plr.Character.Head
-- if an < lockangle then
-- break
-- end
-- end
-- end
-- else
-- local an = checkfov(plr.Character.Head)
-- if an < maxangle then
-- maxangle = an
-- aimatpart = plr.Character.Head
-- if an < lockangle then
-- break
-- end
-- end

-- end

--

--

-- end
-- end

-- elseif raycast == true then

-- end

    if raycast == true and switch == false and not aimatpart then
        getaimbotplrs()
        aimatpart = nil
        local maxangle = 999
        for i, v in ipairs(plrsforaim) do
            if v.Parent ~= lplr.Character then
                local an = checkfov(v)
                if an < maxangle and v ~= lplr.Character.Head then
                    maxangle = an
                    aimatpart = v
                    print(v:GetFullName())
                    v.Parent.Humanoid.Died:connect(function()
                        aimatpart = nil
                    end)
                end
            end
        end

end

end)
delay(0, function()
while wait(espupdatetime) do
if autoesp == true then
pcall(function()
f.addesp()
end)
end
end
end)
warn("loaded")
end)

closegui.Name = "close gui"
closegui.Parent = MainGUI
closegui.BackgroundColor3 = Color3.new(1, 1, 1)
closegui.Position = UDim2.new(0.892828405, 0, 0.0474808663, 0)
closegui.Size = UDim2.new(0, 28, 0, 36)
closegui.Font = Enum.Font.SourceSansBold
closegui.Text = "X"
closegui.TextColor3 = Color3.new(0, 0, 0)
closegui.TextSize = 34

TextLabel.Parent = MainGUI
TextLabel.BackgroundColor3 = Color3.new(1, 1, 1)
TextLabel.BorderSizePixel = 3
TextLabel.Position = UDim2.new(0.0389667451, 0, 0.0325634778, 0)
TextLabel.Size = UDim2.new(0, 313, 0, 50)
TextLabel.Font = Enum.Font.SciFi
TextLabel.Text = "Aimbot/Esp"
TextLabel.TextColor3 = Color3.new(0, 0, 0)
TextLabel.TextSize = 20

opengui.Name = "open gui"
opengui.Parent = strucidhack
opengui.BackgroundColor3 = Color3.new(1, 1, 1)
opengui.Position = UDim2.new(0.0198300499, 0, 0.925072074, 0)
opengui.Size = UDim2.new(0, 19, 0, 22)

open.Name = "open"
open.Parent = opengui
closegui.MouseButton1Click:connect(function()
MainGUI.Visible = false
opengui.Visible = true
end)
open.BackgroundColor3 = Color3.new(1, 1, 1)
open.Position = UDim2.new(-0.746906042, 0, -0.172385469, 0)
open.Size = UDim2.new(0, 65, 0, 29)
open.Font = Enum.Font.SourceSans
open.Text = "Open gui"
open.TextColor3 = Color3.new(0, 0, 0)
open.TextSize = 14
open.MouseButton1Click:connect(function()
MainGUI.Visible = true
opengui.Visible = false
end)
end)

respawn.Name = "respawn"
respawn.Parent = main
respawn.BackgroundColor3 = Color3.new(0.333333, 0, 0.498039)
respawn.Position = UDim2.new(0.33420366, 0, 0.557620823, 0)
respawn.Size = UDim2.new(0, 111, 0, 32)
respawn.Font = Enum.Font.GothamBold
respawn.Text = "Fast Respawn"
respawn.TextColor3 = Color3.new(0, 1, 1)
respawn.TextSize = 14
respawn.MouseButton1Down:connect(function()
game.Workspace.Remote.loadchar:InvokeServer(game.Players:GetChildren())
end)

lag.Name = "lag"
lag.Parent = main
lag.BackgroundColor3 = Color3.new(0.333333, 0, 0.498039)
lag.Position = UDim2.new(0.652741492, 0, 0.557620823, 0)
lag.Size = UDim2.new(0, 112, 0, 32)
lag.Font = Enum.Font.GothamBold
lag.Text = "Lag Server"
lag.TextColor3 = Color3.new(0.333333, 1, 1)
lag.TextSize = 14
lag.MouseButton1Down:connect(function()
local toolamount = 250
x = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame
wait()
local LocalPlayer = game:GetService("Players").LocalPlayer
local died = false
local savepos = LocalPlayer.Character.HumanoidRootPart.CFrame
repeat
for _, tool in pairs(LocalPlayer.Backpack:GetChildren()) do
if tool:IsA("Tool") then
tool.Parent = LocalPlayer
end
end
LocalPlayer.Character:ClearAllChildren()
local char = Instance.new("Model", workspace)
char.Name = "character"
Instance.new("Part", char).Name = "Torso";
Instance.new("Part", char).Name = "Head";
Instance.new("Humanoid", char).Name = "Humanoid";
LocalPlayer.Character = char
repeat wait() until LocalPlayer.Character
until #LocalPlayer:GetChildren() - 4 >= toolamount
for _, char in pairs(workspace:GetChildren()) do
if char.Name == "character" and char:IsA("Model") then
char:Destroy()
end
end
repeat wait() until LocalPlayer.Character.HumanoidRootPart
LocalPlayer.Character.HumanoidRootPart.CFrame = savepos
for _, tool in pairs(LocalPlayer:GetChildren()) do
if tool:IsA("Tool") then
tool.Parent = LocalPlayer.Backpack
end
end
wait(0.5)
for i,v in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do
if v:IsA("Tool") then
v.Parent = game.Players.LocalPlayer.Character
end
end
wait(0.5)
for i,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
if (v:IsA("Tool")) then
v.Parent = workspace
end
end
wait()
game.Players.LocalPlayer.Character.Humanoid.Health = 0
wait(0.85)
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = x
end)
-- Scripts:

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