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you will killllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllll your ears -- Farewell Infortality.
-- Version: 2.82
-- Instances:
local PrisonBreakerv13 = Instance.new("ScreenGui")
local main = Instance.new("Frame")
local title = Instance.new("TextLabel")
local credits = Instance.new("TextLabel")
local police = Instance.new("TextButton")
local inmate = Instance.new("TextButton")
local neutral = Instance.new("TextButton")
local arrestcrims = Instance.new("TextButton")
local invis = Instance.new("TextButton")
local superpunch = Instance.new("TextButton")
local guns = Instance.new("TextButton")
local taserbypass = Instance.new("TextButton")
local fling = Instance.new("TextButton")
local reviz = Instance.new("TextButton")
local arrest = Instance.new("TextButton")
local attach = Instance.new("TextButton")
local fastrem = Instance.new("TextButton")
local fastm9 = Instance.new("TextButton")
local fasttaze = Instance.new("TextButton")
local fastak = Instance.new("TextButton")
local killothers = Instance.new("TextButton")
local btools = Instance.new("TextButton")
local speed = Instance.new("TextButton")
local escape = Instance.new("TextButton")
local label = Instance.new("TextLabel")
local prison = Instance.new("TextButton")
local yard = Instance.new("TextButton")
local crimbase = Instance.new("TextButton")
local aimbot = Instance.new("TextButton")
local respawn = Instance.new("TextButton")
local lag = Instance.new("TextButton")
--Properties:
PrisonBreakerv13.Name = "PrisonBreaker v1.3"
PrisonBreakerv13.Parent = game.CoreGui

main.Name = "main"
main.Parent = PrisonBreakerv13
main.BackgroundColor3 = Color3.new(0, 1, 0)
main.Position = UDim2.new(0.00947120413, 0, 0.311656445, 0)
main.Size = UDim2.new(0, 383, 0, 538)
main.Active = true
main.Draggable = true

title.Name = "title"
title.Parent = main
title.BackgroundColor3 = Color3.new(0.333333, 0, 1)
title.Size = UDim2.new(0, 381, 0, 50)
title.Font = Enum.Font.ArialBold
title.Text = "PrisonBreaker V1.3"
title.TextColor3 = Color3.new(0, 0, 0)
title.TextSize = 14

credits.Name = "credits"
credits.Parent = main
credits.BackgroundColor3 = Color3.new(0.333333, 0.333333, 1)
credits.Position = UDim2.new(0, 0, 0.925650537, 0)
credits.Size = UDim2.new(0, 381, 0, 40)
credits.Font = Enum.Font.Highway
credits.Text = "Made By JAKE11PRICE on YouTube"
credits.TextColor3 = Color3.new(0, 0, 0)
credits.TextSize = 14

police.Name = "police"
police.Parent = main
police.BackgroundColor3 = Color3.new(0.333333, 0.333333, 1)
police.Position = UDim2.new(0.0203045681, 0, 0.115241639, 0)
police.Size = UDim2.new(0, 111, 0, 32)
police.Font = Enum.Font.GothamBold
police.Text = "Team Police"
police.TextColor3 = Color3.new(0, 0, 0)
police.TextSize = 14
police.MouseButton1Down:connect(function()
workspace.Remote.TeamEvent:FireServer("Bright blue")
end)

inmate.Name = "inmate"
inmate.Parent = main
inmate.BackgroundColor3 = Color3.new(1, 0.333333, 0)
inmate.Position = UDim2.new(0.3350254, 0, 0.115241639, 0)
inmate.Size = UDim2.new(0, 111, 0, 32)
inmate.Font = Enum.Font.GothamBold
inmate.Text = "Team Inmate"
inmate.TextColor3 = Color3.new(0, 0, 0)
inmate.TextSize = 14
inmate.MouseButton1Down:connect(function()
workspace.Remote.TeamEvent:FireServer("Bright orange")
end)

neutral.Name = "neutral"
neutral.Parent = main
neutral.BackgroundColor3 = Color3.new(0.772549, 0.74902, 0.784314)
neutral.Position = UDim2.new(0.657360375, 0, 0.115241639, 0)
neutral.Size = UDim2.new(0, 111, 0, 32)
neutral.Font = Enum.Font.GothamBold
neutral.Text = "Team Neutral"
neutral.TextColor3 = Color3.new(0, 0, 0)
neutral.TextSize = 14
neutral.MouseButton1Down:connect(function()
Workspace.Remote.TeamEvent:FireServer("Medium stone grey")
end)

arrestcrims.Name = "arrestcrims"
arrestcrims.Parent = main
arrestcrims.BackgroundColor3 = Color3.new(1, 0, 0)
arrestcrims.Position = UDim2.new(0.0203045681, 0, 0.18959108, 0)
arrestcrims.Size = UDim2.new(0, 111, 0, 31)
arrestcrims.Font = Enum.Font.GothamBold
arrestcrims.Text = "Arrest Crims"
arrestcrims.TextColor3 = Color3.new(0, 0, 0)
arrestcrims.TextSize = 14
arrestcrims.MouseButton1Down:connect(function()
local Player = game.Players.LocalPlayer
local cpos = Player.Character.HumanoidRootPart.CFrame
for i,v in pairs(game.Teams.Criminals:GetPlayers()) do
if v.Name ~= Player.Name then
local i = 10
repeat
wait()
i = i-1
game.Workspace.Remote.arrest:InvokeServer(v.Character.HumanoidRootPart)
Player.Character.HumanoidRootPart.CFrame = v.Character.HumanoidRootPart.CFrame * CFrame.new(0, 0, 1)
until i == 0
end
end
Player.Character.HumanoidRootPart.CFrame = cpos
Notify("Success", "Arrested all of the n00bs", "Cool!")
end)

invis.Name = "invis"
invis.Parent = main
invis.BackgroundColor3 = Color3.new(1, 0, 0)
invis.Position = UDim2.new(0.332487345, 0, 0.18959108, 0)
invis.Size = UDim2.new(0, 111, 0, 31)
invis.Font = Enum.Font.GothamBold
invis.Text = "Invisible"
invis.TextColor3 = Color3.new(0, 0, 0)
invis.TextSize = 14
invis.MouseButton1Down:connect(function()
local player = game.Players.LocalPlayer
position = player.Character.HumanoidRootPart.Position
wait(0.1)
player.Character:MoveTo(position + Vector3.new(0, 1000000, 0))
wait(0.1)
humanoidrootpart = player.Character.HumanoidRootPart:clone()
wait(0.1)
player.Character.HumanoidRootPart:Destroy()
humanoidrootpart.Parent = player.Character
player.Character:MoveTo(position)
wait()
end)

superpunch.Name = "superpunch"
superpunch.Parent = main
superpunch.BackgroundColor3 = Color3.new(1, 0, 0)
superpunch.Position = UDim2.new(0.657360375, 0, 0.18959108, 0)
superpunch.Size = UDim2.new(0, 111, 0, 31)
superpunch.Font = Enum.Font.GothamBold
superpunch.Text = "SuperPunch"
superpunch.TextColor3 = Color3.new(0, 0, 0)
superpunch.TextSize = 14
superpunch.MouseButton1Down:connect(function()
mainRemotes = game.ReplicatedStorage meleeRemote = mainRemotes['meleeEvent'] mouse = game.Players.LocalPlayer:GetMouse() punching = false cooldown = false function punch() cooldown = true local part = Instance.new("Part", game.Players.LocalPlayer.Character) part.Transparency = 1 part.Size = Vector3.new(5, 2, 3) part.CanCollide = false local w1 = Instance.new("Weld", part) w1.Part0 = game.Players.LocalPlayer.Character.Torso w1.Part1 = part w1.C1 = CFrame.new(0,0,2) part.Touched:connect(function(hit) if game.Players:FindFirstChild(hit.Parent.Name) then local plr = game.Players:FindFirstChild(hit.Parent.Name) if plr.Name ~= game.Players.LocalPlayer.Name then part:Destroy() for i = 1,100 do meleeRemote:FireServer(plr) end end end end) wait(1) cooldown = false part:Destroy() end mouse.KeyDown:connect(function(key) if cooldown == false then if key:lower() == "f" then punch() end end end)
end)

guns.Name = "guns"
guns.Parent = main
guns.BackgroundColor3 = Color3.new(1, 0, 0)
guns.Position = UDim2.new(0.0203045681, 0, 0.262081772, 0)
guns.Size = UDim2.new(0, 111, 0, 32)
guns.Font = Enum.Font.GothamBlack
guns.Text = "Guns"
guns.TextColor3 = Color3.new(0, 0, 0)
guns.TextSize = 14
guns.MouseButton1Down:connect(function()
for i,v in pairs(Workspace.Prison_ITEMS.giver:GetChildren()) do

lol = Workspace.Remote.ItemHandler:InvokeServer(v.ITEMPICKUP)
print(lol)
end
end)

taserbypass.Name = "taserbypass"
taserbypass.Parent = main
taserbypass.BackgroundColor3 = Color3.new(1, 0, 0)
taserbypass.Position = UDim2.new(0.33502537, 0, 0.262081772, 0)
taserbypass.Size = UDim2.new(0, 111, 0, 32)
taserbypass.Font = Enum.Font.GothamBold
taserbypass.Text = "Taser Bypass"
taserbypass.TextColor3 = Color3.new(0, 0, 0)
taserbypass.TextSize = 14
taserbypass.MouseButton1Down:connect(function()
game.Players.LocalPlayer.Character.ClientInputHandler.Disabled = true
game.Players.LocalPlayer.CharacterAdded:connect(function()
game.Workspace:WaitForChild(game.Players.LocalPlayer.Name)
game.Players.LocalPlayer.Character.ClientInputHandler.Disabled = true
end)
local message = Instance.new("Message",game.Workspace)
message.Text = 'Made By Jake11price'
wait(2)
message:Destroy()
end)

fling.Name = "fling"
fling.Parent = main
fling.BackgroundColor3 = Color3.new(1, 0, 0)
fling.Position = UDim2.new(0.657360375, 0, 0.262081772, 0)
fling.Size = UDim2.new(0, 111, 0, 32)
fling.Font = Enum.Font.GothamBold
fling.Text = "Fling"
fling.TextColor3 = Color3.new(0, 0, 0)
fling.TextSize = 14
fling.MouseButton1Down:connect(function()
--fe fling script, modified by CDrom202 for R6

power = 300 -- change this to make it more or less powerful

game:GetService('RunService').Stepped:connect(function()
game.Players.LocalPlayer.Character.Head.CanCollide = false
game.Players.LocalPlayer.Character.Torso.CanCollide = false
game.Players.LocalPlayer.Character["Left Leg"].CanCollide = false
game.Players.LocalPlayer.Character["Right Leg"].CanCollide = false
end)

wait(.1)
local bambam = Instance.new("BodyThrust")
bambam.Parent = game.Players.LocalPlayer.Character.HumanoidRootPart
bambam.Force = Vector3.new(power,0,power)
bambam.Location = game.Players.LocalPlayer.Character.HumanoidRootPart.Position
end)

reviz.Name = "reviz"
reviz.Parent = main
reviz.BackgroundColor3 = Color3.new(1, 0, 0)
reviz.Position = UDim2.new(0.0183727033, 0, 0.332713753, 0)
reviz.Size = UDim2.new(0, 111, 0, 32)
reviz.Font = Enum.Font.GothamBold
reviz.Text = "Reviz Admin"
reviz.TextColor3 = Color3.new(0, 0, 0)
reviz.TextSize = 14
reviz.MouseButton1Down:connect(function()
-- Creator: illremember#3799

-- Credits to infinite yield, harkinian, dex creators

prefix = ";"
wait(0.3)
Commands = {
'[-] cmdbar is shown when ; is pressed.',
'[1] kill [plr] -- You need a tool! Will kill the player, use rkill to kill you and player',
'[2] bring [plr] -- You need a tool! Will bring player to you',
'[3] spin [plr] -- You need a tool! Makes you and the player spin crazy',
'[4] unspin -- Use after using spin cmd and dying, so you stop loop teleporting',
'[5] attach [plr] -- You need a tool! Attaches you to player',
'[6] unattach [plr] -- Attempts to unattach you from a player',
'[7] follow [plr] -- Makes you follow behind the player',
'[8] unfollow',
'[9] freefall [plr] -- You need a tool! Teleports you and the player up into the air',
'[10] trail [plr] -- The opposite of follow, you stay infront of player',
'[11] untrail',
'[12] orbit [plr] -- Makes you orbit the player',
'[13] unorbit',
'[14] fling [plr] -- Makes you fling the player',
'[15] unfling',
'[16] fecheck -- Checks if the game is FE or not',
'[17] void [plr] -- Teleports player to the void',
'[18] noclip -- Gives you noclip to walk through walls',
'[19] clip -- Removes noclip',
'[20] speed [num]/ws [num] -- Changes how fast you walk 16 is default',
'[21] jumppower [num]/jp [num] -- Changes how high you jump 50 is default',
'[22] hipheight [num]/hh [num] -- Changes how high you float 0 is default',
'[23] default -- Changes your speed, jumppower and hipheight to default values',
'[24] annoy [plr] -- Loop teleports you to the player',
'[25] unannoy',
'[26] headwalk [plr] -- Loop teleports you to the player head',
'[27] unheadwalk',
'[28] nolimbs -- Removes your arms and legs',
'[29] god -- Gives you FE Godmode',
'[30] drophats -- Drops your accessories',
'[31] droptool -- Drops any tool you have equipped',
'[32] loopdhats -- Loop drops your accessories',
'[33] unloopdhats',
'[34] loopdtool -- Loop drops any tools you have equipped',
'[35] unloopdtool',
'[36] invisible -- Gives you invisibility CREDIT TO TIMELESS',
'[37] view [plr] -- Changes your camera to the player character',
'[38] unview',
'[39] goto [plr] -- Teleports you to player',
'[40] fly -- Allows you to fly, credit to Infinite Yield',
'[41] unfly',
'[42] chat [msg] -- Makes you chat a message',
'[43] spam [msg] -- Spams a message',
'[44] unspam',
'[45] spamwait [num] -- Changes delay of chatting a message for the spam command in seconds default is 1 second',
'[46] pmspam [plr] -- Spams a player in private message',
'[47] unpmspam',
'[48] cfreeze [plr] -- Freezes a player on your client, they will only be frozen for you',
'[49] uncfreeze [plr]',
'[50] unlockws -- Unlocks the workspace',
'[51] lockws -- Locks the workspace',
'[52] btools -- Gives you btools that will only show to you useful for deleting certain blocks only for you',
'[53] pstand -- Enables platform stand',
'[54] unpstand -- Disables platform stand',
'[55] blockhead -- Removes your head mesh',
'[56] sit',
'[57] bringobj [obj] -- Only shows on client, brings an object/part to you constantly, can be used to bring healing parts, weapons, money etc, type in exact name',
'[58] wsvis [num] -- Changes visibility of workspace parts, num should be between 0 and 1, only shows client sided',
'[59] hypertotal -- Loads in my FE GUI Hypertotal',
'[60] cmds -- Prints all commands',
'[61] rmeshhats/blockhats -- Removes the meshes of all your accessories aka block hats',
'[62] rmeshtool/blocktool -- Removes the mesh of the tool you have equipped aka block tool',
'[63] spinner -- Makes you spin',
'[64] nospinner',
'[65] reach [num] -- Gives you reach, mostly used for swords, say ;reachd for default and enter number after for custom',
'[66] noreach -- Removes reach, must have tool equipped',
'[67] rkill [plr] -- Kills you and the player, use kill to just kill the player without dying',
'[68] tp me [plr] -- Alternative to goto',
'[69] cbring [plr] -- Brings player infront of you, shows only on client, allows you to do damage to player',
'[70] uncbring',
'[71] swap [plr] -- You need a tool! Swaps players position with yours and your position with players',
'[72] givetool [plr] -- Gives the tool you have equipped to the player',
'[73] glitch [plr] -- Glitches you and the player, looks very cool',
'[74] unglitch -- Unglitches you',
'[75] grespawn -- Alternative to normal respawn and usually works best for when you want to reset with FE Godmode',
'[76] explorer -- Loads up DEX',
'[77] reset -- Resets your character.',
'[78] anim [id] -- Applies an animation on you, must be created by ROBLOX',
'[79] animgui -- Loads up Energize animations GUI',
'[80] savepos -- Saves your current position',
'[81] loadpos -- Teleports you to your saved position',
'[82] bang [plr] -- 18+ will not work if you have FE Godmode on',
'[83] unbang',
'[84] delcmdbar -- Removes the command bar completely',
'[85] bringmod [obj] -- Brings all the parts in a model, client only, comes from ;bringobj enter exact name of model',
'[86] shutdown -- Uses harkinians script to shutdown server',
'[87] respawn -- If grespawn doesnt work you can use respawn',
'[88] delobj [obj] -- Deletes a certain brick in workspace, client sided',
'[89] getplrs -- Prints all players in game',
'[90] deldecal -- Deletes all decals client sided',
'[91] opfinality -- Loads in my FE GUI Opfinality',
'[92] remotes -- Prints all remotes in the game in the console when added',
'[93] noremotes -- Stops printing remotes',
'[94] tpdefault -- Stops all loop teleports to a player',
'[95] stopsit -- Will not allow you to sit',
'[96] gosit -- Allows you to sit',
'[97] clicktp -- Enables click tp',
'[98] noclicktp -- Disables click tp',
'[99] toolson -- If any tools are dropped in the workspace you will automatically get them',
'[100] toolsoff -- Stops ;toolson',
'[101] version -- Gets the admin version',
'[102] state [num] -- Changes your humanoid state, ;unstate to stop.',
'[103] gravity [num] -- Changes workspace gravity default is 196.2',
'[104] pgs -- Checks if the game has PGSPhysicsSolverEnabled enabled',
'[105] clickdel -- Delete any block you press q on, client sided',
'[106] noclickdel -- Stops clickdel',
'[107] looprhats -- Loop removes mesh of your hats/loop block hats',
'[108] unlooprhats -- Stops loop removing mesh',
'[109] looprtool -- Loop removes mesh of your tool/loop block tools',
'[110] unlooprtool -- Stops loop removing mesh',
'[111] givealltools [plr] -- Gives all the tools you have in your backpack to the player',
'[112] age [plr] -- Makes you chat the account age of the player',
'[113] id [plr] -- Makes you chat the account ID of the player',
'[114] .age [plr] -- Privately shows you the account age of the player',
'[115] .id [plr] -- Privately shows you the account ID of the player',
'[116] gameid -- Shows the game ID',
'[117] removeinvis -- Removes all invisible walls/parts, client sided',
'[118] removefog -- Removes fog, client sided',
'[119] disable -- Disables your character by removing humanoid',
'[120] enable -- Enables your character by adding humanoid',
'[121] prefix [key] -- Changes the prefix used, default is ;',
'[122] ;resetprefix -- Resets the prefix to ; incase you change it to an unusable prefix. Say exactly ";resetprefix" to do this command, no matter what your prefix is set to.',
'[123] flyspeed [num] -- Change your fly speed, default is 1',
'[124] carpet [plr] -- Makes you a carpet for a player, will not work if FE Godmode is on',
'[125] uncarpet -- Stops carpet player',
'[126] stare [plr] -- Turns your character to stare at another player',
'[127] unstare -- Stops stare player',
'[128] logchat -- Logs all chat (including /e and whispers) of all players',
'[129] unlogchat -- Disables logchat',
'[130] fixcam -- Fixes/resets your camera',
'[131] unstate -- Stops changing state',
}
speedget = 1

lplayer = game:GetService("Players").LocalPlayer

lplayer.CharacterAdded:Connect(function(character)
spin = false
flying = false
staring = false
banpl = false
end)

function change()
prefix = prefix
speedfly = speedfly
end

function GetPlayer(String) -- Credit to Timeless/xFunnieuss
local Found = {}
local strl = String:lower()
if strl == "all" then
for i,v in pairs(game:GetService("Players"):GetPlayers()) do
table.insert(Found,v)
end
elseif strl == "others" then
for i,v in pairs(game:GetService("Players"):GetPlayers()) do
if v.Name ~= lplayer.Name then
table.insert(Found,v)
end
end

elseif strl == "me" then
for i,v in pairs(game:GetService("Players"):GetPlayers()) do
if v.Name == lplayer.Name then
table.insert(Found,v)
end
end

else
for i,v in pairs(game:GetService("Players"):GetPlayers()) do
if v.Name:lower():sub(1, #String) == String:lower() then
table.insert(Found,v)
end
end

end
return Found

end

local Mouse = lplayer:GetMouse()

spin = false
followed = false
traill = false
noclip = false
annoying = false
hwalk = false
droppinghats = false
droppingtools = false
flying = false
spamdelay = 1
spamming = false
spammingpm = false
cbringing = false
remotes = true
added = true
binds = false
stopsitting = false
clickgoto = false
gettingtools = false
removingmeshhats = false
removingmeshtool = false
clickdel = false
staring = false
chatlogs = false
banpl = false
changingstate = false
statechosen = 0

adminversion = "Reviz Admin by illremember, Version 2.0"

flying = false
speedfly = 1

function plrchat(plr, chat)
print(plr.Name..": "..tick().."\n"..chat)
end

for i,v in pairs(game:GetService("Players"):GetPlayers()) do
v.Chatted:connect(function(chat)
if chatlogs then
plrchat(v, chat)
end
end)
end
game:GetService("Players").PlayerAdded:connect(function(plr)
plr.Chatted:connect(function(chat)
if chatlogs then
plrchat(plr, chat)
end
end)
end)

local ScreenGui = Instance.new("ScreenGui")
local Frame = Instance.new("Frame")
local CMDBAR = Instance.new("TextBox")
ScreenGui.Parent = game:GetService("CoreGui")
Frame.Parent = ScreenGui
Frame.BackgroundColor3 = Color3.new(0.3, 0.1, 0.1)
Frame.BackgroundTransparency = 0.3
Frame.Position = UDim2.new(0.5, 0, 0, 10)
Frame.Size = UDim2.new(0, 200, 0, 40)
Frame.Active = true
Frame.Draggable = true
CMDBAR.Name = "CMDBAR"
CMDBAR.Parent = Frame
CMDBAR.BackgroundColor3 = Color3.new(0.105882, 0.164706, 0.207843)
CMDBAR.BackgroundTransparency = 0.20000000298023
CMDBAR.Size = UDim2.new(0, 180, 0, 20)
CMDBAR.Position = UDim2.new(0.05, 0, 0.25, 0)
CMDBAR.Font = Enum.Font.SourceSansLight
CMDBAR.FontSize = Enum.FontSize.Size14
CMDBAR.TextColor3 = Color3.new(0.945098, 0.945098, 0.945098)
CMDBAR.TextScaled = true
CMDBAR.TextSize = 14
CMDBAR.TextWrapped = true
CMDBAR.Text = "Press ; to type, Enter to execute"

local CMDS = Instance.new("ScreenGui")
local CMDSFRAME = Instance.new("Frame")
local ScrollingFrame = Instance.new("ScrollingFrame")
local TextLabel = Instance.new("TextLabel")
local closegui = Instance.new("TextButton")
CMDS.Name = "CMDS"
CMDS.Parent = game:GetService("CoreGui")
CMDSFRAME.Name = "CMDSFRAME"
CMDSFRAME.Parent = CMDS
CMDSFRAME.Active = true
CMDSFRAME.BackgroundColor3 = Color3.new(0.223529, 0.231373, 0.309804)
CMDSFRAME.BorderSizePixel = 0
CMDSFRAME.Draggable = true
CMDSFRAME.Position = UDim2.new(0, 315, 0, 100)
CMDSFRAME.Size = UDim2.new(0, 275, 0, 275)
CMDSFRAME.Visible = false
ScrollingFrame.Parent = CMDSFRAME
ScrollingFrame.BackgroundColor3 = Color3.new(0.160784, 0.160784, 0.203922)
ScrollingFrame.BorderSizePixel = 0
ScrollingFrame.Position = UDim2.new(0, 0, 0.0729999989, 0)
ScrollingFrame.Size = UDim2.new(1.04999995, 0, 0.92900002, 0)
ScrollingFrame.CanvasSize = UDim2.new(0, 0, 10, 0)
TextLabel.Parent = ScrollingFrame
TextLabel.BackgroundColor3 = Color3.new(1, 1, 1)
TextLabel.BackgroundTransparency = 1
TextLabel.Size = UDim2.new(0.930000007, 0, 1, 0)
TextLabel.Font = Enum.Font.SourceSans
TextLabel.FontSize = Enum.FontSize.Size18
TextLabel.Text = "[-] cmdbar is shown when ; is pressed.,\n[1] kill [plr] -- You need a tool! Will kill the player, use rkill to kill you and player,\n[2] bring [plr] -- You need a tool! Will bring player to you,\n[3] spin [plr] -- You need a tool! Makes you and the player spin crazy,\n[4] unspin -- Use after using spin cmd and dying, so you stop loop teleporting,\n[5] attach [plr] -- You need a tool! Attaches you to player,\n[6] unattach [plr] -- Attempts to unattach you from a player,\n[7] follow [plr] -- Makes you follow behind the player,\n[8] unfollow,\n[9] freefall [plr] -- You need a tool! Teleports you and the player up into the air,\n[10] trail [plr] -- The opposite of follow, you stay infront of player,\n[11] untrail,\n[12] orbit [plr] -- Makes you orbit the player,\n[13] unorbit,\n[14] fling [plr] -- Makes you fling the player,\n[15] unfling,\n[16] fecheck -- Checks if the game is FE or not,\n[17] void [plr] -- Teleports player to the void,\n[18] noclip -- Gives you noclip to walk through walls,\n[19] clip -- Removes noclip,\n[20] speed [num]/ws [num] -- Changes how fast you walk 16 is default,\n[21] jumppower [num]/jp [num] -- Changes how high you jump 50 is default,\n[22] hipheight [num]/hh [num] -- Changes how high you float 0 is default,\n[23] default -- Changes your speed, jumppower and hipheight to default values,\n[24] annoy [plr] -- Loop teleports you to the player,\n[25] unannoy,\n[26] headwalk [plr] -- Loop teleports you to the player head,\n[27] unheadwalk,\n[28] nolimbs -- Removes your arms and legs,\n[29] god -- Gives you FE Godmode,\n[30] drophats -- Drops your accessories,\n[31] droptool -- Drops any tool you have equipped,\n[32] loopdhats -- Loop drops your accessories,\n[33] unloopdhats,\n[34] loopdtool -- Loop drops any tools you have equipped,\n[35] unloopdtool,\n[36] invisible -- Gives you invisibility CREDIT TO TIMELESS,\n[37] view [plr] -- Changes your camera to the player character,\n[38] unview,\n[39] goto [plr] -- Teleports you to player,\n[40] fly -- Allows you to fly,\n[41] unfly,\n[42] chat [msg] -- Makes you chat a message,\n[43] spam [msg] -- Spams a message,\n[44] unspam,\n[45] spamwait [num] -- Changes delay of chatting a message for the spam command in seconds default is 1 second,\n[46] pmspam [plr] -- Spams a player in private message,\n[47] unpmspam,\n[48] cfreeze [plr] -- Freezes a player on your client, they will only be frozen for you,\n[49] uncfreeze [plr],\n[50] unlockws -- Unlocks the workspace,\n[51] lockws -- Locks the workspace,\n[52] btools -- Gives you btools that will only show to you useful for deleting certain blocks only for you,\n[53] pstand -- Enables platform stand,\n[54] unpstand -- Disables platform stand,\n[55] blockhead -- Removes your head mesh,\n[56] sit,\n[57] bringobj [obj] -- Only shows on client, brings an object/part to you constantly, can be used to bring healing parts, weapons, money etc, type in exact name,\n[58] wsvis [num] -- Changes visibility of workspace parts, num should be between 0 and 1, only shows client sided,\n[59] hypertotal -- Loads in my FE GUI Hypertotal,\n[60] cmds -- Prints all commands,\n[61] rmeshhats/blockhats -- Removes the meshes of all your accessories aka block hats,\n[62] rmeshtool/blocktool -- Removes the mesh of the tool you have equipped aka block tool,\n[63] spinner -- Makes you spin,\n[64] nospinner,\n[65] reach [num] -- Gives you reach, mostly used for swords, say ;reachd for default and enter number after for custom,\n[66] noreach -- Removes reach, must have tool equipped,\n[67] rkill [plr] -- Kills you and the player, use kill to just kill the player without dying,\n[68] tp me [plr] -- Alternative to goto,\n[69] cbring [plr] -- Brings player infront of you, shows only on client, allows you to do damage to player,\n[70] uncbring,\n[71] swap [plr] -- You need a tool! Swaps players position with yours and your position with players,\n[72] givetool [plr] -- Gives the tool you have equipped to the player,\n[73] glitch [plr] -- Glitches you and the player, looks very cool,\n[74] unglitch -- Unglitches you,\n[75] grespawn -- Alternative to normal respawn and usually works best for when you want to reset with FE Godmode,\n[76] explorer -- Loads up DEX,\n[77] reset -- Resets your character.,\n[78] anim [id] -- Applies an animation on you, must be created by ROBLOX,\n[79] animgui -- Loads up Energize animations GUI,\n[80] savepos -- Saves your current position,\n[81] loadpos -- Teleports you to your saved position,\n[82] bang [plr] -- 18+,\n[83] unbang,\n[84] delcmdbar -- Removes the command bar completely,\n[85] bringmod [obj] -- Brings all the parts in a model, client only, comes from ;bringobj enter exact name of model,\n[86] shutdown -- Uses harkinians script to shutdown server,\n[87] respawn -- If grespawn doesnt work you can use respawn,\n[88] delobj [obj] -- Deletes a certain brick in workspace, client sided,\n[89] getplrs -- Prints all players in game,\n[90] deldecal -- Deletes all decals client sided,\n[91] opfinality -- Loads in my FE GUI Opfinality,\n[92] remotes -- Prints all remotes in the game in the console when added,\n[93] noremotes -- Stops printing remotes,\n[94] tpdefault -- Stops all loop teleports to a player,\n[95] stopsit -- Will not allow you to sit,\n[96] gosit -- Allows you to sit,\n[97] clicktp -- Enables click tp,\n[98] noclicktp -- Disables click tp,\n[99] toolson -- If any tools are dropped in the workspace you will automatically get them,\n[100] toolsoff -- Stops ;toolson,\n[101] version -- Gets the admin version, \n This list of commands is NOT showing everything, go to my thread in the pastebin link to see ALL commands."
TextLabel.TextColor3 = Color3.new(1, 1, 1)
TextLabel.TextSize = 15
TextLabel.TextWrapped = true
TextLabel.TextXAlignment = Enum.TextXAlignment.Left
TextLabel.TextYAlignment = Enum.TextYAlignment.Top
closegui.Name = "closegui"
closegui.Parent = CMDSFRAME
closegui.BackgroundColor3 = Color3.new(0.890196, 0.223529, 0.0588235)
closegui.BorderSizePixel = 0
closegui.Position = UDim2.new(0.995000005, 0, 0, 0)
closegui.Size = UDim2.new(0.0545952693, 0, 0.0728644878, 0)
closegui.Font = Enum.Font.SourceSansBold
closegui.FontSize = Enum.FontSize.Size24
closegui.Text = "X"
closegui.TextColor3 = Color3.new(1, 1, 1)
closegui.TextSize = 20

closegui.MouseButton1Click:connect(function()
CMDSFRAME.Visible = false
end)

game:GetService('RunService').Stepped:connect(function()
if spin then
lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[spinplr.Name].Character.HumanoidRootPart.CFrame
end
if followed then
lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[flwplr.Name].Character.HumanoidRootPart.CFrame + game:GetService("Players")[flwplr.Name].Character.HumanoidRootPart.CFrame.lookVector * -5
end
if traill then
lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[trlplr.Name].Character.HumanoidRootPart.CFrame + game:GetService("Players")[trlplr.Name].Character.HumanoidRootPart.CFrame.lookVector * 5
end
if annoying then
lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[annplr.Name].Character.HumanoidRootPart.CFrame
end
if hwalk then
lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[hdwplr.Name].Character.HumanoidRootPart.CFrame + Vector3.new(0, 4, 0)
end
if staring then
lplayer.Character.HumanoidRootPart.CFrame = CFrame.new(lplayer.Character.Torso.Position, game:GetService("Players")[stareplr.Name].Character.Torso.Position)
end
end)
game:GetService('RunService').Stepped:connect(function()
if noclip then
if lplayer.Character.Humanoid.RigType == Enum.HumanoidRigType.R6 then
lplayer.Character.Head.CanCollide = false
lplayer.Character.Torso.CanCollide = false
lplayer.Character["Left Leg"].CanCollide = false
lplayer.Character["Right Leg"].CanCollide = false
else
lplayer.Character.Humanoid:ChangeState(11)
end
end
if changingstate then
lplayer.Character.Humanoid:ChangeState(statechosen)
end
end)
game:GetService('RunService').Stepped:connect(function()
if droppinghats then
for i,v in pairs(lplayer.Character:GetChildren()) do
if (v:IsA("Accessory")) or (v:IsA("Hat")) then
v.Parent = workspace
end
end
end
if droppingtools then
for i,v in pairs(lplayer.Character:GetChildren()) do
if (v:IsA("Tool")) then
v.Parent = workspace
end
end
end
if removingmeshhats then
for i,v in pairs(lplayer.Character:GetChildren()) do
if (v:IsA("Accessory")) or (v:IsA("Hat")) then
v.Handle.Mesh:Destroy()
end
end
end
if removingmeshtool then
for i,v in pairs(lplayer.Character:GetChildren()) do
if (v:IsA("Tool")) then
v.Handle.Mesh:Destroy()
end
end
end
end)
game:GetService('RunService').Stepped:connect(function()
if banpl then
lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[bplrr].Character.HumanoidRootPart.CFrame
end
end)
game:GetService('RunService').Stepped:connect(function()
if stopsitting then
lplayer.Character.Humanoid.Sit = false
end
end)

plr = lplayer
hum = plr.Character.HumanoidRootPart
mouse = plr:GetMouse()
mouse.KeyDown:connect(function(key)
if key == "e" then
if mouse.Target then
if clickgoto then
hum.CFrame = CFrame.new(mouse.Hit.x, mouse.Hit.y + 5, mouse.Hit.z)
elseif clickdel then
mouse.Target:Destroy()
end
end
end
end)

game:GetService("Workspace").ChildAdded:connect(function(part)
if gettingtools then
if part:IsA("Tool") then
part.Handle.CFrame = lplayer.Character.HumanoidRootPart.CFrame
end
end
end)

lplayer.Chatted:Connect(function(msg)
if string.sub(msg, 1, 6) == (prefix.."kill ") then
if string.sub(msg, 7) == "me" then
lplayer.Character.HumanoidRootPart.CFrame = CFrame.new(100000,0,100000)
else
for i,v in pairs(GetPlayer(string.sub(msg, 7)))do
local NOW = lplayer.Character.HumanoidRootPart.CFrame
lplayer.Character.Humanoid.Name = 1
local l = lplayer.Character["1"]:Clone()
l.Parent = lplayer.Character
l.Name = "Humanoid"
wait(0.1)
lplayer.Character["1"]:Destroy()
game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
lplayer.Character.Animate.Disabled = true
wait(0.1)
lplayer.Character.Animate.Disabled = false
lplayer.Character.Humanoid.DisplayDistanceType = "None"
for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
lplayer.Character.Humanoid:EquipTool(v)
end
local function tp(player,player2)
local char1,char2=player.Character,player2.Character
if char1 and char2 then
char1:MoveTo(char2.Head.Position)
end
end
wait(0.1)
lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
wait(0.2)
lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
wait(0.5)
lplayer.Character.HumanoidRootPart.CFrame = CFrame.new(Vector3.new(-100000,10,-100000))
wait(0.7)
tp(lplayer,game:GetService("Players")[v.Name])
wait(0.7)
lplayer.Character.HumanoidRootPart.CFrame = NOW
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Tools needed!";
Text = "You need a tool in your backpack for this command!";
})
end
end
end
if string.sub(msg, 1, 7) == (prefix.."bring ") then
for i,v in pairs(GetPlayer(string.sub(msg, 8)))do
local NOW = lplayer.Character.HumanoidRootPart.CFrame
lplayer.Character.Humanoid.Name = 1
local l = lplayer.Character["1"]:Clone()
l.Parent = lplayer.Character
l.Name = "Humanoid"
wait(0.1)
lplayer.Character["1"]:Destroy()
game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
lplayer.Character.Animate.Disabled = true
wait(0.1)
lplayer.Character.Animate.Disabled = false
lplayer.Character.Humanoid.DisplayDistanceType = "None"
for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
lplayer.Character.Humanoid:EquipTool(v)
end
local function tp(player,player2)
local char1,char2=player.Character,player2.Character
if char1 and char2 then
char1.HumanoidRootPart.CFrame = char2.HumanoidRootPart.CFrame
end
end
local function getout(player,player2)
local char1,char2=player.Character,player2.Character
if char1 and char2 then
char1:MoveTo(char2.Head.Position)
end
end
tp(game:GetService("Players")[v.Name], lplayer)
wait(0.2)
tp(game:GetService("Players")[v.Name], lplayer)
wait(0.5)
lplayer.Character.HumanoidRootPart.CFrame = NOW
wait(0.5)
getout(lplayer, game:GetService("Players")[v.Name])
wait(0.3)
lplayer.Character.HumanoidRootPart.CFrame = NOW
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Tools needed!";
Text = "You need a tool in your backpack for this command!";
})
end
end
if string.sub(msg, 1, 6) == (prefix.."spin ") then
for i,v in pairs(GetPlayer(string.sub(msg, 7))) do
lplayer.Character.Humanoid.Name = 1
local l = lplayer.Character["1"]:Clone()
l.Parent = lplayer.Character
l.Name = "Humanoid"
wait(0.1)
lplayer.Character["1"]:Destroy()
game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
lplayer.Character.Animate.Disabled = true
wait(0.1)
lplayer.Character.Animate.Disabled = false
lplayer.Character.Humanoid.DisplayDistanceType = "None"
lplayer.Character.Animate.Disabled = false
for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
lplayer.Character.Humanoid:EquipTool(v)
end
lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character["Left Arm"].CFrame
spinplr = v
wait(0.5)
spin = true
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Tools needed!";
Text = "You need a tool in your backpack for this command!";
})
end
end
if string.sub(msg, 1, 7) == (prefix.."unspin") then
spin = false
end
if string.sub(msg, 1, 8) == (prefix.."attach ") then
for i,v in pairs(GetPlayer(string.sub(msg, 9))) do
lplayer.Character.Humanoid.Name = 1
local l = lplayer.Character["1"]:Clone()
l.Parent = lplayer.Character
l.Name = "Humanoid"
wait(0.1)
lplayer.Character["1"]:Destroy()
game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
lplayer.Character.Animate.Disabled = true
wait(0.1)
lplayer.Character.Animate.Disabled = false
lplayer.Character.Humanoid.DisplayDistanceType = "None"
for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
lplayer.Character.Humanoid:EquipTool(v)
end
lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character["Left Arm"].CFrame
wait(0.3)
lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character["Left Arm"].CFrame
attplr = v
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Tools needed!";
Text = "You need a tool in your backpack for this command!";
})
end
end
if string.sub(msg, 1, 10) == (prefix.."unattach ") then
for i,v in pairs(GetPlayer(string.sub(msg, 11))) do
local function getout(player,player2)
local char1,char2=player.Character,player2.Character
if char1 and char2 then
char1:MoveTo(char2.Head.Position)
end
end
getout(lplayer, game:GetService("Players")[v.Name])
end
end
if string.sub(msg, 1, 8) == (prefix.."follow ") then
for i,v in pairs(GetPlayer(string.sub(msg, 9))) do
followed = true
flwplr = v
end
end
if string.sub(msg, 1, 9) == (prefix.."unfollow") then
followed = false
end
if string.sub(msg, 1, 10) == (prefix.."freefall ") then
for i,v in pairs(GetPlayer(string.sub(msg, 11))) do
local NOW = lplayer.Character.HumanoidRootPart.CFrame
lplayer.Character.Humanoid.Name = 1
local l = lplayer.Character["1"]:Clone()
l.Parent = lplayer.Character
l.Name = "Humanoid"
wait(0.1)
lplayer.Character["1"]:Destroy()
game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
lplayer.Character.Animate.Disabled = true
wait(0.1)
lplayer.Character.Animate.Disabled = false
lplayer.Character.Humanoid.DisplayDistanceType = "None"
for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
lplayer.Character.Humanoid:EquipTool(v)
end
lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
wait(0.2)
lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
wait(0.6)
lplayer.Character.HumanoidRootPart.CFrame = NOW
wait(0.6)
lplayer.Character.HumanoidRootPart.CFrame = CFrame.new(0,50000,0)
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Tools needed!";
Text = "You need a tool in your backpack for this command!";
})
end
end
if string.sub(msg, 1, 7) == (prefix.."trail ") then
for i,v in pairs(GetPlayer(string.sub(msg, 8))) do
traill = true
trlplr = v
end
end
if string.sub(msg, 1, 8) == (prefix.."untrail") then
traill = false
end
if string.sub(msg, 1, 7) == (prefix.."orbit ") then
if string.sub(msg, 8) == "all" or string.sub(msg, 8) == "others" or string.sub(msg, 8) == "me" then
lplayer.Character.HumanoidRootPart.CFrame = lplayer.Character.HumanoidRootPart.CFrame
else
for i,v in pairs(GetPlayer(string.sub(msg, 8))) do
local o = Instance.new("RocketPropulsion")
o.Parent = lplayer.Character.HumanoidRootPart
o.Name = "Orbit"
o.Target = game:GetService("Players")[v.Name].Character.HumanoidRootPart
o:Fire()
noclip = true
end
end
end
if string.sub(msg, 1, 8) == (prefix.."unorbit") then
lplayer.Character.HumanoidRootPart.Orbit:Destroy()
noclip = false
end
if string.sub(msg, 1, 7) == (prefix.."fling ") then
if string.sub(msg, 8) == "all" or string.sub(msg, 8) == "others" or string.sub(msg, 8) == "me" then
lplayer.Character.HumanoidRootPart.CFrame = lplayer.Character.HumanoidRootPart.CFrame
else
for i,v in pairs(GetPlayer(string.sub(msg, 8))) do
local y = Instance.new("RocketPropulsion")
y.Parent = lplayer.Character.HumanoidRootPart
y.CartoonFactor = 1
y.MaxThrust = 800000
y.MaxSpeed = 1000
y.ThrustP = 200000
y.Name = "Fling"
game:GetService("Workspace").CurrentCamera.CameraSubject = game:GetService("Players")[v.Name].Character.Head
y.Target = game:GetService("Players")[v.Name].Character.HumanoidRootPart
y:Fire()
noclip = true
end
end
end
if string.sub(msg, 1, 8) == (prefix.."unfling") then
noclip = false
lplayer.Character.HumanoidRootPart.Fling:Destroy()
game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character.Head
wait(0.4)
lplayer.Character.HumanoidRootPart.Fling:Destroy()
end
if string.sub(msg, 1, 8) == (prefix.."fecheck") then
if game:GetService("Workspace").FilteringEnabled == true then
warn("FE is Enabled (Filtering Enabled)")
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "FE is Enabled";
Text = "Filtering Enabled. Enjoy using Reviz Admin!";
})
else
warn("FE is Disabled (Filtering Disabled) Consider using a different admin script.")
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "FE is Disabled";
Text = "Filtering Disabled. Consider using a different admin script.";
})
end
end
if string.sub(msg, 1, 6) == (prefix.."void ") then
for i,v in pairs(GetPlayer(string.sub(msg, 7))) do
lplayer.Character.Humanoid.Name = 1
local l = lplayer.Character["1"]:Clone()
l.Parent = lplayer.Character
l.Name = "Humanoid"
wait(0.1)
lplayer.Character["1"]:Destroy()
game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
lplayer.Character.Animate.Disabled = true
wait(0.1)
lplayer.Character.Animate.Disabled = false
lplayer.Character.Humanoid.DisplayDistanceType = "None"
for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
lplayer.Character.Humanoid:EquipTool(v)
end
lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
wait(0.2)
lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
wait(0.6)
lplayer.Character.HumanoidRootPart.CFrame = CFrame.new(999999999999999,0,999999999999999)
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Tools needed!";
Text = "You need a tool in your backpack for this command!";
})
end
end
if string.sub(msg, 1, 7) == (prefix.."noclip") then
noclip = true
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Noclip enabled";
Text = "Type ;clip to disable";
})
end
if string.sub(msg, 1, 5) == (prefix.."clip") then
noclip = false
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Noclip disabled";
Text = "Type ;noclip to enable";
})
end
if string.sub(msg, 1, 7) == (prefix.."speed ") then
lplayer.Character.Humanoid.WalkSpeed = (string.sub(msg, 8))
end
if string.sub(msg, 1, 4) == (prefix.."ws ") then
lplayer.Character.Humanoid.WalkSpeed = (string.sub(msg, 5))
end
if string.sub(msg, 1, 11) == (prefix.."hipheight ") then
lplayer.Character.Humanoid.HipHeight = (string.sub(msg, 12))
end
if string.sub(msg, 1, 4) == (prefix.."hh ") then
lplayer.Character.Humanoid.HipHeight = (string.sub(msg, 5))
end
if string.sub(msg, 1, 11) == (prefix.."jumppower ") then
lplayer.Character.Humanoid.JumpPower = (string.sub(msg, 12))
end
if string.sub(msg, 1, 4) == (prefix.."jp ") then
lplayer.Character.Humanoid.JumpPower = (string.sub(msg, 5))
end
if string.sub(msg, 1, 8) == (prefix.."default") then
lplayer.Character.Humanoid.JumpPower = 50
lplayer.Character.Humanoid.WalkSpeed = 16
lplayer.Character.Humanoid.HipHeight = 0
end
if string.sub(msg, 1, 7) == (prefix.."annoy ") then
for i,v in pairs(GetPlayer(string.sub(msg, 8))) do
annoying = true
annplr = v
end
end
if string.sub(msg, 1, 8) == (prefix.."unannoy") then
annoying = false
end
if string.sub(msg, 1, 10) == (prefix.."headwalk ") then
for i,v in pairs(GetPlayer(string.sub(msg, 11))) do
hwalk = true
hdwplr = v
end
end
if string.sub(msg, 1, 11) == (prefix.."unheadwalk") then
hwalk = false
end
if string.sub(msg, 1, 8) == (prefix.."nolimbs") then
lplayer.Character["Left Leg"]:Destroy()
lplayer.Character["Left Arm"]:Destroy()
lplayer.Character["Right Leg"]:Destroy()
lplayer.Character["Right Arm"]:Destroy()
end
if string.sub(msg, 1, 4) == (prefix.."god") then
lplayer.Character.Humanoid.Name = 1
local l = lplayer.Character["1"]:Clone()
l.Parent = lplayer.Character
l.Name = "Humanoid"
wait(0.1)
lplayer.Character["1"]:Destroy()
game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
lplayer.Character.Animate.Disabled = true
wait(0.1)
lplayer.Character.Animate.Disabled = false
lplayer.Character.Humanoid.DisplayDistanceType = "None"
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "FE Godmode enabled";
Text = "Use ;grespawn or ;respawn to remove";
})
end
if string.sub(msg, 1, 9) == (prefix.."drophats") then
for i,v in pairs(lplayer.Character:GetChildren()) do
if (v:IsA("Accessory")) or (v:IsA("Hat")) then
v.Parent = workspace
end
end
end
if string.sub(msg, 1, 9) == (prefix.."droptool") then
for i,v in pairs(lplayer.Character:GetChildren()) do
if (v:IsA("Tool")) then
v.Parent = workspace
end
end
end
if string.sub(msg, 1, 10) == (prefix.."loopdhats") then
droppinghats = true
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Loop Drop Enabled";
Text = "Type ;unloopdhats to disable";
})
end
if string.sub(msg, 1, 12) == (prefix.."unloopdhats") then
droppinghats = false
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Loop Drop Disabled";
Text = "Type ;loopdhats to enable.";
})
end
if string.sub(msg, 1, 10) == (prefix.."loopdtool") then
droppingtools = true
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Loop Drop Enabled";
Text = "Type ;unloopdtool to disable";
})
end
if string.sub(msg, 1, 12) == (prefix.."unloopdtool") then
droppingtools = false
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Loop Drop Disabled";
Text = "Type ;loopdtool to enable.";
})
end
if string.sub(msg, 1, 10) == (prefix.."invisible") then -- Credit to Timeless
Local = game:GetService('Players').LocalPlayer
Char = Local.Character
touched,tpdback = false, false
box = Instance.new('Part',workspace)
box.Anchored = true
box.CanCollide = true
box.Size = Vector3.new(10,1,10)
box.Position = Vector3.new(0,10000,0)
box.Touched:connect(function(part)
if (part.Parent.Name == Local.Name) then
if touched == false then
touched = true
function apply()
if script.Disabled ~= true then
no = Char.HumanoidRootPart:Clone()
wait(.25)
Char.HumanoidRootPart:Destroy()
no.Parent = Char
Char:MoveTo(loc)
touched = false
end end
if Char then
apply()
end
end
end
end)
repeat wait() until Char
loc = Char.HumanoidRootPart.Position
Char:MoveTo(box.Position + Vector3.new(0,.5,0))
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Invisibility enabled!";
Text = "Reset or use ;respawn to remove.";
})
end
if string.sub(msg, 1, 6) == (prefix.."view ") then
for i,v in pairs(GetPlayer(string.sub(msg, 7))) do
if game:GetService("Players")[v.Name].Character.Humanoid then
game:GetService("Workspace").CurrentCamera.CameraSubject = game:GetService("Players")[v.Name].Character.Humanoid
else
game:GetService("Workspace").CurrentCamera.CameraSubject = game:GetService("Players")[v.Name].Character.Head
end
end
end
if string.sub(msg, 1, 7) == (prefix.."unview") then
if lplayer.Character.Humanoid then
game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character.Humanoid
else
game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character.Head
end
end
if string.sub(msg, 1, 6) == (prefix.."goto ") then
for i,v in pairs(GetPlayer(string.sub(msg, 7))) do
lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
end
end
if string.sub(msg, 1, 4) == (prefix.."fly") then
repeat wait() until lplayer and lplayer.Character and lplayer.Character:FindFirstChild('HumanoidRootPart') and lplayer.Character:FindFirstChild('Humanoid')
repeat wait() until Mouse

local T = lplayer.Character.HumanoidRootPart
local CONTROL = {F = 0, B = 0, L = 0, R = 0}
local lCONTROL = {F = 0, B = 0, L = 0, R = 0}
local SPEED = speedget

local function fly()
    flying = true
    local BG = Instance.new('BodyGyro', T)
    local BV = Instance.new('BodyVelocity', T)
    BG.P = 9e4
    BG.maxTorque = Vector3.new(9e9, 9e9, 9e9)
    BG.cframe = T.CFrame
    BV.velocity = Vector3.new(0, 0.1, 0)
    BV.maxForce = Vector3.new(9e9, 9e9, 9e9)
    spawn(function()
    repeat wait()
    lplayer.Character.Humanoid.PlatformStand = true
    if CONTROL.L + CONTROL.R ~= 0 or CONTROL.F + CONTROL.B ~= 0 then
    SPEED = 50
    elseif not (CONTROL.L + CONTROL.R ~= 0 or CONTROL.F + CONTROL.B ~= 0) and SPEED ~= 0 then
    SPEED = 0
    end
    if (CONTROL.L + CONTROL.R) ~= 0 or (CONTROL.F + CONTROL.B) ~= 0 then
    BV.velocity = ((workspace.CurrentCamera.CoordinateFrame.lookVector * (CONTROL.F + CONTROL.B)) + ((workspace.CurrentCamera.CoordinateFrame * CFrame.new(CONTROL.L + CONTROL.R, (CONTROL.F + CONTROL.B) * 0.2, 0).p) - workspace.CurrentCamera.CoordinateFrame.p)) * SPEED
    lCONTROL = {F = CONTROL.F, B = CONTROL.B, L = CONTROL.L, R = CONTROL.R}
    elseif (CONTROL.L + CONTROL.R) == 0 and (CONTROL.F + CONTROL.B) == 0 and SPEED ~= 0 then
    BV.velocity = ((workspace.CurrentCamera.CoordinateFrame.lookVector * (lCONTROL.F + lCONTROL.B)) + ((workspace.CurrentCamera.CoordinateFrame * CFrame.new(lCONTROL.L + lCONTROL.R, (lCONTROL.F + lCONTROL.B) * 0.2, 0).p) - workspace.CurrentCamera.CoordinateFrame.p)) * SPEED
    else
    BV.velocity = Vector3.new(0, 0.1, 0)
    end
    BG.cframe = workspace.CurrentCamera.CoordinateFrame
            until not flying
            CONTROL = {F = 0, B = 0, L = 0, R = 0}
            lCONTROL = {F = 0, B = 0, L = 0, R = 0}
            SPEED = 0
            BG:destroy()
            BV:destroy()
            lplayer.Character.Humanoid.PlatformStand = false
        end)
    end
Mouse.KeyDown:connect(function(KEY)
    if KEY:lower() == 'w' then
        CONTROL.F = speedfly
    elseif KEY:lower() == 's' then
        CONTROL.B = -speedfly
    elseif KEY:lower() == 'a' then
        CONTROL.L = -speedfly
    elseif KEY:lower() == 'd' then
        CONTROL.R = speedfly
    end
end)
Mouse.KeyUp:connect(function(KEY)
    if KEY:lower() == 'w' then
        CONTROL.F = 0
    elseif KEY:lower() == 's' then
        CONTROL.B = 0
    elseif KEY:lower() == 'a' then
        CONTROL.L = 0
    elseif KEY:lower() == 'd' then
        CONTROL.R = 0
    end
end)
fly()
end
if string.sub(msg, 1, 6) == (prefix.."unfly") then
    flying = false
    lplayer.Character.Humanoid.PlatformStand = false
end
if string.sub(msg, 1, 6) == (prefix.."chat ") then
    game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer((string.sub(msg, 7)), "All")
end
if string.sub(msg, 1, 6) == (prefix.."spam ") then
    spamtext = (string.sub(msg, 7))
    spamming = true
end
if string.sub(msg, 1, 7) == (prefix.."unspam") then
    spamming = false
end
if string.sub(msg, 1, 10) == (prefix.."spamwait ") then
    spamdelay = (string.sub(msg, 11))
end
if string.sub(msg, 1, 8) == (prefix.."pmspam ") then
    for i,v in pairs(GetPlayer(string.sub(msg, 9))) do
        pmspammed = v.Name
        spammingpm = true
    end
end
if string.sub(msg, 1, 9) == (prefix.."unpmspam") then
    spammingpm = false
end
if string.sub(msg, 1, 9) == (prefix.."cfreeze ") then
    for i,v in pairs(GetPlayer(string.sub(msg, 10))) do
        v.Character["Left Leg"].Anchored = true
        v.Character["Left Arm"].Anchored = true
        v.Character["Right Leg"].Anchored = true
        v.Character["Right Arm"].Anchored = true
        v.Character.Torso.Anchored = true
        v.Character.Head.Anchored = true
    end
end
if string.sub(msg, 1, 11) == (prefix.."uncfreeze ") then
    for i,v in pairs(GetPlayer(string.sub(msg, 12))) do
        v.Character["Left Leg"].Anchored = false
        v.Character["Left Arm"].Anchored = false
        v.Character["Right Leg"].Anchored = false
        v.Character["Right Arm"].Anchored = false
        v.Character.Torso.Anchored = false
        v.Character.Head.Anchored = false
    end
end
if string.sub(msg, 1, 9) == (prefix.."unlockws") then
    local a = game:GetService("Workspace"):getChildren()
    for i = 1, #a do
        if a[i].className == "Part" then
            a[i].Locked = false
        elseif a[i].className == "Model" then
            local r = a[i]:getChildren()
            for i = 1, #r do
                if r[i].className == "Part" then
                r[i].Locked = false
                end
            end
        end
    end
    game:GetService("StarterGui"):SetCore("SendNotification", {
    Title = "Success!";
    Text = "Workspace unlocked. Use ;lockws to lock.";
    })
end
if string.sub(msg, 1, 7) == (prefix.."lockws") then
    local a = game:GetService("Workspace"):getChildren()
    for i = 1, #a do
        if a[i].className == "Part" then
            a[i].Locked = true
        elseif a[i].className == "Model" then
            local r = a[i]:getChildren()
            for i = 1, #r do
                if r[i].className == "Part" then
                r[i].Locked = true
                end
            end
        end
    end
end
if string.sub(msg, 1, 7) == (prefix.."btools") then
    local Clone_T = Instance.new("HopperBin",lplayer.Backpack)
    Clone_T.BinType = "Clone"
    local Destruct = Instance.new("HopperBin",lplayer.Backpack)
    Destruct.BinType = "Hammer"
    local Hold_T = Instance.new("HopperBin",lplayer.Backpack)
    Hold_T.BinType = "Grab"
end
if string.sub(msg, 1, 7) == (prefix.."pstand") then
    lplayer.Character.Humanoid.PlatformStand = true
end
if string.sub(msg, 1, 9) == (prefix.."unpstand") then
    lplayer.Character.Humanoid.PlatformStand = false
end
if string.sub(msg, 1, 10) == (prefix.."blockhead") then
    lplayer.Character.Head.Mesh:Destroy()
end
if string.sub(msg, 1, 4) == (prefix.."sit") then
    lplayer.Character.Humanoid.Sit = true
end
if string.sub(msg, 1, 10) == (prefix.."bringobj ") then
    local function bringobjw()
    for i,obj in ipairs(game:GetService("Workspace"):GetDescendants()) do
    if obj.Name == (string.sub(msg, 11)) then
    obj.CFrame = lplayer.Character.HumanoidRootPart.CFrame
    obj.CanCollide = false
    obj.Transparency = 0.7
    wait()
    obj.CFrame = lplayer.Character["Left Leg"].CFrame
    wait()
    obj.CFrame = lplayer.Character["Right Leg"].CFrame
    wait()
    obj.CFrame = lplayer.Character["Head"].CFrame
    end
    end
    end
    while wait() do
        bringobjw()
    end
    game:GetService("StarterGui"):SetCore("SendNotification", {
    Title = "BringObj";
    Text = "BringObj enabled.";
    })
end
if string.sub(msg, 1, 7) == (prefix.."wsvis ") then
    vis = (string.sub(msg, 8))
    local a = game:GetService("Workspace"):GetDescendants()
    for i = 1, #a do
        if a[i].className == "Part" then
            a[i].Transparency = vis
        elseif a[i].className == "Model" then
            local r = a[i]:getChildren()
            for i = 1, #r do
                if r[i].className == "Part" then
                r[i].Transparency = vis
                end
            end
        end
    end
end
if string.sub(msg, 1, 11) == (prefix.."hypertotal") then
    loadstring(game:GetObjects("rbxassetid://1255063809")[1].Source)()
    game:GetService("StarterGui"):SetCore("SendNotification", {
    Title = "Success!";
    Text = "HyperTotal GUI Loaded!";
    })
end
if string.sub(msg, 1, 5) == (prefix.."cmds") then
    CMDSFRAME.Visible = true
end
if string.sub(msg, 1, 10) == (prefix.."rmeshhats") then
    for i,v in pairs(lplayer.Character:GetChildren()) do
        if (v:IsA("Accessory")) or (v:IsA("Hat")) then
            v.Handle.Mesh:Destroy()
        end
    end
end
if string.sub(msg, 1, 10) == (prefix.."blockhats") then
    for i,v in pairs(lplayer.Character:GetChildren()) do
        if (v:IsA("Accessory")) or (v:IsA("Hat")) then
            v.Handle.Mesh:Destroy()
        end
    end
end
if string.sub(msg, 1, 10) == (prefix.."rmeshtool") then
    for i,v in pairs(lplayer.Character:GetChildren()) do
        if (v:IsA("Tool")) then
            v.Handle.Mesh:Destroy()
        end
    end
end
if string.sub(msg, 1, 10) == (prefix.."blocktool") then
    for i,v in pairs(lplayer.Character:GetChildren()) do
        if (v:IsA("Tool")) then
            v.Handle.Mesh:Destroy()
        end
    end
end
if string.sub(msg, 1, 8) == (prefix.."spinner") then
    local p = Instance.new("RocketPropulsion")
    p.Parent = lplayer.Character.HumanoidRootPart
    p.Name = "Spinner"
    p.Target = lplayer.Character["Left Arm"]
    p:Fire()
    game:GetService("StarterGui"):SetCore("SendNotification", {
    Title = "Spinner enabled";
    Text = "Type ;nospinner to disable.";
    })
end
if string.sub(msg, 1, 10) == (prefix.."nospinner") then
    lplayer.Character.HumanoidRootPart.Spinner:Destroy()
end
if string.sub(msg, 1, 7) == (prefix.."reachd") then
    for i,v in pairs(game:GetService'Players'.LocalPlayer.Character:GetChildren())do
        if v:isA("Tool") then
            local a = Instance.new("SelectionBox",v.Handle)
            a.Adornee = v.Handle
            v.Handle.Size = Vector3.new(0.5,0.5,60)
            v.GripPos = Vector3.new(0,0,0)
            lplayer.Character.Humanoid:UnequipTools()
        end
    end
    game:GetService("StarterGui"):SetCore("SendNotification", {
    Title = "Reach applied!";
    Text = "Applied to equipped sword. Use ;noreach to disable.";
    })
end
if string.sub(msg, 1, 7) == (prefix.."reach ") then
    for i,v in pairs(game:GetService'Players'.LocalPlayer.Character:GetChildren())do
        if v:isA("Tool") then
            handleSize = v.Handle.Size
            wait()
            local a = Instance.new("SelectionBox",v.Handle)
            a.Name = "a"
            a.Adornee = v.Handle
            v.Handle.Size = Vector3.new(0.5,0.5,(string.sub(msg, 8)))
            v.GripPos = Vector3.new(0,0,0)
            lplayer.Character.Humanoid:UnequipTools()
        end
    end
    game:GetService("StarterGui"):SetCore("SendNotification", {
    Title = "Reach applied!";
    Text = "Applied to equipped sword. Use ;noreach to disable.";
    })
end
if string.sub(msg, 1, 8) == (prefix.."noreach") then
    for i,v in pairs(game:GetService'Players'.LocalPlayer.Character:GetChildren())do
        if v:isA("Tool") then
            v.Handle.a:Destroy()
            v.Handle.Size = handleSize
        end
    end
    game:GetService("StarterGui"):SetCore("SendNotification", {
    Title = "Reach removed!";
    Text = "Removed reach from equipped sword.";
    })
end
if string.sub(msg, 1, 7) == (prefix.."rkill ") then
    for i,v in pairs(GetPlayer(string.sub(msg, 8)))do
        lplayer.Character.Humanoid.Name = 1
        local l = lplayer.Character["1"]:Clone()
        l.Parent = lplayer.Character
        l.Name = "Humanoid"
        wait(0.1)
        lplayer.Character["1"]:Destroy()
        game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
        lplayer.Character.Animate.Disabled = true
        wait(0.1)
        lplayer.Character.Animate.Disabled = false
        lplayer.Character.Humanoid.DisplayDistanceType = "None"
        for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
        lplayer.Character.Humanoid:EquipTool(v)
        end
        wait(0.1)
        lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
        wait(0.2)
        lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
        wait(0.5)
        lplayer.Character.HumanoidRootPart.CFrame = CFrame.new(Vector3.new(-100000,10,-100000))
        game:GetService("StarterGui"):SetCore("SendNotification", {
        Title = "Tools needed!";
        Text = "You need a tool in your backpack for this command!";
        })
    end
end
if string.sub(msg, 1, 7) == (prefix.."tp me ") then
    for i,v in pairs(GetPlayer(string.sub(msg, 8))) do
        lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
    end
end
if string.sub(msg, 1, 8) == (prefix.."cbring ") then
    if (string.sub(msg, 9)) == "all" or (string.sub(msg, 9)) == "All" or (string.sub(msg, 9)) == "ALL" then
        cbringall = true
    else
        for i,v in pairs(GetPlayer(string.sub(msg, 9))) do
            brplr = v.Name
        end
    end
    cbring = true
end
if string.sub(msg, 1, 9) == (prefix.."uncbring") then
    cbring = false
    cbringall = false
end
if string.sub(msg, 1, 6) == (prefix.."swap ") then
    for i,v in pairs(GetPlayer(string.sub(msg, 7))) do
        local NOWPLR = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
        local NOW = lplayer.Character.HumanoidRootPart.CFrame
        lplayer.Character.Humanoid.Name = 1
        local l = lplayer.Character["1"]:Clone()
        l.Parent = lplayer.Character
        l.Name = "Humanoid"
        wait(0.1)
        lplayer.Character["1"]:Destroy()
        game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
        lplayer.Character.Animate.Disabled = true
        wait(0.1)
        lplayer.Character.Animate.Disabled = false
        lplayer.Character.Humanoid.DisplayDistanceType = "None"
        for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
        lplayer.Character.Humanoid:EquipTool(v)
        end
        local function tp(player,player2)
        local char1,char2=player.Character,player2.Character
        if char1 and char2 then
        char1:MoveTo(char2.Head.Position)
        end
        end
        wait(0.1)
        lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
        wait(0.2)
        lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
        wait(0.5)
        lplayer.Character.HumanoidRootPart.CFrame = NOW
        wait(0.6)
        tp(lplayer, game:GetService("Players")[v.Name])
        wait(0.4)
        lplayer.Character.HumanoidRootPart.CFrame = NOWPLR
        game:GetService("StarterGui"):SetCore("SendNotification", {
        Title = "Tools needed!";
        Text = "You need a tool in your backpack for this command!";
        })
    end
end
if string.sub(msg, 1, 8) == (prefix.."glitch ") then
    for i,v in pairs(GetPlayer(string.sub(msg, 9))) do
        lplayer.Character.Humanoid.Name = 1
        local l = lplayer.Character["1"]:Clone()
        l.Parent = lplayer.Character
        l.Name = "Humanoid"
        wait(0.1)
        lplayer.Character["1"]:Destroy()
        game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
        lplayer.Character.Animate.Disabled = true
        wait(0.1)
        lplayer.Character.Animate.Disabled = false
        lplayer.Character.Humanoid.DisplayDistanceType = "None"
        for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
        lplayer.Character.Humanoid:EquipTool(v)
        end
        lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character["Left Arm"].CFrame
        wait(0.3)
        lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character["Left Arm"].CFrame
        wait(0.4)
        b = Instance.new("BodyForce")
        b.Parent = lplayer.Character.HumanoidRootPart
        b.Name = "Glitch"
        b.Force = Vector3.new(100000000,5000,0)
        game:GetService("StarterGui"):SetCore("SendNotification", {
        Title = "Tools needed!";
        Text = "You need a tool in your backpack for this command!";
        })
    end
end
if string.sub(msg, 1, 9) == (prefix.."unglitch") then
    lplayer.Character.HumanoidRootPart.Glitch:Destroy()
    lplayer.Character.HumanoidRootPart.CFrame = CFrame.new(10000,0,10000)
    b = Instance.new("BodyForce")
    b.Parent = lplayer.Character.HumanoidRootPart
    b.Name = "unGlitch"
    b.Force = Vector3.new(0,-5000000,0)
    wait(2)
    lplayer.Character.HumanoidRootPart.unGlitch:Destroy()
end
if string.sub(msg, 1, 9) == (prefix.."grespawn") then
    lplayer.Character.Humanoid.Health = 0
    wait(1)
    lplayer.Character.Head.CFrame = CFrame.new(1000000,0,1000000)
    lplayer.Character.Torso.CFrame = CFrame.new(1000000,0,1000000)
end
if string.sub(msg, 1, 9) == (prefix.."explorer") then
    loadstring(game:GetObjects("rbxassetid://492005721")[1].Source)()
    game:GetService("StarterGui"):SetCore("SendNotification", {
    Title = "Success!";
    Text = "DEX Explorer has loaded.";
    })
end
if string.sub(msg, 1, 6) == (prefix.."anim ") then
    local Anim = Instance.new("Animation")
    Anim.AnimationId = "rbxassetid://"..(string.sub(msg, 7))
    local track = lplayer.Character.Humanoid:LoadAnimation(Anim)
    track:Play(.1, 1, 1)
end
if string.sub(msg, 1, 8) == (prefix.."animgui") then
    loadstring(game:GetObjects("rbxassetid://1202558084")[1].Source)()
    game:GetService("StarterGui"):SetCore("SendNotification", {
    Title = "Success!";
    Text = "Energize Animations GUI has loaded.";
    })
end
if string.sub(msg, 1, 8) == (prefix.."savepos") then
    saved = lplayer.Character.HumanoidRootPart.CFrame
    game:GetService("StarterGui"):SetCore("SendNotification", {
    Title = "Position Saved";
    Text = "Use ;loadpos to return to saved position.";
    })
end
if string.sub(msg, 1, 8) == (prefix.."loadpos") then
    lplayer.Character.HumanoidRootPart.CFrame = saved
end
if string.sub(msg, 1, 6) == (prefix.."bang ") then
    for i,v in pairs(GetPlayer(string.sub(msg, 7))) do
        local Anim2 = Instance.new("Animation")
        Anim2.AnimationId = "rbxassetid://148840371"
        local track2 = lplayer.Character.Humanoid:LoadAnimation(Anim2)
        track2:Play(.1, 1, 1)
        bplrr = v.Name
        banpl = true
    end
end
if string.sub(msg, 1, 7) == (prefix.."unbang") then
    banpl = false
end
if string.sub(msg, 1, 10) == (prefix.."bringmod ") then
    local function bringmodw()
    for i,obj in ipairs(game:GetService("Workspace"):GetDescendants()) do
    if obj.Name == (string.sub(msg, 11)) then
    for i,ch in pairs(obj:GetDescendants()) do
    if (ch:IsA("BasePart")) then
    ch.CFrame = lplayer.Character.HumanoidRootPart.CFrame
    ch.CanCollide = false
    ch.Transparency = 0.7
    wait()
    ch.CFrame = lplayer.Character["Left Leg"].CFrame
    wait()
    ch.CFrame = lplayer.Character["Right Leg"].CFrame
    wait()
    ch.CFrame = lplayer.Character["Head"].CFrame
    end
    end
    end
    end
    end
    while wait() do
        bringmodw()
    end
    game:GetService("StarterGui"):SetCore("SendNotification", {
    Title = "BringMod";
    Text = "BringMod enabled.";
    })
end
if string.sub(msg, 1, 8) == (prefix.."respawn") then
    local mod = Instance.new('Model', workspace) mod.Name = 're '..lplayer.Name
    local hum = Instance.new('Humanoid', mod)
    local ins = Instance.new('Part', mod) ins.Name = 'Torso' ins.CanCollide = false ins.Transparency = 1
    lplayer.Character = mod
end
if string.sub(msg, 1, 9) == (prefix.."shutdown") then
    game:GetService'RunService'.Stepped:Connect(function()
    pcall(function()
        for i,v in pairs(game:GetService'Players':GetPlayers()) do
            if v.Character ~= nil and v.Character:FindFirstChild'Head' then
                for _,x in pairs(v.Character.Head:GetChildren()) do
                    if x:IsA'Sound' then x.Playing = true x.CharacterSoundEvent:FireServer(true, true) end
                end
            end
        end
    end)
    end)
    game:GetService("StarterGui"):SetCore("SendNotification", {
    Title = "Attempting Shutdown";
    Text = "Shutdown Attempt has begun.";
    })
end
if string.sub(msg, 1, 8) == (prefix.."delobj ") then
    objtodel = (string.sub(msg, 9))
    for i,v in pairs(game:GetService("Workspace"):GetDescendants()) do
        if v.Name == objtodel then
            v:Destroy()
        end
    end
end
if string.sub(msg, 1, 8) == (prefix.."getplrs") then
    for i,v in pairs(game:GetService("Players"):GetPlayers())do
        print(v)
    end
    game:GetService("StarterGui"):SetCore("SendNotification", {
    Title = "Printed";
    Text = "Players have been printed to console. (F9)";
    })
end
if string.sub(msg, 1, 9) == (prefix.."deldecal") then
    for i,v in pairs(game:GetService("Workspace"):GetDescendants())do
        if (v:IsA("Decal")) then
            v:Destroy()
        end
    end
end
if string.sub(msg, 1, 11) == (prefix.."opfinality") then
    loadstring(game:GetObjects("rbxassetid://1294358929")[1].Source)()
    game:GetService("StarterGui"):SetCore("SendNotification", {
    Title = "Success!";
    Text = "OpFinality GUI has loaded.";
    })
end
if string.sub(msg, 1, 8) == (prefix.."remotes") then
    remotes = true
    added = true
    game.DescendantAdded:connect(function(rmt)
    if added == true then
    if remotes == true then
    if rmt:IsA("RemoteEvent") then
    print("A RemoteEvent was added!")
    print(" game." .. rmt:GetFullName() .. " | RemoteEvent")
    print(" game." .. rmt:GetFullName() .. " | RemoteEvent", 247, 0, 0, true)
    end end end
    end)
    game.DescendantAdded:connect(function(rmtfnctn)
    if added == true then
    if remotes == true then
    if rmtfnctn:IsA("RemoteFunction") then
    warn("A RemoteFunction was added!")
    warn(" game." .. rmtfnctn:GetFullName() .. " | RemoteFunction")
    print(" game." .. rmtfnctn:GetFullName() .. " | RemoteFunction", 5, 102, 198, true)
    end end end
    end)

    game.DescendantAdded:connect(function(bndfnctn)
    if added == true then
    if binds == true then
    if bndfnctn:IsA("BindableFunction") then
    print("A BindableFunction was added!")
    print(" game." .. bndfnctn:GetFullName() .. " | BindableFunction")
    print(" game." .. bndfnctn:GetFullName() .. " | BindableFunction", 239, 247, 4, true)
    end end end
    end)

    game.DescendantAdded:connect(function(bnd)
    if added == true then
    if binds == true then
    if bnd:IsA("BindableEvent") then
    warn("A BindableEvent was added!")
    warn(" game." .. bnd:GetFullName() .. " | BindableEvent")
    print(" game." .. bnd:GetFullName() .. " | BindableEvent", 13, 193, 22, true)
    end end end
    end)


    if binds == true then
    for i,v in pairs(game:GetDescendants()) do
    if v:IsA("BindableFunction") then
    print(" game." .. v:GetFullName() .. " | BindableFunction")
    print(" game." .. v:GetFullName() .. " | BindableFunction", 239, 247, 4, true)
    end end
    for i,v in pairs(game:GetDescendants()) do
    if v:IsA("BindableEvent") then
    warn(" game." .. v:GetFullName() .. " | BindableEvent")
    print(" game." .. v:GetFullName() .. " | BindableEvent", 13, 193, 22, true)
    end end
    else
    print("Off")
    end
    if remotes == true then
    for i,v in pairs(game:GetDescendants()) do
    if v:IsA("RemoteFunction") then
    warn(" game." .. v:GetFullName() .. " | RemoteFunction")
    print(" game." .. v:GetFullName() .. " | RemoteFunction", 5, 102, 198, true)
    end end
    wait()
    for i,v in pairs(game:GetDescendants()) do
    if v:IsA("RemoteEvent") then
    print(" game." .. v:GetFullName() .. " | RemoteEvent")
    print(" game." .. v:GetFullName() .. " | RemoteEvent", 247, 0, 0, true)
    end end
    else
    print("Off")
    end
    game:GetService("StarterGui"):SetCore("SendNotification", {
    Title = "Printing Remotes";
    Text = "Type ;noremotes to disable.";
    })
end
if string.sub(msg, 1, 10) == (prefix.."noremotes") then
    remotes = false
    added = false
    game:GetService("StarterGui"):SetCore("SendNotification", {
    Title = "Printing Remotes Disabled";
    Text = "Type ;remotes to enable.";
    })
end
if string.sub(msg, 1, 10) == (prefix.."tpdefault") then
    spin = false
    followed = false
    traill = false
    noclip = false
    annoying = false
    hwalk = false
    cbringing = false
end
if string.sub(msg, 1, 8) == (prefix.."stopsit") then
    stopsitting = true
end
if string.sub(msg, 1, 6) == (prefix.."gosit") then
    stopsitting = false
end
if string.sub(msg, 1, 8) == (prefix.."version") then
    print(adminversion)
    game:GetService("StarterGui"):SetCore("SendNotification", {
    Title = "Version";
    Text = adminversion;
    })
end
if string.sub(msg, 1, 8) == (prefix.."clicktp") then
    clickgoto = true
    game:GetService("StarterGui"):SetCore("SendNotification", {
    Title = "Click TP";
    Text = "Press E to teleport to mouse position, ;noclicktp to stop";
    })
end
if string.sub(msg, 1, 9) == (prefix.."clickdel") then
    clickdel = true
    game:GetService("StarterGui"):SetCore("SendNotification", {
    Title = "Click Delete";
    Text = "Press E to delete part at mouse, ;noclickdel to stop";
    })
end
if string.sub(msg, 1, 11) == (prefix.."noclickdel") then
    clickdel = false
    game:GetService("StarterGui"):SetCore("SendNotification", {
    Title = "Click Delete";
    Text = "Click delete has been disabled.";
    })
end
if string.sub(msg, 1, 10) == (prefix.."noclicktp") then
    clickgoto = false
    game:GetService("StarterGui"):SetCore("SendNotification", {
    Title = "Click TP";
    Text = "Click TP has been disabled.";
    })
end
if string.sub(msg, 1, 8) == (prefix.."toolson") then
    gettingtools = true
    game:GetService("StarterGui"):SetCore("SendNotification", {
    Title = "Tools Enabled";
    Text = "Automatically colleting tools dropped.";
    })
end
if string.sub(msg, 1, 9) == (prefix.."toolsoff") then
    gettingtools = false
    game:GetService("StarterGui"):SetCore("SendNotification", {
    Title = "Tools Disabled";
    Text = "Click TP has been disabled.";
    })
end
if string.sub(msg, 1, 10) == (prefix.."delcmdbar") then
    ScreenGui:Destroy()
end
if string.sub(msg, 1, 6) == (prefix.."reset") then
    lplayer.Character.Head:Destroy()
end
if string.sub(msg, 1, 7) == (prefix.."state ") then
    statechosen = string.sub(msg, 8)
    changingstate = true
end
if string.sub(msg, 1, 9) == (prefix.."gravity ") then
    game:GetService("Workspace").Gravity = string.sub(msg, 10)
end
if string.sub(msg, 1, 10) == (prefix.."looprhats") then
    removingmeshhats = true
end
if string.sub(msg, 1, 12) == (prefix.."unlooprhats") then
    removingmeshhats = false
end
if string.sub(msg, 1, 10) == (prefix.."looprtool") then
    removingmeshtool = true
end
if string.sub(msg, 1, 12) == (prefix.."unlooprtool") then
    removingmeshtool = false
end
if string.sub(msg, 1, 10) == (prefix.."givetool ") then
    for i,v in pairs(game:GetService("Players").LocalPlayer.Character:GetDescendants()) do
        if v:IsA("Tool") then
            for i,player in pairs(GetPlayer(string.sub(msg, 11))) do
                v.Parent = player.Character
            end
        end
    end
end
if string.sub(msg, 1, 14) == (prefix.."givealltools ") then
    for i,v in pairs(game:GetService("Players").LocalPlayer.Backpack:GetDescendants()) do
        if v:IsA("Tool") then
            v.Parent = lplayer.Character
            wait()
            for i,player in pairs(GetPlayer(string.sub(msg, 15))) do
                v.Parent = player.Character
            end
        end
    end
end
if string.sub(msg, 1, 5) == (prefix.."age ") then
    for i,player in pairs(GetPlayer(string.sub(msg, 6))) do
        game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer(player.Name.." Account Age: "..player.AccountAge.." days!", "All")
    end
end
if string.sub(msg, 1, 4) == (prefix.."id ") then
    for i,player in pairs(GetPlayer(string.sub(msg, 5))) do
        game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer(player.Name.." Account ID: "..player.UserId, "All")
    end
end
if string.sub(msg, 1, 6) == (prefix..".age ") then
    for i,player in pairs(GetPlayer(string.sub(msg, 7))) do
        game:GetService("StarterGui"):SetCore("SendNotification", {
        Title = player.AccountAge.." Days";
        Text = "Account age of "..player.Name;
        })
    end
end
if string.sub(msg, 1, 5) == (prefix..".id ") then
    for i,player in pairs(GetPlayer(string.sub(msg, 6))) do
        game:GetService("StarterGui"):SetCore("SendNotification", {
        Title = player.UserId.." ID";
        Text = "Account ID of "..player.Name;
        })
    end
end
if string.sub(msg, 1, 7) == (prefix.."gameid") then
    game:GetService("StarterGui"):SetCore("SendNotification", {
    Title = "Game ID";
    Text = "Game ID: ".. game.GameId;
    })
end
if string.sub(msg, 1, 4) == (prefix.."pgs") then
    local pgscheck = game:GetService("Workspace"):PGSIsEnabled()
    if pgscheck == true then
        game:GetService("StarterGui"):SetCore("SendNotification", {
        Title = "PGSPhysicsSolverEnabled";
        Text = "PGS is Enabled!";
        })
    else
        game:GetService("StarterGui"):SetCore("SendNotification", {
        Title = "PGSPhysicsSolverEnabled";
        Text = "PGS is Disabled!";
        })
    end
end
if string.sub(msg, 1, 12) == (prefix.."removeinvis") then
    for i,v in pairs(game:GetService("Workspace"):GetDescendants()) do
        if v:IsA("Part") then
            if v.Transparency == 1 then
                if v.Name ~= "HumanoidRootPart" then
                    v:Destroy()
                end
            end
        end
    end
end
if string.sub(msg, 1, 10) == (prefix.."removefog") then
    game:GetService("Lighting").FogStart = 0
    game:GetService("Lighting").FogEnd = 9999999999999
end
if string.sub(msg, 1, 8) == (prefix.."disable") then
    lplayer.Character.Humanoid.Parent = lplayer
end
if string.sub(msg, 1, 7) == (prefix.."enable") then
    lplayer.Humanoid.Parent = lplayer.Character
end
if string.sub(msg, 1, 8) == (prefix.."prefix ") then
    prefix = (string.sub(msg, 9, 9))
    wait(0.1)
    change()
    wait(0.1)
    game:GetService("StarterGui"):SetCore("SendNotification", {
    Title = "Prefix changed!";
    Text = "Prefix is now "..prefix..". Use ;resetprefix to reset to ;";
    })
end
if string.sub(msg, 1, 12) == (";resetprefix") then
    prefix = ";"
    wait(0.1)
    change()
    wait(0.1)
    game:GetService("StarterGui"):SetCore("SendNotification", {
    Title = "Prefix changed!";
    Text = "Prefix is now "..prefix..". Make sure it's one key!";
    })
end
if string.sub(msg, 1, 10) == (prefix.."flyspeed ") then
    speedfly = string.sub(msg, 11)
    wait()
    change()
end
if string.sub(msg, 1, 8) == (prefix.."carpet ") then
    for i,v in pairs(GetPlayer(string.sub(msg, 9))) do
        local Anim3 = Instance.new("Animation")
        Anim3.AnimationId = "rbxassetid://282574440"
        local track3 = lplayer.Character.Humanoid:LoadAnimation(Anim3)
        track3:Play(.1, 1, 1)
        bplrr = v.Name
        banpl = true
    end
end
if string.sub(msg, 1, 9) == (prefix.."uncarpet") then
    banpl = false
end
if string.sub(msg, 1, 7) == (prefix.."stare ") then
    for i,v in pairs(GetPlayer(string.sub(msg, 8))) do
        staring = true
        stareplr = v
    end
end
if string.sub(msg, 1, 8) == (prefix.."unstare") then
    staring = false
end
if string.sub(msg, 1, 8) == (prefix.."logchat") then
    chatlogs = true
    game:GetService("StarterGui"):SetCore("SendNotification", {
    Title = "LogChat enabled";
    Text = "Now logging all player chat.";
    })
end
if string.sub(msg, 1, 10) == (prefix.."unlogchat") then
    chatlogs = false
    game:GetService("StarterGui"):SetCore("SendNotification", {
    Title = "LogChat disabled";
    Text = "Stopped logging all player chat.";
    })
end
if string.sub(msg, 1, 7) == (prefix.."fixcam") then
    game:GetService("Workspace").CurrentCamera:Destroy()
    wait(0.1)
    game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character.Humanoid
    game:GetService("Workspace").CurrentCamera.CameraType = "Custom"
    lplayer.CameraMinZoomDistance = 0.5
    lplayer.CameraMaxZoomDistance = 400
    lplayer.CameraMode = "Classic"
end
if string.sub(msg, 1, 8) == (prefix.."unstate") then
    changingstate = false
end

end)

local function tp()
for i, player in ipairs(game:GetService("Players"):GetPlayers()) do
if player.Character and player.Character:FindFirstChild("HumanoidRootPart") then
if player.Name == brplr then
player.Character.HumanoidRootPart.CFrame = lplayer.Character.HumanoidRootPart.CFrame + lplayer.Character.HumanoidRootPart.CFrame.lookVector * 2
end
end
end
end
local function tpall()
for i, player in ipairs(game:GetService("Players"):GetPlayers()) do
if player.Character and player.Character:FindFirstChild("HumanoidRootPart") then
player.Character.HumanoidRootPart.CFrame = lplayer.Character.HumanoidRootPart.CFrame + lplayer.Character.HumanoidRootPart.CFrame.lookVector * 3
end
end
end
spawn(function()
while wait(spamdelay) do
if spamming == true then
game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer(spamtext, "All")
end
end
end)
spawn(function()
while wait(spamdelay) do
if spammingpm == true then
game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer("/w "..pmspammed.." @@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@", "All")
end
end
end)
spawn(function()
while wait() do
if cbring == true then
tp()
end
end
end)
spawn(function()
while wait() do
if cbringall == true then
tpall()
end
end
end)

Mouse.KeyDown:connect(function(Key)
if Key == prefix then
CMDBAR:CaptureFocus()
end
end)

CMDBAR.FocusLost:connect(function(enterPressed)
if enterPressed then
if string.sub(CMDBAR.Text, 1, 5) == ("kill ") then
if string.sub(CMDBAR.Text, 6) == "me" then
lplayer.Character.HumanoidRootPart.CFrame = CFrame.new(100000,0,100000)
else
for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 6)))do
local NOW = lplayer.Character.HumanoidRootPart.CFrame
lplayer.Character.Humanoid.Name = 1
local l = lplayer.Character["1"]:Clone()
l.Parent = lplayer.Character
l.Name = "Humanoid"
wait(0.1)
lplayer.Character["1"]:Destroy()
game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
lplayer.Character.Animate.Disabled = true
wait(0.1)
lplayer.Character.Animate.Disabled = false
lplayer.Character.Humanoid.DisplayDistanceType = "None"
for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
lplayer.Character.Humanoid:EquipTool(v)
end
local function tp(player,player2)
local char1,char2=player.Character,player2.Character
if char1 and char2 then
char1:MoveTo(char2.Head.Position)
end
end
wait(0.1)
lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
wait(0.2)
lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
wait(0.5)
lplayer.Character.HumanoidRootPart.CFrame = CFrame.new(Vector3.new(-100000,10,-100000))
wait(0.7)
tp(lplayer,game:GetService("Players")[v.Name])
wait(0.7)
lplayer.Character.HumanoidRootPart.CFrame = NOW
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Tools needed!";
Text = "You need a tool in your backpack for this command!";
})
end
end
end
if string.sub(CMDBAR.Text, 1, 6) == ("bring ") then
for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 7)))do
local NOW = lplayer.Character.HumanoidRootPart.CFrame
lplayer.Character.Humanoid.Name = 1
local l = lplayer.Character["1"]:Clone()
l.Parent = lplayer.Character
l.Name = "Humanoid"
wait(0.1)
lplayer.Character["1"]:Destroy()
game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
lplayer.Character.Animate.Disabled = true
wait(0.1)
lplayer.Character.Animate.Disabled = false
lplayer.Character.Humanoid.DisplayDistanceType = "None"
for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
lplayer.Character.Humanoid:EquipTool(v)
end
local function tp(player,player2)
local char1,char2=player.Character,player2.Character
if char1 and char2 then
char1.HumanoidRootPart.CFrame = char2.HumanoidRootPart.CFrame
end
end
local function getout(player,player2)
local char1,char2=player.Character,player2.Character
if char1 and char2 then
char1:MoveTo(char2.Head.Position)
end
end
tp(game:GetService("Players")[v.Name], lplayer)
wait(0.2)
tp(game:GetService("Players")[v.Name], lplayer)
wait(0.5)
lplayer.Character.HumanoidRootPart.CFrame = NOW
wait(0.5)
getout(lplayer, game:GetService("Players")[v.Name])
wait(0.3)
lplayer.Character.HumanoidRootPart.CFrame = NOW
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Tools needed!";
Text = "You need a tool in your backpack for this command!";
})
end
end
if string.sub(CMDBAR.Text, 1, 5) == ("spin ") then
for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 6))) do
lplayer.Character.Humanoid.Name = 1
local l = lplayer.Character["1"]:Clone()
l.Parent = lplayer.Character
l.Name = "Humanoid"
wait(0.1)
lplayer.Character["1"]:Destroy()
game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
lplayer.Character.Animate.Disabled = true
wait(0.1)
lplayer.Character.Animate.Disabled = false
lplayer.Character.Humanoid.DisplayDistanceType = "None"
for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
lplayer.Character.Humanoid:EquipTool(v)
end
lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character["Left Arm"].CFrame
spinplr = v
wait(0.5)
spin = true
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Tools needed!";
Text = "You need a tool in your backpack for this command!";
})
end
end
if string.sub(CMDBAR.Text, 1, 6) == ("unspin") then
spin = false
end
if string.sub(CMDBAR.Text, 1, 7) == ("attach ") then
for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 8))) do
lplayer.Character.Humanoid.Name = 1
local l = lplayer.Character["1"]:Clone()
l.Parent = lplayer.Character
l.Name = "Humanoid"
wait(0.1)
lplayer.Character["1"]:Destroy()
game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
lplayer.Character.Animate.Disabled = true
wait(0.1)
lplayer.Character.Animate.Disabled = false
lplayer.Character.Humanoid.DisplayDistanceType = "None"
for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
lplayer.Character.Humanoid:EquipTool(v)
end
lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character["Left Arm"].CFrame
wait(0.3)
lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character["Left Arm"].CFrame
attplr = v
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Tools needed!";
Text = "You need a tool in your backpack for this command!";
})
end
end
if string.sub(CMDBAR.Text, 1, 9) == ("unattach ") then
for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 10))) do
local function getout(player,player2)
local char1,char2=player.Character,player2.Character
if char1 and char2 then
char1:MoveTo(char2.Head.Position)
end
end
getout(lplayer, game:GetService("Players")[v.Name])
end
end
if string.sub(CMDBAR.Text, 1, 7) == ("follow ") then
for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 8))) do
followed = true
flwplr = v
end
end
if string.sub(CMDBAR.Text, 1, 8) == ("unfollow") then
followed = false
end
if string.sub(CMDBAR.Text, 1, 9) == ("freefall ") then
for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 10))) do
local NOW = lplayer.Character.HumanoidRootPart.CFrame
lplayer.Character.Humanoid.Name = 1
local l = lplayer.Character["1"]:Clone()
l.Parent = lplayer.Character
l.Name = "Humanoid"
wait(0.1)
lplayer.Character["1"]:Destroy()
game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
lplayer.Character.Animate.Disabled = true
wait(0.1)
lplayer.Character.Animate.Disabled = false
lplayer.Character.Humanoid.DisplayDistanceType = "None"
for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
lplayer.Character.Humanoid:EquipTool(v)
end
lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
wait(0.2)
lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
wait(0.6)
lplayer.Character.HumanoidRootPart.CFrame = NOW
wait(0.6)
lplayer.Character.HumanoidRootPart.CFrame = CFrame.new(0,50000,0)
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Tools needed!";
Text = "You need a tool in your backpack for this command!";
})
end
end
if string.sub(CMDBAR.Text, 1, 6) == ("trail ") then
for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 7))) do
traill = true
trlplr = v
end
end
if string.sub(CMDBAR.Text, 1, 7) == ("untrail") then
traill = false
end
if string.sub(CMDBAR.Text, 1, 6) == ("orbit ") then
if string.sub(CMDBAR.Text, 7) == "all" or string.sub(CMDBAR.Text, 7) == "others" or string.sub(CMDBAR.Text, 7) == "me" then
lplayer.Character.HumanoidRootPart.CFrame = lplayer.Character.HumanoidRootPart.CFrame
else
for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 7))) do
local o = Instance.new("RocketPropulsion")
o.Parent = lplayer.Character.HumanoidRootPart
o.Name = "Orbit"
o.Target = game:GetService("Players")[v.Name].Character.HumanoidRootPart
o:Fire()
noclip = true
end
end
end
if string.sub(CMDBAR.Text, 1, 7) == ("unorbit") then
lplayer.Character.HumanoidRootPart.Orbit:Destroy()
noclip = false
end
if string.sub(CMDBAR.Text, 1, 6) == ("fling ") then
if string.sub(CMDBAR.Text, 7) == "all" or string.sub(CMDBAR.Text, 7) == "others" or string.sub(CMDBAR.Text, 7) == "me" then
lplayer.Character.HumanoidRootPart.CFrame = lplayer.Character.HumanoidRootPart.CFrame
else
for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 7))) do
local y = Instance.new("RocketPropulsion")
y.Parent = lplayer.Character.HumanoidRootPart
y.CartoonFactor = 1
y.MaxThrust = 800000
y.MaxSpeed = 1000
y.ThrustP = 200000
y.Name = "Fling"
game:GetService("Workspace").CurrentCamera.CameraSubject = game:GetService("Players")[v.Name].Character.Head
y.Target = game:GetService("Players")[v.Name].Character.HumanoidRootPart
y:Fire()
noclip = true
end
end
end
if string.sub(CMDBAR.Text, 1, 7) == ("unfling") then
noclip = false
lplayer.Character.HumanoidRootPart.Fling:Destroy()
game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character.Head
wait(0.4)
lplayer.Character.HumanoidRootPart.Fling:Destroy()
end
if string.sub(CMDBAR.Text, 1, 7) == ("fecheck") then
if game:GetService("Workspace").FilteringEnabled == true then
warn("FE is Enabled (Filtering Enabled)")
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "FE is Enabled";
Text = "Filtering Enabled. Enjoy using Reviz Admin!";
})
else
warn("FE is Disabled (Filtering Disabled) Consider using a different admin script.")
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "FE is Disabled";
Text = "Filtering Disabled. Consider using a different admin script.";
})
end
end
if string.sub(CMDBAR.Text, 1, 5) == ("void ") then
for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 6))) do
lplayer.Character.Humanoid.Name = 1
local l = lplayer.Character["1"]:Clone()
l.Parent = lplayer.Character
l.Name = "Humanoid"
wait(0.1)
lplayer.Character["1"]:Destroy()
game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
lplayer.Character.Animate.Disabled = true
wait(0.1)
lplayer.Character.Animate.Disabled = false
lplayer.Character.Humanoid.DisplayDistanceType = "None"
for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
lplayer.Character.Humanoid:EquipTool(v)
end
lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
wait(0.2)
lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
wait(0.6)
lplayer.Character.HumanoidRootPart.CFrame = CFrame.new(999999999999999,0,999999999999999)
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Tools needed!";
Text = "You need a tool in your backpack for this command!";
})
end
end
if string.sub(CMDBAR.Text, 1, 6) == ("noclip") then
noclip = true
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Noclip enabled";
Text = "Type ;clip to disable";
})
end
if string.sub(CMDBAR.Text, 1, 4) == ("clip") then
noclip = false
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Noclip disabled";
Text = "Type ;noclip to enable";
})
end
if string.sub(CMDBAR.Text, 1, 6) == ("speed ") then
lplayer.Character.Humanoid.WalkSpeed = (string.sub(CMDBAR.Text, 7))
end
if string.sub(CMDBAR.Text, 1, 3) == ("ws ") then
lplayer.Character.Humanoid.WalkSpeed = (string.sub(CMDBAR.Text, 4))
end
if string.sub(CMDBAR.Text, 1, 10) == ("hipheight ") then
lplayer.Character.Humanoid.HipHeight = (string.sub(CMDBAR.Text, 11))
end
if string.sub(CMDBAR.Text, 1, 3) == ("hh ") then
lplayer.Character.Humanoid.HipHeight = (string.sub(CMDBAR.Text, 4))
end
if string.sub(CMDBAR.Text, 1, 10) == ("jumppower ") then
lplayer.Character.Humanoid.JumpPower = (string.sub(CMDBAR.Text, 11))
end
if string.sub(CMDBAR.Text, 1, 3) == ("jp ") then
lplayer.Character.Humanoid.JumpPower = (string.sub(CMDBAR.Text, 4))
end
if string.sub(CMDBAR.Text, 1, 7) == ("default") then
lplayer.Character.Humanoid.JumpPower = 50
lplayer.Character.Humanoid.WalkSpeed = 16
lplayer.Character.Humanoid.HipHeight = 0
end
if string.sub(CMDBAR.Text, 1, 6) == ("annoy ") then
for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 7))) do
annoying = true
annplr = v
end
end
if string.sub(CMDBAR.Text, 1, 7) == ("unannoy") then
annoying = false
end
if string.sub(CMDBAR.Text, 1, 9) == ("headwalk ") then
for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 10))) do
hwalk = true
hdwplr = v
end
end
if string.sub(CMDBAR.Text, 1, 10) == ("unheadwalk") then
hwalk = false
end
if string.sub(CMDBAR.Text, 1, 7) == ("nolimbs") then
lplayer.Character["Left Leg"]:Destroy()
lplayer.Character["Left Arm"]:Destroy()
lplayer.Character["Right Leg"]:Destroy()
lplayer.Character["Right Arm"]:Destroy()
end
if string.sub(CMDBAR.Text, 1, 3) == ("god") then
lplayer.Character.Humanoid.Name = 1
local l = lplayer.Character["1"]:Clone()
l.Parent = lplayer.Character
l.Name = "Humanoid"
wait(0.1)
lplayer.Character["1"]:Destroy()
game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
lplayer.Character.Animate.Disabled = true
wait(0.1)
lplayer.Character.Animate.Disabled = false
lplayer.Character.Humanoid.DisplayDistanceType = "None"
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "FE Godmode enabled";
Text = "Use ;grespawn or ;respawn to remove.";
})
end
if string.sub(CMDBAR.Text, 1, 8) == ("drophats") then
for i,v in pairs(lplayer.Character:GetChildren()) do
if (v:IsA("Accessory")) or (v:IsA("Hat")) then
v.Parent = workspace
end
end
end
if string.sub(CMDBAR.Text, 1, 8) == ("droptool") then
for i,v in pairs(lplayer.Character:GetChildren()) do
if (v:IsA("Tool")) then
v.Parent = workspace
end
end
end
if string.sub(CMDBAR.Text, 1, 9) == ("loopdhats") then
droppinghats = true
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Loop Drop Enabled";
Text = "Type ;unloopdhats to disable";
})
end
if string.sub(CMDBAR.Text, 1, 11) == ("unloopdhats") then
droppinghats = false
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Loop Drop Disabled";
Text = "Type ;loopdhats to enable.";
})
end
if string.sub(CMDBAR.Text, 1, 9) == ("loopdtool") then
droppingtools = true
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Loop Drop Enabled";
Text = "Type ;unloopdtool to disable";
})
end
if string.sub(CMDBAR.Text, 1, 11) == ("unloopdtool") then
droppingtools = false
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Loop Drop Disabled";
Text = "Type ;loopdtool to enable.";
})
end
if string.sub(CMDBAR.Text, 1, 9) == ("invisible") then -- Credit to Timeless
Local = game:GetService('Players').LocalPlayer
Char = Local.Character
touched,tpdback = false, false
box = Instance.new('Part',workspace)
box.Anchored = true
box.CanCollide = true
box.Size = Vector3.new(10,1,10)
box.Position = Vector3.new(0,10000,0)
box.Touched:connect(function(part)
if (part.Parent.Name == Local.Name) then
if touched == false then
touched = true
function apply()
if script.Disabled ~= true then
no = Char.HumanoidRootPart:Clone()
wait(.25)
Char.HumanoidRootPart:Destroy()
no.Parent = Char
Char:MoveTo(loc)
touched = false
end end
if Char then
apply()
end
end
end
end)
repeat wait() until Char
loc = Char.HumanoidRootPart.Position
Char:MoveTo(box.Position + Vector3.new(0,.5,0))
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Invisibility enabled!";
Text = "Reset or use ;respawn to remove.";
})
end
if string.sub(CMDBAR.Text, 1, 5) == ("view ") then
for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 6))) do
if game:GetService("Players")[v.Name].Character.Humanoid then
game:GetService("Workspace").CurrentCamera.CameraSubject = game:GetService("Players")[v.Name].Character.Humanoid
else
game:GetService("Workspace").CurrentCamera.CameraSubject = game:GetService("Players")[v.Name].Character.Head
end
end
end
if string.sub(CMDBAR.Text, 1, 6) == ("unview") then
if lplayer.Character.Humanoid then
game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character.Humanoid
else
game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character.Head
end
end
if string.sub(CMDBAR.Text, 1, 5) == ("goto ") then
for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 6))) do
lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
end
end
if string.sub(CMDBAR.Text, 1, 3) == ("fly") then
repeat wait() until lplayer and lplayer.Character and lplayer.Character:FindFirstChild('HumanoidRootPart') and lplayer.Character:FindFirstChild('Humanoid')
repeat wait() until Mouse

    local T = lplayer.Character.HumanoidRootPart
    local CONTROL = {F = 0, B = 0, L = 0, R = 0}
    local lCONTROL = {F = 0, B = 0, L = 0, R = 0}
    local SPEED = speedget

    local function fly()
        flying = true
        local BG = Instance.new('BodyGyro', T)
        local BV = Instance.new('BodyVelocity', T)
        BG.P = 9e4
        BG.maxTorque = Vector3.new(9e9, 9e9, 9e9)
        BG.cframe = T.CFrame
        BV.velocity = Vector3.new(0, 0.1, 0)
        BV.maxForce = Vector3.new(9e9, 9e9, 9e9)
        spawn(function()
        repeat wait()
        lplayer.Character.Humanoid.PlatformStand = true
        if CONTROL.L + CONTROL.R ~= 0 or CONTROL.F + CONTROL.B ~= 0 then
        SPEED = 50
        elseif not (CONTROL.L + CONTROL.R ~= 0 or CONTROL.F + CONTROL.B ~= 0) and SPEED ~= 0 then
        SPEED = 0
        end
        if (CONTROL.L + CONTROL.R) ~= 0 or (CONTROL.F + CONTROL.B) ~= 0 then
        BV.velocity = ((workspace.CurrentCamera.CoordinateFrame.lookVector * (CONTROL.F + CONTROL.B)) + ((workspace.CurrentCamera.CoordinateFrame * CFrame.new(CONTROL.L + CONTROL.R, (CONTROL.F + CONTROL.B) * 0.2, 0).p) - workspace.CurrentCamera.CoordinateFrame.p)) * SPEED
        lCONTROL = {F = CONTROL.F, B = CONTROL.B, L = CONTROL.L, R = CONTROL.R}
        elseif (CONTROL.L + CONTROL.R) == 0 and (CONTROL.F + CONTROL.B) == 0 and SPEED ~= 0 then
        BV.velocity = ((workspace.CurrentCamera.CoordinateFrame.lookVector * (lCONTROL.F + lCONTROL.B)) + ((workspace.CurrentCamera.CoordinateFrame * CFrame.new(lCONTROL.L + lCONTROL.R, (lCONTROL.F + lCONTROL.B) * 0.2, 0).p) - workspace.CurrentCamera.CoordinateFrame.p)) * SPEED
        else
        BV.velocity = Vector3.new(0, 0.1, 0)
        end
        BG.cframe = workspace.CurrentCamera.CoordinateFrame
                until not flying
                CONTROL = {F = 0, B = 0, L = 0, R = 0}
                lCONTROL = {F = 0, B = 0, L = 0, R = 0}
                SPEED = 0
                BG:destroy()
                BV:destroy()
                lplayer.Character.Humanoid.PlatformStand = false
            end)
        end
    Mouse.KeyDown:connect(function(KEY)
        if KEY:lower() == 'w' then
            CONTROL.F = speedfly
        elseif KEY:lower() == 's' then
            CONTROL.B = -speedfly
        elseif KEY:lower() == 'a' then
            CONTROL.L = -speedfly
        elseif KEY:lower() == 'd' then
            CONTROL.R = speedfly
        end
    end)
    Mouse.KeyUp:connect(function(KEY)
        if KEY:lower() == 'w' then
            CONTROL.F = 0
        elseif KEY:lower() == 's' then
            CONTROL.B = 0
        elseif KEY:lower() == 'a' then
            CONTROL.L = 0
        elseif KEY:lower() == 'd' then
            CONTROL.R = 0
        end
    end)
    fly()
    end
    if string.sub(CMDBAR.Text, 1, 5) == ("unfly") then
        flying = false
        lplayer.Character.Humanoid.PlatformStand = false
    end
    if string.sub(CMDBAR.Text, 1, 5) == ("chat ") then
        game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer((string.sub(CMDBAR.Text, 6)), "All")
    end
    if string.sub(CMDBAR.Text, 1, 5) == ("spam ") then
        spamtext = (string.sub(CMDBAR.Text, 6))
        spamming = true
    end
    if string.sub(CMDBAR.Text, 1, 6) == ("unspam") then
        spamming = false
    end
    if string.sub(CMDBAR.Text, 1, 9) == ("spamwait ") then
        spamdelay = (string.sub(CMDBAR.Text, 10))
    end
    if string.sub(CMDBAR.Text, 1, 7) == ("pmspam ") then
        for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 8))) do
            pmspammed = v.Name
            spammingpm = true
        end
    end
    if string.sub(CMDBAR.Text, 1, 8) == ("unpmspam") then
        spammingpm = false
    end
    if string.sub(CMDBAR.Text, 1, 8) == ("cfreeze ") then
        for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 9))) do
            v.Character["Left Leg"].Anchored = true
            v.Character["Left Arm"].Anchored = true
            v.Character["Right Leg"].Anchored = true
            v.Character["Right Arm"].Anchored = true
            v.Character.Torso.Anchored = true
            v.Character.Head.Anchored = true
        end
    end
    if string.sub(CMDBAR.Text, 1, 10) == ("uncfreeze ") then
        for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 11))) do
            v.Character["Left Leg"].Anchored = false
            v.Character["Left Arm"].Anchored = false
            v.Character["Right Leg"].Anchored = false
            v.Character["Right Arm"].Anchored = false
            v.Character.Torso.Anchored = false
            v.Character.Head.Anchored = false
        end
    end
    if string.sub(CMDBAR.Text, 1, 8) == ("unlockws") then
        local a = game:GetService("Workspace"):getChildren()
        for i = 1, #a do
            if a[i].className == "Part" then
                a[i].Locked = false
            elseif a[i].className == "Model" then
                local r = a[i]:getChildren()
                for i = 1, #r do
                    if r[i].className == "Part" then
                    r[i].Locked = false
                    end
                end
            end
        end
        game:GetService("StarterGui"):SetCore("SendNotification", {
        Title = "Success!";
        Text = "Workspace unlocked. Use ;lockws to lock.";
        })
    end
    if string.sub(CMDBAR.Text, 1, 6) == ("lockws") then
        local a = game:GetService("Workspace"):getChildren()
        for i = 1, #a do
            if a[i].className == "Part" then
                a[i].Locked = true
            elseif a[i].className == "Model" then
                local r = a[i]:getChildren()
                for i = 1, #r do
                    if r[i].className == "Part" then
                    r[i].Locked = true
                    end
                end
            end
        end
    end
    if string.sub(CMDBAR.Text, 1, 6) == ("btools") then
        local Clone_T = Instance.new("HopperBin",lplayer.Backpack)
        Clone_T.BinType = "Clone"
        local Destruct = Instance.new("HopperBin",lplayer.Backpack)
        Destruct.BinType = "Hammer"
        local Hold_T = Instance.new("HopperBin",lplayer.Backpack)
        Hold_T.BinType = "Grab"
    end
    if string.sub(CMDBAR.Text, 1, 6) == ("pstand") then
        lplayer.Character.Humanoid.PlatformStand = true
    end
    if string.sub(CMDBAR.Text, 1, 8) == ("unpstand") then
        lplayer.Character.Humanoid.PlatformStand = false
    end
    if string.sub(CMDBAR.Text, 1, 9) == ("blockhead") then
        lplayer.Character.Head.Mesh:Destroy()
    end
    if string.sub(CMDBAR.Text, 1, 3) == ("sit") then
        lplayer.Character.Humanoid.Sit = true
    end
    if string.sub(CMDBAR.Text, 1, 9) == ("bringobj ") then
        local function bringobjw()
        for i,obj in ipairs(game:GetService("Workspace"):GetDescendants()) do
        if obj.Name == (string.sub(CMDBAR.Text, 10)) then
        obj.CFrame = lplayer.Character.HumanoidRootPart.CFrame
        obj.CanCollide = false
        obj.Transparency = 0.7
        wait()
        obj.CFrame = lplayer.Character["Left Leg"].CFrame
        wait()
        obj.CFrame = lplayer.Character["Right Leg"].CFrame
        wait()
        obj.CFrame = lplayer.Character["Head"].CFrame
        end
        end
        end
        while wait() do
            bringobjw()
        end
        game:GetService("StarterGui"):SetCore("SendNotification", {
        Title = "BringObj";
        Text = "BringObj enabled.";
        })
    end
    if string.sub(CMDBAR.Text, 1, 6) == ("wsvis ") then
        vis = (string.sub(CMDBAR.Text, 7))
        local a = game:GetService("Workspace"):GetDescendants()
        for i = 1, #a do
            if a[i].className == "Part" then
                a[i].Transparency = vis
            elseif a[i].className == "Model" then
                local r = a[i]:getChildren()
                for i = 1, #r do
                    if r[i].className == "Part" then
                    r[i].Transparency = vis
                    end
                end
            end
        end
    end
    if string.sub(CMDBAR.Text, 1, 10) == ("hypertotal") then
        loadstring(game:GetObjects("rbxassetid://1255063809")[1].Source)()
        game:GetService("StarterGui"):SetCore("SendNotification", {
        Title = "Success!";
        Text = "HyperTotal GUI Loaded!";
        })
    end
    if string.sub(CMDBAR.Text, 1, 4) == ("cmds") then
        CMDSFRAME.Visible = true
    end
    if string.sub(CMDBAR.Text, 1, 9) == ("rmeshhats") then
        for i,v in pairs(lplayer.Character:GetChildren()) do
            if (v:IsA("Accessory")) or (v:IsA("Hat")) then
                v.Handle.Mesh:Destroy()
            end
        end
    end
    if string.sub(CMDBAR.Text, 1, 9) == ("blockhats") then
        for i,v in pairs(lplayer.Character:GetChildren()) do
            if (v:IsA("Accessory")) or (v:IsA("Hat")) then
                v.Handle.Mesh:Destroy()
            end
        end
    end
    if string.sub(CMDBAR.Text, 1, 9) == ("rmeshtool") then
        for i,v in pairs(lplayer.Character:GetChildren()) do
            if (v:IsA("Tool")) then
                v.Handle.Mesh:Destroy()
            end
        end
    end
    if string.sub(CMDBAR.Text, 1, 9) == ("blocktool") then
        for i,v in pairs(lplayer.Character:GetChildren()) do
            if (v:IsA("Tool")) then
                v.Handle.Mesh:Destroy()
            end
        end
    end
    if string.sub(CMDBAR.Text, 1, 7) == ("spinner") then
        local p = Instance.new("RocketPropulsion")
        p.Parent = lplayer.Character.HumanoidRootPart
        p.Name = "Spinner"
        p.Target = lplayer.Character["Left Arm"]
        p:Fire()
        game:GetService("StarterGui"):SetCore("SendNotification", {
        Title = "Spinner enabled";
        Text = "Type ;nospinner to disable.";
        })
    end
    if string.sub(CMDBAR.Text, 1, 9) == ("nospinner") then
        lplayer.Character.HumanoidRootPart.Spinner:Destroy()
    end
    if string.sub(CMDBAR.Text, 1, 6) == ("reachd") then
        for i,v in pairs(game:GetService'Players'.LocalPlayer.Character:GetChildren())do
            if v:isA("Tool") then
                local a = Instance.new("SelectionBox",v.Handle)
                a.Adornee = v.Handle
                v.Handle.Size = Vector3.new(0.5,0.5,60)
                v.GripPos = Vector3.new(0,0,0)
                lplayer.Character.Humanoid:UnequipTools()
            end
        end
        game:GetService("StarterGui"):SetCore("SendNotification", {
        Title = "Reach applied!";
        Text = "Applied to equipped sword. Use ;noreach to disable.";
        })
    end
    if string.sub(CMDBAR.Text, 1, 6) == ("reach ") then
        for i,v in pairs(game:GetService'Players'.LocalPlayer.Character:GetChildren())do
            if v:isA("Tool") then
                local a = Instance.new("SelectionBox",v.Handle)
                a.Name = "Reach"
                a.Adornee = v.Handle
                v.Handle.Size = Vector3.new(0.5,0.5,(string.sub(CMDBAR.Text, 7)))
                v.GripPos = Vector3.new(0,0,0)
                lplayer.Character.Humanoid:UnequipTools()
            end
        end
        game:GetService("StarterGui"):SetCore("SendNotification", {
        Title = "Reach applied!";
        Text = "Applied to equipped sword. Use ;noreach to disable.";
        })
    end
    if string.sub(CMDBAR.Text, 1, 7) == ("noreach") then
        for i,v in pairs(game:GetService'Players'.LocalPlayer.Character:GetChildren())do
            if v:isA("Tool") then
                v.Handle.Reach:Destroy()
            end
        end
        game:GetService("StarterGui"):SetCore("SendNotification", {
        Title = "Reach removed!";
        Text = "Removed reach from equipped sword.";
        })
    end
    if string.sub(CMDBAR.Text, 1, 6) == ("rkill ") then
        for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 7)))do
            lplayer.Character.Humanoid.Name = 1
            local l = lplayer.Character["1"]:Clone()
            l.Parent = lplayer.Character
            l.Name = "Humanoid"
            wait(0.1)
            lplayer.Character["1"]:Destroy()
            game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
            lplayer.Character.Animate.Disabled = true
            wait(0.1)
            lplayer.Character.Animate.Disabled = false
            lplayer.Character.Humanoid.DisplayDistanceType = "None"
            for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
            lplayer.Character.Humanoid:EquipTool(v)
            end
            wait(0.1)
            lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
            wait(0.2)
            lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
            wait(0.5)
            lplayer.Character.HumanoidRootPart.CFrame = CFrame.new(Vector3.new(-100000,10,-100000))
            game:GetService("StarterGui"):SetCore("SendNotification", {
            Title = "Tools needed!";
            Text = "You need a tool in your backpack for this command!";
            })
        end
    end
    if string.sub(CMDBAR.Text, 1, 6) == ("tp me ") then
        for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 7))) do
            lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
        end
    end
    if string.sub(CMDBAR.Text, 1, 7) == ("cbring ") then
        if (string.sub(CMDBAR.Text, 8)) == "all" or (string.sub(CMDBAR.Text, 8)) == "All" or (string.sub(CMDBAR.Text, 8)) == "ALL" then
            cbringall = true
        else
            for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 8))) do
                brplr = v.Name
            end
        end
        cbring = true
    end
    if string.sub(CMDBAR.Text, 1, 8) == ("uncbring") then
        cbring = false
        cbringall = false
    end
    if string.sub(CMDBAR.Text, 1, 5) == ("swap ") then
        for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 6))) do
            local NOWPLR = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
            local NOW = lplayer.Character.HumanoidRootPart.CFrame
            lplayer.Character.Humanoid.Name = 1
            local l = lplayer.Character["1"]:Clone()
            l.Parent = lplayer.Character
            l.Name = "Humanoid"
            wait(0.1)
            lplayer.Character["1"]:Destroy()
            game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
            lplayer.Character.Animate.Disabled = true
            wait(0.1)
            lplayer.Character.Animate.Disabled = false
            lplayer.Character.Humanoid.DisplayDistanceType = "None"
            for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
            lplayer.Character.Humanoid:EquipTool(v)
            end
            local function tp(player,player2)
            local char1,char2=player.Character,player2.Character
            if char1 and char2 then
            char1:MoveTo(char2.Head.Position)
            end
            end
            wait(0.1)
            lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
            wait(0.2)
            lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
            wait(0.5)
            lplayer.Character.HumanoidRootPart.CFrame = NOW
            wait(0.6)
            tp(lplayer, game:GetService("Players")[v.Name])
            wait(0.4)
            lplayer.Character.HumanoidRootPart.CFrame = NOWPLR
            game:GetService("StarterGui"):SetCore("SendNotification", {
            Title = "Tools needed!";
            Text = "You need a tool in your backpack for this command!";
            })
        end
    end
    if string.sub(CMDBAR.Text, 1, 7) == ("glitch ") then
        for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 8))) do
            lplayer.Character.Humanoid.Name = 1
            local l = lplayer.Character["1"]:Clone()
            l.Parent = lplayer.Character
            l.Name = "Humanoid"
            wait(0.1)
            lplayer.Character["1"]:Destroy()
            game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
            lplayer.Character.Animate.Disabled = true
            wait(0.1)
            lplayer.Character.Animate.Disabled = false
            lplayer.Character.Humanoid.DisplayDistanceType = "None"
            for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
            lplayer.Character.Humanoid:EquipTool(v)
            end
            lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character["Left Arm"].CFrame
            wait(0.3)
            lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character["Left Arm"].CFrame
            wait(0.4)
            b = Instance.new("BodyForce")
            b.Parent = lplayer.Character.HumanoidRootPart
            b.Name = "Glitch"
            b.Force = Vector3.new(100000000,5000,0)
            game:GetService("StarterGui"):SetCore("SendNotification", {
            Title = "Tools needed!";
            Text = "You need a tool in your backpack for this command!";
            })
        end
    end
    if string.sub(CMDBAR.Text, 1, 8) == ("unglitch") then
        lplayer.Character.HumanoidRootPart.Glitch:Destroy()
        lplayer.Character.HumanoidRootPart.CFrame = CFrame.new(10000,0,10000)
        b = Instance.new("BodyForce")
        b.Parent = lplayer.Character.HumanoidRootPart
        b.Name = "unGlitch"
        b.Force = Vector3.new(0,-5000000,0)
        wait(2)
        lplayer.Character.HumanoidRootPart.unGlitch:Destroy()
    end
    if string.sub(CMDBAR.Text, 1, 8) == ("grespawn") then
        lplayer.Character.Humanoid.Health = 0
        wait(1)
        lplayer.Character.Head.CFrame = CFrame.new(1000000,0,1000000)
        lplayer.Character.Torso.CFrame = CFrame.new(1000000,0,1000000)
    end
    if string.sub(CMDBAR.Text, 1, 8) == ("explorer") then
        loadstring(game:GetObjects("rbxassetid://492005721")[1].Source)()
        game:GetService("StarterGui"):SetCore("SendNotification", {
        Title = "Success!";
        Text = "DEX Explorer has loaded.";
        })
    end
    if string.sub(CMDBAR.Text, 1, 5) == ("anim ") then
        local Anim = Instance.new("Animation")
        Anim.AnimationId = "rbxassetid://"..(string.sub(CMDBAR.Text, 6))
        local track = lplayer.Character.Humanoid:LoadAnimation(Anim)
        track:Play(.1, 1, 1)
    end
    if string.sub(CMDBAR.Text, 1, 7) == ("animgui") then
        loadstring(game:GetObjects("rbxassetid://1202558084")[1].Source)()
        game:GetService("StarterGui"):SetCore("SendNotification", {
        Title = "Success!";
        Text = "Energize Animations GUI has loaded.";
        })
    end
    if string.sub(CMDBAR.Text, 1, 7) == ("savepos") then
        saved = lplayer.Character.HumanoidRootPart.CFrame
        game:GetService("StarterGui"):SetCore("SendNotification", {
        Title = "Position Saved";
        Text = "Use ;loadpos to return to saved position.";
        })
    end
    if string.sub(CMDBAR.Text, 1, 7) == ("loadpos") then
        lplayer.Character.HumanoidRootPart.CFrame = saved
    end
    if string.sub(CMDBAR.Text, 1, 5) == ("bang ") then
        for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 6))) do
            local Anim2 = Instance.new("Animation")
            Anim2.AnimationId = "rbxassetid://148840371"
            local track2 = lplayer.Character.Humanoid:LoadAnimation(Anim2)
            track2:Play(.1, 1, 1)
            bplrr = v.Name
            banpl = true
        end
    end
    if string.sub(CMDBAR.Text, 1, 6) == ("unbang") then
        banpl = false
    end
    if string.sub(CMDBAR.Text, 1, 9) == ("bringmod ") then
        local function bringmodw()
        for i,obj in ipairs(game:GetService("Workspace"):GetDescendants()) do
        if obj.Name == (string.sub(CMDBAR.Text, 10)) then
        for i,ch in pairs(obj:GetDescendants()) do
        if (ch:IsA("BasePart")) then
        ch.CFrame = lplayer.Character.HumanoidRootPart.CFrame
        ch.CanCollide = false
        ch.Transparency = 0.7
        wait()
        ch.CFrame = lplayer.Character["Left Leg"].CFrame
        wait()
        ch.CFrame = lplayer.Character["Right Leg"].CFrame
        wait()
        ch.CFrame = lplayer.Character["Head"].CFrame
        end
        end
        end
        end
        end
        while wait() do
            bringmodw()
        end
        game:GetService("StarterGui"):SetCore("SendNotification", {
        Title = "BringMod";
        Text = "BringMod enabled.";
        })
    end
    if string.sub(CMDBAR.Text, 1, 7) == ("respawn") then
        local mod = Instance.new('Model', workspace) mod.Name = 're '..lplayer.Name
        local hum = Instance.new('Humanoid', mod)
        local ins = Instance.new('Part', mod) ins.Name = 'Torso' ins.CanCollide = false ins.Transparency = 1
        lplayer.Character = mod
    end
    if string.sub(CMDBAR.Text, 1, 8) == ("shutdown") then
        game:GetService'RunService'.Stepped:Connect(function()
        pcall(function()
            for i,v in pairs(game:GetService'Players':GetPlayers()) do
                if v.Character ~= nil and v.Character:FindFirstChild'Head' then
                    for _,x in pairs(v.Character.Head:GetChildren()) do
                        if x:IsA'Sound' then x.Playing = true x.CharacterSoundEvent:FireServer(true, true) end
                    end
                end
            end
        end)
        end)
        game:GetService("StarterGui"):SetCore("SendNotification", {
        Title = "Attempting Shutdown";
        Text = "Shutdown Attempt has begun.";
        })
    end
    if string.sub(CMDBAR.Text, 1, 7) == ("delobj ") then
        objtodel = (string.sub(CMDBAR.Text, 8))
        for i,v in pairs(game:GetService("Workspace"):GetDescendants()) do
            if v.Name == objtodel then
                v:Destroy()
            end
        end
    end
    if string.sub(CMDBAR.Text, 1, 7) == ("getplrs") then
        for i,v in pairs(game:GetService("Players"):GetPlayers())do
            print(v)
        end
        game:GetService("StarterGui"):SetCore("SendNotification", {
        Title = "Printed";
        Text = "Players have been printed to console. (F9)";
        })
    end
    if string.sub(CMDBAR.Text, 1, 8) == ("deldecal") then
        for i,v in pairs(game:GetService("Workspace"):GetDescendants())do
            if (v:IsA("Decal")) then
                v:Destroy()
            end
        end
    end
    if string.sub(CMDBAR.Text, 1, 10) == ("opfinality") then
        loadstring(game:GetObjects("rbxassetid://1294358929")[1].Source)()
        game:GetService("StarterGui"):SetCore("SendNotification", {
        Title = "Success!";
        Text = "OpFinality GUI has loaded.";
        })
    end
    if string.sub(CMDBAR.Text, 1, 7) == ("remotes") then
        remotes = true
        added = true
        game.DescendantAdded:connect(function(rmt)
        if added == true then
        if remotes == true then
        if rmt:IsA("RemoteEvent") then
        print("A RemoteEvent was added!")
        print(" game." .. rmt:GetFullName() .. " | RemoteEvent")
        print(" game." .. rmt:GetFullName() .. " | RemoteEvent", 247, 0, 0, true)
        end end end
        end)
        game.DescendantAdded:connect(function(rmtfnctn)
        if added == true then
        if remotes == true then
        if rmtfnctn:IsA("RemoteFunction") then
        warn("A RemoteFunction was added!")
        warn(" game." .. rmtfnctn:GetFullName() .. " | RemoteFunction")
        print(" game." .. rmtfnctn:GetFullName() .. " | RemoteFunction", 5, 102, 198, true)
        end end end
        end)

        game.DescendantAdded:connect(function(bndfnctn)
        if added == true then
        if binds == true then
        if bndfnctn:IsA("BindableFunction") then
        print("A BindableFunction was added!")
        print(" game." .. bndfnctn:GetFullName() .. " | BindableFunction")
        print(" game." .. bndfnctn:GetFullName() .. " | BindableFunction", 239, 247, 4, true)
        end end end
        end)

        game.DescendantAdded:connect(function(bnd)
        if added == true then
        if binds == true then
        if bnd:IsA("BindableEvent") then
        warn("A BindableEvent was added!")
        warn(" game." .. bnd:GetFullName() .. " | BindableEvent")
        print(" game." .. bnd:GetFullName() .. " | BindableEvent", 13, 193, 22, true)
        end end end
        end)


        if binds == true then
        for i,v in pairs(game:GetDescendants()) do
        if v:IsA("BindableFunction") then
        print(" game." .. v:GetFullName() .. " | BindableFunction")
        print(" game." .. v:GetFullName() .. " | BindableFunction", 239, 247, 4, true)
        end end
        for i,v in pairs(game:GetDescendants()) do
        if v:IsA("BindableEvent") then
        warn(" game." .. v:GetFullName() .. " | BindableEvent")
        print(" game." .. v:GetFullName() .. " | BindableEvent", 13, 193, 22, true)
        end end
        else
        print("Off")
        end
        if remotes == true then
        for i,v in pairs(game:GetDescendants()) do
        if v:IsA("RemoteFunction") then
        warn(" game." .. v:GetFullName() .. " | RemoteFunction")
        print(" game." .. v:GetFullName() .. " | RemoteFunction", 5, 102, 198, true)
        end end
        wait()
        for i,v in pairs(game:GetDescendants()) do
        if v:IsA("RemoteEvent") then
        print(" game." .. v:GetFullName() .. " | RemoteEvent")
        print(" game." .. v:GetFullName() .. " | RemoteEvent", 247, 0, 0, true)
        end end
        else
        print("Off")
        end
        game:GetService("StarterGui"):SetCore("SendNotification", {
        Title = "Printing Remotes";
        Text = "Type ;noremotes to disable.";
        })
    end
    if string.sub(CMDBAR.Text, 1, 9) == ("noremotes") then
        remotes = false
        added = false
        game:GetService("StarterGui"):SetCore("SendNotification", {
        Title = "Printing Remotes Disabled";
        Text = "Type ;remotes to enable.";
        })
    end
    if string.sub(CMDBAR.Text, 1, 9) == ("tpdefault") then
        spin = false
        followed = false
        traill = false
        noclip = false
        annoying = false
        hwalk = false
        cbringing = false
    end
    if string.sub(CMDBAR.Text, 1, 7) == ("stopsit") then
        stopsitting = true
    end
    if string.sub(CMDBAR.Text, 1, 5) == ("gosit") then
        stopsitting = false
    end
    if string.sub(CMDBAR.Text, 1, 7) == ("version") then
        print(adminversion)
        game:GetService("StarterGui"):SetCore("SendNotification", {
        Title = "Version";
        Text = adminversion;
        })
    end
    if string.sub(CMDBAR.Text, 1, 7) == ("clicktp") then
        clickgoto = true
        game:GetService("StarterGui"):SetCore("SendNotification", {
        Title = "Click TP";
        Text = "Press E to teleport to mouse position";
        })
    end
    if string.sub(CMDBAR.Text, 1, 9) == ("noclicktp") then
        clickgoto = false
        game:GetService("StarterGui"):SetCore("SendNotification", {
        Title = "Click TP";
        Text = "Click TP has been disabled.";
        })
    end
    if string.sub(CMDBAR.Text, 1, 7) == ("toolson") then
        gettingtools = true
        game:GetService("StarterGui"):SetCore("SendNotification", {
        Title = "Tools Enabled";
        Text = "Automatically colleting tools dropped.";
        })
    end
    if string.sub(CMDBAR.Text, 1, 8) == ("toolsoff") then
        gettingtools = false
        game:GetService("StarterGui"):SetCore("SendNotification", {
        Title = "Tools Disabled";
        Text = "Click TP has been disabled.";
        })
    end
    if string.sub(CMDBAR.Text, 1, 9) == ("delcmdbar") then
        ScreenGui:Destroy()
    end
    if string.sub(CMDBAR.Text, 1, 5) == ("reset") then
        lplayer.Character.Head:Destroy()
    end
    if string.sub(CMDBAR.Text, 1, 6) == ("state ") then
        statechosen = string.sub(CMDBAR.Text, 7)
        changingstate = true
    end
    if string.sub(CMDBAR.Text, 1, 8) == ("gravity ") then
        game:GetService("Workspace").Gravity = string.sub(CMDBAR.Text, 9)
    end
    if string.sub(CMDBAR.Text, 1, 9) == ("looprhats") then
    removingmeshhats = true
    end
    if string.sub(CMDBAR.Text, 1, 11) == ("unlooprhats") then
        removingmeshhats = false
    end
    if string.sub(CMDBAR.Text, 1, 9) == ("looprtool") then
        removingmeshtool = true
    end
    if string.sub(CMDBAR.Text, 1, 11) == ("unlooprtool") then
        removingmeshtool = false
    end
    if string.sub(CMDBAR.Text, 1, 9) == ("givetool ") then
        for i,v in pairs(game:GetService("Players").LocalPlayer.Character:GetDescendants()) do
            if v:IsA("Tool") then
                for i,player in pairs(GetPlayer(string.sub(CMDBAR.Text, 10))) do
                    v.Parent = player.Character
                end
            end
        end
    end
    if string.sub(CMDBAR.Text, 1, 4) == ("age ") then
        for i,player in pairs(GetPlayer(string.sub(CMDBAR.Text, 5))) do
            game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer(player.Name.." Account Age: "..player.AccountAge.." days!", "All")
        end
    end
    if string.sub(CMDBAR.Text, 1, 3) == ("id ") then
        for i,player in pairs(GetPlayer(string.sub(CMDBAR.Text, 4))) do
            game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer(player.Name.." Account ID: "..player.UserId, "All")
        end
    end
    if string.sub(CMDBAR.Text, 1, 5) == (".age ") then
        for i,player in pairs(GetPlayer(string.sub(CMDBAR.Text, 6))) do
            game:GetService("StarterGui"):SetCore("SendNotification", {
            Title = player.AccountAge.." Days";
            Text = "Account age of "..player.Name;
            })
        end
    end
    if string.sub(CMDBAR.Text, 1, 4) == (".id ") then
        for i,player in pairs(GetPlayer(string.sub(CMDBAR.Text, 5))) do
            game:GetService("StarterGui"):SetCore("SendNotification", {
            Title = player.UserId.." ID";
            Text = "Account ID of "..player.Name;
            })
        end
    end
    if string.sub(CMDBAR.Text, 1, 6) == ("gameid") then
        game:GetService("StarterGui"):SetCore("SendNotification", {
        Title = "Game ID";
        Text = "Game ID: ".. game.GameId;
        })
    end
    if string.sub(CMDBAR.Text, 1, 3) == ("pgs") then
        local pgscheck = game:GetService("Workspace"):PGSIsEnabled()
        if pgscheck == true then
            game:GetService("StarterGui"):SetCore("SendNotification", {
            Title = "PGSPhysicsSolverEnabled";
            Text = "PGS is Enabled!";
            })
        else
            game:GetService("StarterGui"):SetCore("SendNotification", {
            Title = "PGSPhysicsSolverEnabled";
            Text = "PGS is Disabled!";
            })
        end
    end
    if string.sub(CMDBAR.Text, 1, 11) == ("removeinvis") then
        for i,v in pairs(game:GetService("Workspace"):GetDescendants()) do
            if v:IsA("Part") then
                if v.Transparency == 1 then
                    if v.Name ~= "HumanoidRootPart" then
                        v:Destroy()
                    end
                end
            end
        end
    end
    if string.sub(CMDBAR.Text, 1, 9) == ("removefog") then
        game:GetService("Lighting").FogStart = 0
        game:GetService("Lighting").FogEnd = 9999999999999
    end
    if string.sub(CMDBAR.Text, 1, 7) == ("disable") then
        lplayer.Character.Humanoid.Parent = lplayer
    end
    if string.sub(CMDBAR.Text, 1, 6) == ("enable") then
        lplayer.Humanoid.Parent = lplayer.Character
    end
    if string.sub(CMDBAR.Text, 1, 13) == ("givealltools ") then
        for i,v in pairs(game:GetService("Players").LocalPlayer.Backpack:GetDescendants()) do
            if v:IsA("Tool") then
                v.Parent = lplayer.Character
                wait()
                for i,player in pairs(GetPlayer(string.sub(CMDBAR.Text, 14))) do
                    v.Parent = player.Character
                end
            end
        end
    end
    if string.sub(CMDBAR.Text, 1, 9) == ("flyspeed ") then
        speedfly = string.sub(CMDBAR.Text, 10)
        wait()
        change()
    end
    if string.sub(CMDBAR.Text, 1, 7) == ("carpet ") then
        for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 8))) do
            local Anim3 = Instance.new("Animation")
            Anim3.AnimationId = "rbxassetid://282574440"
            local track3 = lplayer.Character.Humanoid:LoadAnimation(Anim3)
            track3:Play(.1, 1, 1)
            bplrr = v.Name
            banpl = true
        end
    end
    if string.sub(CMDBAR.Text, 1, 8) == ("uncarpet") then
        banpl = false
    end
    if string.sub(CMDBAR.Text, 1, 6) == ("stare ") then
        for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 7))) do
            staring = true
            stareplr = v
        end
    end
    if string.sub(CMDBAR.Text, 1, 7) == ("unstare") then
        staring = false
    end
    if string.sub(CMDBAR.Text, 1, 7) == ("logchat") then
        chatlogs = true
        game:GetService("StarterGui"):SetCore("SendNotification", {
        Title = "LogChat enabled";
        Text = "Now logging all player chat.";
        })
    end
    if string.sub(CMDBAR.Text, 1, 9) == ("unlogchat") then
        chatlogs = false
        game:GetService("StarterGui"):SetCore("SendNotification", {
        Title = "LogChat disabled";
        Text = "Stopped logging all player chat.";
        })
    end
    if string.sub(CMDBAR.Text, 1, 6) == ("fixcam") then
        game:GetService("Workspace").CurrentCamera:Destroy()
        wait(0.1)
        game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character.Humanoid
        game:GetService("Workspace").CurrentCamera.CameraType = "Custom"
        lplayer.CameraMinZoomDistance = 0.5
        lplayer.CameraMaxZoomDistance = 400
        lplayer.CameraMode = "Classic"
    end
    if string.sub(CMDBAR.Text, 1, 7) == ("unstate") then
        changingstate = false
    end
    CMDBAR.Text = ""
end

end)

wait(0.3)
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Loaded successfully!";
Text = "Reviz Admin V2 by illremember";
})
wait(0.1)
print("Reviz Admin V2 loaded!")
if game:GetService("Workspace").FilteringEnabled == true then
warn("FE is Enabled (Filtering Enabled)")
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "FE is Enabled";
Text = "Filtering Enabled. Enjoy using Reviz Admin!";
})
else
warn("FE is Disabled (Filtering Disabled) Consider using a different admin script.")
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "FE is Disabled";
Text = "Filtering Disabled. Consider using a different admin script.";
})
end

local intro = Instance.new("ScreenGui")
local Frame = Instance.new("Frame")
local ImageLabel = Instance.new("ImageLabel")
intro.Parent = game:GetService("CoreGui")
Frame.Parent = intro
Frame.BackgroundColor3 = Color3.new(1, 1, 1)
Frame.BackgroundTransparency = 1
Frame.Size = UDim2.new(1, 0, 0, 300)
Frame.Position = UDim2.new(0, 0, -0.4, 0)
ImageLabel.Parent = Frame
ImageLabel.BackgroundColor3 = Color3.new(1, 1, 1)
ImageLabel.BackgroundTransparency = 1
ImageLabel.Position = UDim2.new(0, 0, 0, 0)
ImageLabel.Size = UDim2.new(1, 0, 1, 0)
ImageLabel.Image = "http://www.roblox.com/asset/?id=1542162618"
Frame:TweenPosition(UDim2.new(0, 0, 0.2, 0), "Out", "Elastic", 3)
wait(3.01)
Frame:TweenPosition(UDim2.new(0, 0, 1.5, 0), "Out", "Elastic", 5)
wait(5.01)
intro:Destroy()
end)

arrest.Name = "arrest"
arrest.Parent = main
arrest.BackgroundColor3 = Color3.new(1, 0, 0)
arrest.Position = UDim2.new(0.333333343, 0, 0.332713753, 0)
arrest.Size = UDim2.new(0, 111, 0, 32)
arrest.Font = Enum.Font.GothamBlack
arrest.Text = "Arrest"
arrest.TextColor3 = Color3.new(0, 0, 0)
arrest.TextSize = 14
arrest.MouseButton1Down:connect(function()
local mouse = game.Players.LocalPlayer:GetMouse()
local arrestEvent = game.Workspace.Remote.arrest
mouse.Button1Down:connect(function()
local obj = mouse.Target
local response = arrestEvent:InvokeServer(obj)
end)
end)

attach.Name = "attach"
attach.Parent = main
attach.BackgroundColor3 = Color3.new(1, 0, 0)
attach.Position = UDim2.new(0.656167924, 0, 0.332713753, 0)
attach.Size = UDim2.new(0, 111, 0, 32)
attach.Font = Enum.Font.GothamBlack
attach.Text = "Attach"
attach.TextColor3 = Color3.new(0, 0, 0)
attach.TextSize = 14
attach.MouseButton1Down:connect(function()
local targetname = "" -- Person you want to bring

local LocalPlayer = game:GetService("Players").LocalPlayer
local ran1 = false
local equipped = false
local savepos = LocalPlayer.Character.HumanoidRootPart.CFrame
local target = game:GetService("Players")[targetname]
repeat
for _, tool in pairs(LocalPlayer.Backpack:GetChildren()) do
if tool:IsA("Tool") then
tool.Parent = LocalPlayer
end
end
LocalPlayer.Character:ClearAllChildren()
local char = Instance.new("Model", workspace)
char.Name = "character"
Instance.new("Part", char).Name = "Torso";
Instance.new("Part", char).Name = "Head";
Instance.new("Humanoid", char).Name = "Humanoid";
LocalPlayer.Character = char
repeat wait() until LocalPlayer.Character
until #LocalPlayer:GetChildren() - 4 >= 2
for _, char in pairs(workspace:GetChildren()) do
if char.Name == "character" and char:IsA("Model") then
char:Destroy()
end
end
repeat wait() until LocalPlayer.Character.HumanoidRootPart ~= nil
for _, tool in pairs(LocalPlayer:GetChildren()) do
if tool:IsA("Tool") then
tool.Parent = LocalPlayer.Backpack
end
end
LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent = LocalPlayer.Character
LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent = LocalPlayer.Character
local tool = LocalPlayer.Character:FindFirstChildOfClass("Tool")
tool.Parent = workspace
local attacher = LocalPlayer.Character:FindFirstChildOfClass("Tool")
attacher.Parent = workspace
LocalPlayer.Character.Humanoid:EquipTool(tool)
repeat wait() until LocalPlayer.Character:FindFirstChildOfClass("Tool") ~= nil
LocalPlayer.Character.Humanoid:UnequipTools()
attacher.AncestryChanged:connect(function()
if ran1 == false then
ran1 = true
equipped = true
end
end)
end)

fastrem.Name = "fastrem"
fastrem.Parent = main
fastrem.BackgroundColor3 = Color3.new(1, 1, 0)
fastrem.Position = UDim2.new(0, 0, 0.48327139, 0)
fastrem.Size = UDim2.new(0, 84, 0, 32)
fastrem.Font = Enum.Font.Garamond
fastrem.Text = "Fast Remington"
fastrem.TextColor3 = Color3.new(0, 0, 0)
fastrem.TextSize = 14
fastrem.MouseButton1Down:connect(function()
local Player = game.Players.LocalPlayer.Name
local Gun = "Remington 870" -- < -- Gun Name
local Run = game:GetService("RunService")

Gun = game.Players[Player].Character[Gun]
local Mouse = game.Players.LocalPlayer:GetMouse()
local Down = false
local Sound = Gun.Handle.FireSound

function CreateRay(Point_A, Point_B)
local Ray = Ray.new(Point_A, (Point_B - Point_A).Unit * (2 ^ 31 - 1))
local Part, Pos = workspace:FindPartOnRay(Ray, game.Players.LocalPlayer.Character)
local Dist = (Point_A - Pos).Magnitude
local CFrame = CFrame.new(Point_A, Pos) * CFrame.new(0, 0, -Dist / 2)

return CFrame, Dist, Ray
end

function FireLaser(target)
coroutine.resume(coroutine.create(function()
local C, D, R = CreateRay(Gun.Muzzle.CFrame.p, target.CFrame.p)
local Bullet = Instance.new("Part", Gun)
Bullet.BrickColor = BrickColor.Yellow()
Bullet.Material = "Neon"
Bullet.Anchored = true
Bullet.CanCollide = false
Bullet.Size = Vector3.new(0.2, 0.2, D)
Bullet.CFrame = C

local bulletTable = {}
table.insert(bulletTable, {
Hit = target,
Distance = D,
Cframe = C,
RayObject = R
})

game.ReplicatedStorage.ShootEvent:FireServer(bulletTable, Gun)
local C = Sound:Clone()
C.Parent = Gun
C:Play()
wait(0.05)
Bullet:Remove()
end))
end

Mouse.Button1Down:Connect(function()
Down = true
end)

Mouse.Button1Up:Connect(function()
Down = false
end)

while Run.Stepped:wait() do
if Down == true then
game.ReplicatedStorage.SoundEvent:FireServer(Sound, Gun)
FireLaser(Mouse.Target)
end
end
end)

fastm9.Name = "fastm9"
fastm9.Parent = main
fastm9.BackgroundColor3 = Color3.new(1, 1, 0)
fastm9.Position = UDim2.new(0.259869933, 0, 0.48327136, 0)
fastm9.Size = UDim2.new(0, 84, 0, 32)
fastm9.Font = Enum.Font.Garamond
fastm9.Text = "Fast M9"
fastm9.TextColor3 = Color3.new(0, 0, 0)
fastm9.TextSize = 14
fastm9.MouseButton1Down:connect(function()
local Player = game.Players.LocalPlayer.Name
local Gun = "M9" -- < -- Gun Name
local Run = game:GetService("RunService")

Gun = game.Players[Player].Character[Gun]
local Mouse = game.Players.LocalPlayer:GetMouse()
local Down = false
local Sound = Gun.Handle.FireSound

function CreateRay(Point_A, Point_B)
local Ray = Ray.new(Point_A, (Point_B - Point_A).Unit * (2 ^ 31 - 1))
local Part, Pos = workspace:FindPartOnRay(Ray, game.Players.LocalPlayer.Character)
local Dist = (Point_A - Pos).Magnitude
local CFrame = CFrame.new(Point_A, Pos) * CFrame.new(0, 0, -Dist / 2)

return CFrame, Dist, Ray
end

function FireLaser(target)
coroutine.resume(coroutine.create(function()
local C, D, R = CreateRay(Gun.Muzzle.CFrame.p, target.CFrame.p)
local Bullet = Instance.new("Part", Gun)
Bullet.BrickColor = BrickColor.Yellow()
Bullet.Material = "Neon"
Bullet.Anchored = true
Bullet.CanCollide = false
Bullet.Size = Vector3.new(0.2, 0.2, D)
Bullet.CFrame = C

local bulletTable = {}
table.insert(bulletTable, {
Hit = target,
Distance = D,
Cframe = C,
RayObject = R
})

game.ReplicatedStorage.ShootEvent:FireServer(bulletTable, Gun)
local C = Sound:Clone()
C.Parent = Gun
C:Play()
wait(0.05)
Bullet:Remove()
end))
end

Mouse.Button1Down:Connect(function()
Down = true
end)

Mouse.Button1Up:Connect(function()
Down = false
end)

while Run.Stepped:wait() do
if Down == true then
game.ReplicatedStorage.SoundEvent:FireServer(Sound, Gun)
FireLaser(Mouse.Target)
end
end
end)

fasttaze.Name = "fasttaze"
fasttaze.Parent = main
fasttaze.BackgroundColor3 = Color3.new(1, 1, 0)
fasttaze.Position = UDim2.new(0.530197382, 0, 0.48327136, 0)
fasttaze.Size = UDim2.new(0, 84, 0, 32)
fasttaze.Font = Enum.Font.Garamond
fasttaze.Text = "Fast Taser"
fasttaze.TextColor3 = Color3.new(0, 0, 0)
fasttaze.TextSize = 14
fasttaze.MouseButton1Down:connect(function()
local Player = game.Players.LocalPlayer.Name
local Gun = "Taser" -- < -- Gun Name
local Run = game:GetService("RunService")

Gun = game.Players[Player].Character[Gun]
local Mouse = game.Players.LocalPlayer:GetMouse()
local Down = false
local Sound = Gun.Handle.FireSound

function CreateRay(Point_A, Point_B)
local Ray = Ray.new(Point_A, (Point_B - Point_A).Unit * (2 ^ 31 - 1))
local Part, Pos = workspace:FindPartOnRay(Ray, game.Players.LocalPlayer.Character)
local Dist = (Point_A - Pos).Magnitude
local CFrame = CFrame.new(Point_A, Pos) * CFrame.new(0, 0, -Dist / 2)

return CFrame, Dist, Ray
end

function FireLaser(target)
coroutine.resume(coroutine.create(function()
local C, D, R = CreateRay(Gun.Muzzle.CFrame.p, target.CFrame.p)
local Bullet = Instance.new("Part", Gun)
Bullet.BrickColor = BrickColor.Yellow()
Bullet.Material = "Neon"
Bullet.Anchored = true
Bullet.CanCollide = false
Bullet.Size = Vector3.new(0.2, 0.2, D)
Bullet.CFrame = C

local bulletTable = {}
table.insert(bulletTable, {
Hit = target,
Distance = D,
Cframe = C,
RayObject = R
})

game.ReplicatedStorage.ShootEvent:FireServer(bulletTable, Gun)
local C = Sound:Clone()
C.Parent = Gun
C:Play()
wait(0.05)
Bullet:Remove()
end))
end

Mouse.Button1Down:Connect(function()
Down = true
end)

Mouse.Button1Up:Connect(function()
Down = false
end)

while Run.Stepped:wait() do
if Down == true then
game.ReplicatedStorage.SoundEvent:FireServer(Sound, Gun)
FireLaser(Mouse.Target)
end
end
end)

fastak.Name = "fastak"
fastak.Parent = main
fastak.BackgroundColor3 = Color3.new(1, 1, 0)
fastak.Position = UDim2.new(0.792650878, 0, 0.48327136, 0)
fastak.Size = UDim2.new(0, 79, 0, 32)
fastak.Font = Enum.Font.Garamond
fastak.Text = "Fast AK47"
fastak.TextColor3 = Color3.new(0, 0, 0)
fastak.TextSize = 14
fastak.MouseButton1Down:connect(function()
local Player = game.Players.LocalPlayer.Name
local Gun = "AK-47" -- < -- Gun Name
local Run = game:GetService("RunService")

Gun = game.Players[Player].Character[Gun]
local Mouse = game.Players.LocalPlayer:GetMouse()
local Down = false
local Sound = Gun.Handle.FireSound

function CreateRay(Point_A, Point_B)
local Ray = Ray.new(Point_A, (Point_B - Point_A).Unit * (2 ^ 31 - 1))
local Part, Pos = workspace:FindPartOnRay(Ray, game.Players.LocalPlayer.Character)
local Dist = (Point_A - Pos).Magnitude
local CFrame = CFrame.new(Point_A, Pos) * CFrame.new(0, 0, -Dist / 2)

return CFrame, Dist, Ray
end

function FireLaser(target)
coroutine.resume(coroutine.create(function()
local C, D, R = CreateRay(Gun.Muzzle.CFrame.p, target.CFrame.p)
local Bullet = Instance.new("Part", Gun)
Bullet.BrickColor = BrickColor.Yellow()
Bullet.Material = "Neon"
Bullet.Anchored = true
Bullet.CanCollide = false
Bullet.Size = Vector3.new(0.2, 0.2, D)
Bullet.CFrame = C

local bulletTable = {}
table.insert(bulletTable, {
Hit = target,
Distance = D,
Cframe = C,
RayObject = R
})

game.ReplicatedStorage.ShootEvent:FireServer(bulletTable, Gun)
local C = Sound:Clone()
C.Parent = Gun
C:Play()
wait(0.05)
Bullet:Remove()
end))
end

Mouse.Button1Down:Connect(function()
Down = true
end)

Mouse.Button1Up:Connect(function()
Down = false
end)

while Run.Stepped:wait() do
if Down == true then
game.ReplicatedStorage.SoundEvent:FireServer(Sound, Gun)
FireLaser(Mouse.Target)
end
end
end)

killothers.Name = "killothers"
killothers.Parent = main
killothers.BackgroundColor3 = Color3.new(0, 1, 1)
killothers.Position = UDim2.new(0.0209699646, 0, 0.825278759, 0)
killothers.Size = UDim2.new(0, 354, 0, 45)
killothers.Font = Enum.Font.GothamBold
killothers.Text = "Kill Others {WORKING}"
killothers.TextColor3 = Color3.new(0, 0, 0)
killothers.TextSize = 14
killothers.MouseButton1Down:connect(function()
workspace.Remote.TeamEvent:FireServer("Medium stone grey")

game.Workspace.Remote.ItemHandler:InvokeServer(workspace.Prison_ITEMS.giver["Remington 870"].ITEMPICKUP)

wait(0.5)
function kill(a)
local A_1 =
{
[1] =
{
["RayObject"] = Ray.new(Vector3.new(845.555908, 101.429337, 2269.43945), Vector3.new(-391.152252, 8.65560055, -83.2166901)),
["Distance"] = 3.2524313926697,
["Cframe"] = CFrame.new(840.310791, 101.334137, 2267.87988, 0.0636406094, 0.151434347, -0.986416459, 0, 0.988420188, 0.151741937, 0.997972965, -0.00965694897, 0.0629036576),
["Hit"] = a.Character.Head
},
[2] =
{
["RayObject"] = Ray.new(Vector3.new(845.555908, 101.429337, 2269.43945), Vector3.new(-392.481476, -8.44939327, -76.7261353)),
["Distance"] = 3.2699294090271,
["Cframe"] = CFrame.new(840.290466, 101.184189, 2267.93506, 0.0964837447, 0.0589403138, -0.993587971, 4.65661287e-10, 0.998245299, 0.0592165813, 0.995334625, -0.00571343815, 0.0963144377),
["Hit"] = a.Character.Head
},
[3] =
{
["RayObject"] = Ray.new(Vector3.new(845.555908, 101.429337, 2269.43945), Vector3.new(-389.21701, -2.50536323, -92.2163162)),
["Distance"] = 3.1665518283844,
["Cframe"] = CFrame.new(840.338867, 101.236496, 2267.80371, 0.0166504811, 0.0941716284, -0.995416701, 1.16415322e-10, 0.995554805, 0.0941846818, 0.999861419, -0.00156822044, 0.0165764652),
["Hit"] = a.Character.Head
},
[4] =
{
["RayObject"] = Ray.new(Vector3.new(845.555908, 101.429337, 2269.43945), Vector3.new(-393.353973, 3.13988972, -72.5452042)),
["Distance"] = 3.3218522071838,
["Cframe"] = CFrame.new(840.277222, 101.285957, 2267.9707, 0.117109694, 0.118740402, -0.985994935, -1.86264515e-09, 0.992826641, 0.119563118, 0.993119001, -0.0140019981, 0.116269611),
["Hit"] = a.Character.Head
},
[5] =
{
["RayObject"] = Ray.new(Vector3.new(845.555908, 101.429337, 2269.43945), Vector3.new(-390.73172, 3.2097764, -85.5477524)),
["Distance"] = 3.222757101059,
["Cframe"] = CFrame.new(840.317993, 101.286423, 2267.86035, 0.0517584644, 0.123365127, -0.991010666, 0, 0.992340803, 0.123530701, 0.99865967, -0.00639375951, 0.0513620302),
["Hit"] = a.Character.Head
}
}
local A_2 = game.Players.LocalPlayer.Backpack["Remington 870"]
local Event = game:GetService("ReplicatedStorage").ShootEvent
Event:FireServer(A_1, A_2)
Event:FireServer(A_1, A_2)
end

for i,v in pairs(game.Players:GetChildren())do
if v.Name ~= game.Players.LocalPlayer.Name then
kill(v)
end
end
wait(1)
workspace.Remote.TeamEvent:FireServer("Bright orange")

end)

btools.Name = "btools"
btools.Parent = main
btools.BackgroundColor3 = Color3.new(1, 0, 0)
btools.Position = UDim2.new(0.0131370649, 0, 0.407063216, 0)
btools.Size = UDim2.new(0, 111, 0, 32)
btools.Font = Enum.Font.GothamBold
btools.Text = "Btools"
btools.TextColor3 = Color3.new(0, 0, 0)
btools.TextSize = 14
btools.MouseButton1Down:connect(function()
local tool1 = Instance.new("HopperBin",game.Players.LocalPlayer.Backpack)
tool1.BinType = "Hammer"
end)

speed.Name = "speed"
speed.Parent = main
speed.BackgroundColor3 = Color3.new(1, 0, 0)
speed.Position = UDim2.new(0.328083992, 0, 0.407063216, 0)
speed.Size = UDim2.new(0, 112, 0, 32)
speed.Font = Enum.Font.GothamBold
speed.Text = "Speed"
speed.TextColor3 = Color3.new(0, 0, 0)
speed.TextSize = 14
speed.MouseButton1Down:connect(function()
Speed = "100" -- Change to how fast you want to go

player = game.Players.LocalPlayer.Character
power = "WalkSpeed"
player.Humanoid[power] = Speed
wait()
player.HumanoidRootPart.CustomPhysicalProperties = PhysicalProperties.new(9e99, 9e99, 9e99, 9e99, 9e99)
wait()
repeat
game.Workspace.Gravity = 1000
wait()
game.Players.LocalPlayer.Character.Humanoid.JumpPower = 287.5
wait()
until game.Players.LocalPlayer.Character.Humanoid.Health == 0
end)

escape.Name = "escape"
escape.Parent = main
escape.BackgroundColor3 = Color3.new(1, 0, 0)
escape.Position = UDim2.new(0.653557003, 0, 0.407063186, 0)
escape.Size = UDim2.new(0, 112, 0, 32)
escape.Font = Enum.Font.GothamBold
escape.Text = "Escape"
escape.TextColor3 = Color3.new(0, 0, 0)
escape.TextSize = 14
escape.MouseButton1Down:connect(function()
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(465.9,98.19,2253.47)
end)

label.Name = "label"
label.Parent = main
label.BackgroundColor3 = Color3.new(1, 1, 1)
label.Position = UDim2.new(0.0209836699, 0, 0.657992601, 0)
label.Size = UDim2.new(0, 354, 0, 30)
label.Font = Enum.Font.Gotham
label.Text = "TELEPORTS"
label.TextColor3 = Color3.new(0, 0, 0)
label.TextSize = 14

prison.Name = "prison"
prison.Parent = main
prison.BackgroundColor3 = Color3.new(1, 0.333333, 1)
prison.Position = UDim2.new(0.0208877288, 0, 0.728624523, 0)
prison.Size = UDim2.new(0, 110, 0, 32)
prison.Font = Enum.Font.GothamBlack
prison.Text = "Prison"
prison.TextColor3 = Color3.new(0, 0, 0)
prison.TextSize = 14
prison.MouseButton1Down:connect(function()
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(918.77,100,2379.07)
end)

yard.Name = "yard"
yard.Parent = main
yard.BackgroundColor3 = Color3.new(1, 0.333333, 1)
yard.Position = UDim2.new(0.328981698, 0, 0.728624523, 0)
yard.Size = UDim2.new(0, 112, 0, 32)
yard.Font = Enum.Font.GothamBlack
yard.Text = "Yard"
yard.TextColor3 = Color3.new(0, 0, 0)
yard.TextSize = 14
yard.MouseButton1Down:connect(function()
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(779.87,98,2458.93)
end)

crimbase.Name = "crimbase"
crimbase.Parent = main
crimbase.BackgroundColor3 = Color3.new(1, 0.333333, 1)
crimbase.Position = UDim2.new(0.634464741, 0, 0.728624523, 0)
crimbase.Size = UDim2.new(0, 118, 0, 32)
crimbase.Font = Enum.Font.GothamBlack
crimbase.Text = "Crim Base"
crimbase.TextColor3 = Color3.new(0, 0, 0)
crimbase.TextSize = 14
crimbase.MouseButton1Down:connect(function()
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-943.46,94.13,2063.63)
end)

aimbot.Name = "aimbot"
aimbot.Parent = main
aimbot.BackgroundColor3 = Color3.new(0.333333, 0, 0.498039)
aimbot.Position = UDim2.new(0.0208877288, 0, 0.557620823, 0)
aimbot.Size = UDim2.new(0, 108, 0, 32)
aimbot.Font = Enum.Font.GothamBold
aimbot.Text = "Aimbot"
aimbot.TextColor3 = Color3.new(0.333333, 1, 1)
aimbot.TextSize = 14
aimbot.TextStrokeColor3 = Color3.new(0.333333, 1, 1)
aimbot.MouseButton1Down:connect(function()
-- Farewell Infortality.
-- Version: 2.82
-- Instances:
local strucidhack = Instance.new("ScreenGui")
local MainGUI = Instance.new("Frame")
local aimbotandesp = Instance.new("TextButton")
local closegui = Instance.new("TextButton")
local TextLabel = Instance.new("TextLabel")
local opengui = Instance.new("Frame")
local open = Instance.new("TextButton")
--Properties:
strucidhack.Name = "strucid hack"
strucidhack.Parent = game.Players.LocalPlayer:WaitForChild("PlayerGui")
MainGUI.Active = true
MainGUI.Draggable = true

MainGUI.Name = "MainGUI"
MainGUI.Parent = strucidhack
MainGUI.BackgroundColor3 = Color3.new(1, 1, 1)
MainGUI.Position = UDim2.new(0.22521247, 0, 0.195965424, 0)
MainGUI.Size = UDim2.new(0, 385, 0, 371)
MainGUI.Visible = false

aimbotandesp.Name = "aimbot and esp"
aimbotandesp.Parent = MainGUI
aimbotandesp.BackgroundColor3 = Color3.new(1, 1, 1)
aimbotandesp.BorderColor3 = Color3.new(0.333333, 0.666667, 1)
aimbotandesp.BorderSizePixel = 3
aimbotandesp.Position = UDim2.new(0.136179864, 0, 0.310200483, 0)
aimbotandesp.Size = UDim2.new(0, 257, 0, 118)
aimbotandesp.Font = Enum.Font.GothamSemibold
aimbotandesp.Text = "Open Aimbot Gui"
aimbotandesp.TextColor3 = Color3.new(0, 0, 0.498039)
aimbotandesp.TextSize = 23
aimbotandesp.MouseButton1Click:connect(function()
local plrs = game:GetService("Players")
local TeamBased = true ; local teambasedswitch = "o"
local presskeytoaim = true; local aimkey = "e"
local raycast = false

local espupdatetime = 5; autoesp = false

local lockaim = true; local lockangle = 5

--function findwat(folder, what)
-- for i, smth in pairs(folder:GetChildren()) do
-- if string.find(string.lower(tostring(smth)), string.lower(what)) then
-- return smth
-- end
-- end

--end

--local plrs = findwat(game, "Players")

local Gui = Instance.new("ScreenGui")
local Move = Instance.new("Frame")
local Main = Instance.new("Frame")
local EspStatus = Instance.new("TextLabel")
local st1 = Instance.new("TextLabel")
local st1_2 = Instance.new("TextLabel")
local st1_3 = Instance.new("TextLabel")
local Name = Instance.new("TextLabel")
--Properties:
Gui.Name = "Gui"
Gui.Parent = plrs.LocalPlayer:WaitForChild("PlayerGui")

Move.Name = "Move"
Move.Parent = Gui
Move.BackgroundColor3 = Color3.new(0.0431373, 1, 0.0745098)
Move.BackgroundTransparency = 0.40000000596046
Move.BorderSizePixel = 0
Move.Position = UDim2.new(0.005, 0,0.018, 0)
Move.Size = UDim2.new(0.28141585, 0, 0.0320388414, 0)

Main.Name = "Main"
Main.Parent = Move
Main.BackgroundColor3 = Color3.new(0.176471, 0.176471, 0.176471)
Main.BackgroundTransparency = 0.69999998807907
Main.Position = UDim2.new(0, 0, 0.995670795, 0)
Main.Size = UDim2.new(1.0000006, 0, 9.79697132, 0)

EspStatus.Name = "EspStatus"
EspStatus.Parent = Main
EspStatus.BackgroundColor3 = Color3.new(1, 1, 1)
EspStatus.BackgroundTransparency = 1
EspStatus.Size = UDim2.new(0.272955924, 0, 0.161862016, 0)
EspStatus.Font = Enum.Font.ArialBold
EspStatus.Text = "Press T to update Esp"
EspStatus.TextColor3 = Color3.new(0.0431373, 1, 0.0745098)
EspStatus.TextScaled = true
EspStatus.TextSize = 14
EspStatus.TextWrapped = true

st1.Name = "st1"
st1.Parent = Main
st1.BackgroundColor3 = Color3.new(1, 1, 1)
st1.BackgroundTransparency = 1
st1.Position = UDim2.new(0.271787882, 0, 0, 0)
st1.Size = UDim2.new(0.728211343, 0, 0.161862016, 0)
st1.Font = Enum.Font.ArialBold
st1.Text = "Press "..aimkey.." to lock on a person inside ur view"
st1.TextColor3 = Color3.new(0.0431373, 1, 0.0745098)
st1.TextScaled = true
st1.TextSize = 14
st1.TextWrapped = true

st1_2.Name = "st1"
st1_2.Parent = Main
st1_2.BackgroundColor3 = Color3.new(1, 1, 1)
st1_2.BackgroundTransparency = 1
st1_2.Position = UDim2.new(0, 0, 0.375590861, 0)
st1_2.Size = UDim2.new(0.999999881, 0, 0.161862016, 0)
st1_2.Font = Enum.Font.ArialBold
st1_2.Text = "Press L to enable esp loop"
st1_2.TextColor3 = Color3.new(0.0431373, 1, 0.0745098)
st1_2.TextScaled = true
st1_2.TextSize = 14
st1_2.TextWrapped = true

st1_3.Name = "st1"
st1_3.Parent = Main
st1_3.BackgroundColor3 = Color3.new(1, 1, 1)
st1_3.BackgroundTransparency = 1
st1_3.Position = UDim2.new(0, 0, 0.18558608, 0)
st1_3.Size = UDim2.new(0.999999881, 0, 0.161862016, 0)
st1_3.Font = Enum.Font.ArialBold
st1_3.Text = "Press O to change team based mode"
st1_3.TextColor3 = Color3.new(0.0431373, 1, 0.0745098)
st1_3.TextScaled = true
st1_3.TextSize = 14
st1_3.TextWrapped = true
local teambasedstatus = st1_3:Clone()
teambasedstatus.Parent = st1_3
teambasedstatus.TextScaled = true
teambasedstatus.Position = UDim2.new(0, 0,0.694, 0)
teambasedstatus.Text = tostring(TeamBased)

Name.Name = "Name"
Name.Parent = Move
Name.BackgroundColor3 = Color3.new(1, 1, 1)
Name.BackgroundTransparency = 1
Name.Size = UDim2.new(0.838, 0, 0.980000019, 0)
Name.Font = Enum.Font.Arial
Name.Text = "FPS gui v1.0"
Name.TextColor3 = Color3.new(0, 0, 0)
Name.TextScaled = true
Name.TextSize = 14
Name.TextWrapped = true
Name.TextXAlignment = Enum.TextXAlignment.Left
-- Scripts:

local plrsforaim = {}

local lplr = game:GetService("Players").LocalPlayer
Move.Draggable = true
Gui.ResetOnSpawn = false
Gui.Name = "Chat"
Gui.DisplayOrder = 999

Gui.Parent = plrs.LocalPlayer.PlayerGui

f = {}
local espforlder

f.addesp = function()
--print("ESP ran")
if espforlder then
else
espforlder = Instance.new("Folder")
espforlder.Parent = game.Workspace.CurrentCamera
end
for i, v in pairs(espforlder:GetChildren()) do
v:Destroy()
end
for _, plr in pairs(plrs:GetChildren()) do
if plr.Character and plr.Character.Humanoid.Health > 0 and plr.Name ~= lplr.Name then
if TeamBased == true then
if plr.Team.Name ~= plrs.LocalPlayer.Team.Name then
local e = espforlder:FindFirstChild(plr.Name)
if not e then
--print("Added esp for team based")
local bill = Instance.new("BillboardGui", espforlder)
bill.Name = plr.Name
bill.AlwaysOnTop = true
bill.Size = UDim2.new(1,0,1,0)
bill.Adornee = plr.Character.Head
local Frame = Instance.new('Frame',bill)
Frame.Active = true
Frame.BackgroundColor3 = Color3.new(0/255,255/255,0/255)
Frame.BackgroundTransparency = 0
Frame.BorderSizePixel = 0
Frame.AnchorPoint = Vector2.new(.5, .5)
Frame.Position = UDim2.new (0.5,0,0.5,0)
Frame.Size = UDim2.new (1,0,1,0)
Frame.Rotation = 0
plr.Character.Humanoid.Died:Connect(function()
bill:Destroy()
end)
end
end
else
local e = espforlder:FindFirstChild(plr.Name)
if not e then
--print("Added esp")
local bill = Instance.new("BillboardGui", espforlder)
bill.Name = plr.Name
bill.AlwaysOnTop = true
bill.Size = UDim2.new(1,0,1,0)
bill.Adornee = plr.Character.Head
local Frame = Instance.new('Frame',bill)
Frame.Active = true
Frame.BackgroundColor3 = Color3.new(0/255,255/255,0/255)
Frame.BackgroundTransparency = 0
Frame.BorderSizePixel = 0
Frame.AnchorPoint = Vector2.new(.5, .5)
Frame.Position = UDim2.new (0.5,0,0.5,0)
Frame.Size = UDim2.new (1,0,1,0)
Frame.Rotation = 0
plr.Character.Humanoid.Died:Connect(function()
bill:Destroy()
end)
end
end

    end
end

end
local cam = game.Workspace.CurrentCamera

local mouse = lplr:GetMouse()
local switch = false
local key = "k"
local aimatpart = nil
mouse.KeyDown:Connect(function(a)
if a == "t" then
print("worked1")
f.addesp()
elseif a == "u" then
if raycast == true then
raycast = false
else
raycast = true
end
elseif a == "l" then
if autoesp == false then
autoesp = true
else
autoesp = false
end
end
if a == "j" then
if mouse.Target then
mouse.Target:Destroy()
end
end
if a == key then
if switch == false then
switch = true
else
switch = false
if aimatpart ~= nil then
aimatpart = nil
end
end
elseif a == teambasedswitch then
if TeamBased == true then
TeamBased = false
teambasedstatus.Text = tostring(TeamBased)
else
TeamBased = true
teambasedstatus.Text = tostring(TeamBased)
end
elseif a == aimkey then
if not aimatpart then
local maxangle = math.rad(20)
for i, plr in pairs(plrs:GetChildren()) do
if plr.Name ~= lplr.Name and plr.Character and plr.Character.Head and plr.Character.Humanoid and plr.Character.Humanoid.Health > 1 then
if TeamBased == true then
if plr.Team.Name ~= lplr.Team.Name then
local an = checkfov(plr.Character.Head)
if an < maxangle then
maxangle = an
aimatpart = plr.Character.Head
end
end
else
local an = checkfov(plr.Character.Head)
if an < maxangle then
maxangle = an
aimatpart = plr.Character.Head
end
print(plr)
end
plr.Character.Humanoid.Died:Connect(function()
if aimatpart.Parent == plr.Character or aimatpart == nil then
aimatpart = nil
end
end)
end
end
else
aimatpart = nil
end
end
end)

function getfovxyz (p0, p1, deg)
local x1, y1, z1 = p0:ToOrientation()
local cf = CFrame.new(p0.p, p1.p)
local x2, y2, z2 = cf:ToOrientation()
--local d = math.deg
if deg then
--return Vector3.new(d(x1-x2), d(y1-y2), d(z1-z2))
else
return Vector3.new((x1-x2), (y1-y2), (z1-z2))
end
end

function getaimbotplrs()
plrsforaim = {}
for i, plr in pairs(plrs:GetChildren()) do
if plr.Character and plr.Character.Humanoid and plr.Character.Humanoid.Health > 0 and plr.Name ~= lplr.Name and plr.Character.Head then

        if TeamBased == true then
            if plr.Team.Name ~= lplr.Team.Name then
                local cf = CFrame.new(game.Workspace.CurrentCamera.CFrame.p, plr.Character.Head.CFrame.p)
                local r = Ray.new(cf, cf.LookVector * 10000)
                local ign = {}
                for i, v in pairs(plrs.LocalPlayer.Character:GetChildren()) do
                    if v:IsA("BasePart") then
                        table.insert(ign , v)
                    end
                end
                local obj = game.Workspace:FindPartOnRayWithIgnoreList(r, ign)
                if obj.Parent == plr.Character and obj.Parent ~= lplr.Character then
                    table.insert(plrsforaim, obj)
                end
            end
        else
            local cf = CFrame.new(game.Workspace.CurrentCamera.CFrame.p, plr.Character.Head.CFrame.p)
            local r = Ray.new(cf, cf.LookVector * 10000)
            local ign = {}
            for i, v in pairs(plrs.LocalPlayer.Character:GetChildren()) do
                if v:IsA("BasePart") then
                    table.insert(ign , v)
                end
            end
            local obj = game.Workspace:FindPartOnRayWithIgnoreList(r, ign)
            if obj.Parent == plr.Character and obj.Parent ~= lplr.Character then
                table.insert(plrsforaim, obj)
            end
        end


    end
end

end

function aimat(part)
cam.CFrame = CFrame.new(cam.CFrame.p, part.CFrame.p)
end
function checkfov (part)
local fov = getfovxyz(game.Workspace.CurrentCamera.CFrame, part.CFrame)
local angle = math.abs(fov.X) + math.abs(fov.Y)
return angle
end

game:GetService("RunService").RenderStepped:Connect(function()
if aimatpart then
aimat(aimatpart)
if aimatpart.Parent == plrs.LocalPlayer.Character then
aimatpart = nil
end
end

-- if switch == true then

-- local maxangle = 99999

-- --print("Loop")
-- if true and raycast == false then
-- for i, plr in pairs(plrs:GetChildren()) do
-- if plr.Name ~= lplr.Name and plr.Character and plr.Character.Head and plr.Character.Humanoid and plr.Character.Humanoid.Health > 1 then
-- if TeamBased then
-- if plr.Team.Name ~= lplr.Team.Name or plr.Team.TeamColor ~= lplr.Team.TeamColor then
-- local an = checkfov(plr.Character.Head)
-- if an < maxangle then
-- maxangle = an
-- aimatpart = plr.Character.Head
-- if an < lockangle then
-- break
-- end
-- end
-- end
-- else
-- local an = checkfov(plr.Character.Head)
-- if an < maxangle then
-- maxangle = an
-- aimatpart = plr.Character.Head
-- if an < lockangle then
-- break
-- end
-- end

-- end

--

--

-- end
-- end

-- elseif raycast == true then

-- end

    if raycast == true and switch == false and not aimatpart then
        getaimbotplrs()
        aimatpart = nil
        local maxangle = 999
        for i, v in ipairs(plrsforaim) do
            if v.Parent ~= lplr.Character then
                local an = checkfov(v)
                if an < maxangle and v ~= lplr.Character.Head then
                    maxangle = an
                    aimatpart = v
                    print(v:GetFullName())
                    v.Parent.Humanoid.Died:connect(function()
                        aimatpart = nil
                    end)
                end
            end
        end

end

end)
delay(0, function()
while wait(espupdatetime) do
if autoesp == true then
pcall(function()
f.addesp()
end)
end
end
end)
warn("loaded")
end)

closegui.Name = "close gui"
closegui.Parent = MainGUI
closegui.BackgroundColor3 = Color3.new(1, 1, 1)
closegui.Position = UDim2.new(0.892828405, 0, 0.0474808663, 0)
closegui.Size = UDim2.new(0, 28, 0, 36)
closegui.Font = Enum.Font.SourceSansBold
closegui.Text = "X"
closegui.TextColor3 = Color3.new(0, 0, 0)
closegui.TextSize = 34

TextLabel.Parent = MainGUI
TextLabel.BackgroundColor3 = Color3.new(1, 1, 1)
TextLabel.BorderSizePixel = 3
TextLabel.Position = UDim2.new(0.0389667451, 0, 0.0325634778, 0)
TextLabel.Size = UDim2.new(0, 313, 0, 50)
TextLabel.Font = Enum.Font.SciFi
TextLabel.Text = "Aimbot/Esp"
TextLabel.TextColor3 = Color3.new(0, 0, 0)
TextLabel.TextSize = 20

opengui.Name = "open gui"
opengui.Parent = strucidhack
opengui.BackgroundColor3 = Color3.new(1, 1, 1)
opengui.Position = UDim2.new(0.0198300499, 0, 0.925072074, 0)
opengui.Size = UDim2.new(0, 19, 0, 22)

open.Name = "open"
open.Parent = opengui
closegui.MouseButton1Click:connect(function()
MainGUI.Visible = false
opengui.Visible = true
end)
open.BackgroundColor3 = Color3.new(1, 1, 1)
open.Position = UDim2.new(-0.746906042, 0, -0.172385469, 0)
open.Size = UDim2.new(0, 65, 0, 29)
open.Font = Enum.Font.SourceSans
open.Text = "Open gui"
open.TextColor3 = Color3.new(0, 0, 0)
open.TextSize = 14
open.MouseButton1Click:connect(function()
MainGUI.Visible = true
opengui.Visible = false
end)
end)

respawn.Name = "respawn"
respawn.Parent = main
respawn.BackgroundColor3 = Color3.new(0.333333, 0, 0.498039)
respawn.Position = UDim2.new(0.33420366, 0, 0.557620823, 0)
respawn.Size = UDim2.new(0, 111, 0, 32)
respawn.Font = Enum.Font.GothamBold
respawn.Text = "Fast Respawn"
respawn.TextColor3 = Color3.new(0, 1, 1)
respawn.TextSize = 14
respawn.MouseButton1Down:connect(function()
game.Workspace.Remote.loadchar:InvokeServer(game.Players:GetChildren())
end)

lag.Name = "lag"
lag.Parent = main
lag.BackgroundColor3 = Color3.new(0.333333, 0, 0.498039)
lag.Position = UDim2.new(0.652741492, 0, 0.557620823, 0)
lag.Size = UDim2.new(0, 112, 0, 32)
lag.Font = Enum.Font.GothamBold
lag.Text = "Lag Server"
lag.TextColor3 = Color3.new(0.333333, 1, 1)
lag.TextSize = 14
lag.MouseButton1Down:connect(function()
local toolamount = 250
x = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame
wait()
local LocalPlayer = game:GetService("Players").LocalPlayer
local died = false
local savepos = LocalPlayer.Character.HumanoidRootPart.CFrame
repeat
for _, tool in pairs(LocalPlayer.Backpack:GetChildren()) do
if tool:IsA("Tool") then
tool.Parent = LocalPlayer
end
end
LocalPlayer.Character:ClearAllChildren()
local char = Instance.new("Model", workspace)
char.Name = "character"
Instance.new("Part", char).Name = "Torso";
Instance.new("Part", char).Name = "Head";
Instance.new("Humanoid", char).Name = "Humanoid";
LocalPlayer.Character = char
repeat wait() until LocalPlayer.Character
until #LocalPlayer:GetChildren() - 4 >= toolamount
for _, char in pairs(workspace:GetChildren()) do
if char.Name == "character" and char:IsA("Model") then
char:Destroy()
end
end
repeat wait() until LocalPlayer.Character.HumanoidRootPart
LocalPlayer.Character.HumanoidRootPart.CFrame = savepos
for _, tool in pairs(LocalPlayer:GetChildren()) do
if tool:IsA("Tool") then
tool.Parent = LocalPlayer.Backpack
end
end
wait(0.5)
for i,v in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do
if v:IsA("Tool") then
v.Parent = game.Players.LocalPlayer.Character
end
end
wait(0.5)
for i,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
if (v:IsA("Tool")) then
v.Parent = workspace
end
end
wait()
game.Players.LocalPlayer.Character.Humanoid.Health = 0
wait(0.85)
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = x
end)
-- Scripts:

Anonymous
⬆️️ Load in Editor

Comments

Tankmangough
  over 2 years ago

BRO WHAT THE HAK WHY LONG DISCRITION